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[Game Thread] Pokerole Mystery Dungeon: Primal Shadows
(10-20-2021, 10:19 PM)Dragonstrike Wrote:

Kogeki trying to hit Zoroark with his best move, didnt had time to react to a Zorua appear from behind. He use his kunai as a shield against that time dark-type move. It did help he remember some of his old training, and thankful this give Pyra enough time to her show her deadly aura. Kogeki nod his head thanking Pyra.

He double his speed trying to attack Zoroark with a more effective attack, using his speed and the force of his kunai to give that big bad dark type some bruises. But of course, trying to make sure Zoroark dont go full Primal. As much tempt it is to stab Zoroark eye with his blade, this act could make her enter full Primal state and making things even more difficult. He step away of Zoroark, trying to catch his breath.

He can barely see his enemy. But he have no choice but continue. He need to keep going, past his limits. "They keep going and going." He see one of the Zorua B almost falling in his knees. Thats the opportunity. With one enemy left, Daxter and Karen can focus his efforts to finish the remained enemies and Zoroark himself.

 "Time to put some training to the test." 

Kogeki then go in three legs in the groung, holding his kunai close to him. Then using using his speed, he use Quick Attack, but somehow his movement is more chaotic...he zig zag from one side to another. Almost like...Almost like a Zigzagoon.

More specific, the way Kee way of zig zag and attack his enemies.

"Kurayami Arts: Zig Zag Headbutt!" Kogeki then mimic Kee way of Headbutt his enemies. Perhaps not as powerfull as Kee can do, but more quick and precise. 

With (hopefully) Zorua B defeated, he focus once more his efforts against Zoroark and with his blade in hand launch to strike that big enemy.

Quick Attack(On Zorua B): Dex(2)+Fight(2)+Brawl(2)-Actions(2)=4D6
Damage: Power(2)+STR(2)=4D6
Effect: Priority.

If Zorua B is defeated:

Kunai Strike(On Zoroark): Dex(2)+Fight(2)+Brawl(2)+Will Point(1)-Actions(4)=2D6+Will Point.
Damage: Power(2)+STR(2)=4D6
Effect: Lethal(Hold)

Extra Action: Use a Oran Berry on whatever member of the group is more wounded.
Kogeki currently ability to active in battles: Anticipation.
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Primal Shadow Round 2 (The Actual Initiatives)


AHAHAHAHAHAHAHAHAHAHAHA! Ziggy Kee can only...laugh and snicker at this masterly-performed charade pulled off by the black kistune. Too intriguing and wonderfully deceiving was her show, mastered with flying colours, she'd get a standing ovation and two thumbs-up from him! ( ÒωÓ)و☆

Unfortunately, she's the enemy Pokemon and plagued by what seems to be be a Primal State, so there goes nothing.

All that *C L A N G-ing* noise is what makes Kee perk up in particular everytime it's heard. Being unharmed and untouched in this exciting chaos of a battle, he takes advantage of the opportunity: He ducks his furry head, takes a moment to properly aim, then sprints straight-away and head-first for the cart the *C L A N G-ing* sounds are coming from With EVeRYthinG HE's goT!!1 Such recklessness from the smol crittercoon.


Accuracy Roll Headbutt on the dark shadows covering the cart: 2 Dext + 2 Fight + 2 Brawl + 2 Single Action Bonus + 1 Will Point = 8d6 + 6*
Damage Roll: Does it matter? It'd be 1 Strength + 3 Power + STAB = 5d6
Additional notes: Kee alone's probably not strong enough to knock over the cart or (at best) free Machamp, but that's not stop him from trying. Best he can do is somehow help Machamp get free!
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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The moment She-Beast Zoroark coated itself in The Darkness Pyra's unholy, unnerving attention INSTANTLY snapped onto them like a Lock-On Zap Cannon, her gaze BORRING into the fell creature like it was an abomination fit only to be eliminated. With deceptive slowness she marched forward MENACINGLY towards the deranged fox, her gaze and expression as dead and alien as ever despite the Embers trailing off her lips.

Orders: Like I said earlier in the Meta Thread, Pyra is going to be focusing Zoroark down HARD now that they've revealed themselves a Shadow Pokemon. She'll start by trying to Intimidate them (Intimidation Check), which can serve one of two purposes: Drawing their attention to the she demon or actually put the fear of PYRA into them. Depending on the results, she'll either (if possible) try another Intimidation Check (Let's say she gets at least 2 Success against Zoroark), or if the first Intimidation goes poorly/Zoroark has STONKS Will or some sort of PD that prevent MENACE from affecting them just try and Ember them. Let's see how they'll fair when the devil comes a'collecting...

Also, reminder: She has 2 Tiny Reviver Seeds, so if she gets Fainted she'll rez with 2/5 HP (Or is it 3/5 for her?) !

Moves/Actions

Intimidation Check
Accuracy Roll: Tough (2) + Contest (2) + Intimidate (2) + Instinct Bonus (2) - 2 Actions - 1 Pain = 5D6 Base Dice
Effect: Who knows!
Note: If Checks can be repeated, then it's second Accuracy Roll is 3D6 Base Dice

Ember
Accuracy Roll: DEX (2) + Fight (3) + Channel (1) + F.P.G. Bonus (1) - 4 Actions - 1 Pain = 1D6 Base Dice
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Primal Shadow Round 2

Quick Attack 1
(4)(3)(1)(4)
(5)(4)
Zorua B takes 2 damage and faints!

Once the Zorua faints, the shadowy barrier restraining Machamp gets even weaker!  Zoroark hisses in annoyance.  "I'll be coming for you next, Ghost."

"Who, me?  Well, if I'm going down, one of you is going with me!"

Destiny Bond 1
(6)(4)(6)
Hoopa's trying to take its opponent with it!

Hoopa holds a portal out in front of itself.  "I'm warning you, Dark type!  If you even so much think about touching me, you're gonna regret it!"

Zoroark just sneers and ignores them, as they weren't who she was talking to.

Machamp continues to bash against his restraints, but can't seem to make any progress at all.

???
*C L A N G*

So Kee bravely charges over to try and free the Fighting type with a direct attack!

Headbutt (Kee)
(6)(1)(6)(6)(5)(5)(1)(4)(6*) 6 successes
Critical Hit!

Kee's head collides with the shadowy barrier, and the shadows bend but don't break in response to the force initially.  But Kee's stubborn resolve has him continue to push against the barrier, no matter how hopeless it might seem to actually do damage to it!

The shadow barrier is only susceptible to Critical damage when attacked directly, and takes 1 damage every time a Zorua is KOed.
(5)(4) The barrier takes 2 damage! 0/5 HP remaining

...and that attack breaks the barrier as Kee continues to push against it!  The Zigzagoon stumbles as he rockets past the cart, falling over on the ground behind it.  Machamp pulls himself out of the cart and gives Kee a big grin and a thumbs up.  "Whew, thanks kid!  Remind me to repay ya for that later!"

Zoroark wheels around and turns to face Machamp and Kee.  "NO!  YOU LITTLE...!!!!  YOU'LL PAY FOR THAT!  GET THEM, MY CHILDREN!"

As the Zorua all turn their attention on Kee, though, Karen speaks up, having recovered from her earlier screw up!

"I don't think so!  Take this!"

Disarming Voice
(5)(5)(3)(1)(6)(2)(2)
(5)(5)(6)
The remaining Zorua both take 4 damage and faint!

Zoroark barely seems to notice that the Zorua have been KOed, though, as her rage has been completely turned on Kee!  An extremely powerful wave of Dark energy pulses out from Zoroark and washes over Kee, obscuring his vision!

Night Daze 1
8* - 1 - 2 - 1 = 4
(1)(3)(2)(4)
3 + 3 + STAB - 1 Sp Def - NVE = 6d6 - 1
(4)(1)(2)(2)(4)(1)
No damage!
(3)(3)(3)(1)

Despite being hit by Zoroark's most powerful move, by some miracle Kee comes out unscathed, merely blinking as he shakes off the effects of the attack.

Marcus gets behind Zoroark while she's distracted!


.jpg   Angry Cubone.JPG (Size: 8.81 KB / Downloads: 120)

"I'm sorry I have to do this, Zoroark, but it's for your own good!"

Bone Club 1
(6)(2)
(5)(2)(1)(3)(3)
Zoroark takes 1 damage 37/50 HP -1 Pain
(6)(3)
Zoroark Flinches 2!

"GAH!  You little...grrrrr..."

Daxter takes advantage of the opening Marcus created to try and flank her.

Bubble 1
(2)(1)(3)
Miss

Pyra also takes advantage of the opening to try and distract Zoroark from her target.

Pyra's Intimidation 1
(Let's make it one Intimidation check per Round.  Want to keep things varied, after all.)
(6)(1)(5)(2)(1)
1 success
Zoroark's Will: 7 base + 1 Primal (3) = 7d6 + 1
(6)(6)(2)(2)(6)(2)(1)(6*)
4 successes
Total: -3 Successes

Zoroark is completely unfazed by Pyra's attempt to Intimidate her, the fox's attention completely and utterly on Kee.

"We've got a leg up on them now!  Let's take them down!"

Astonish 2
(4)(4)
(6)(6)(5)
Zoroark takes 2 damage! 35/50 HP -1 Pain
(-)(-)(-)

Machamp gives Kee a thumbs up.  "Alright, looks like it's my time to shine!  Take this, ya long haired creep!"

Machamp flexes, then rushes at Zoroark to pummel her with his fists over and over and over!

Dynamic Punch 2
3 Dex + 3 Fight + 3 Brawl - 4 Actions - 5 Acc = 5d6
(6)(2)(4)(6)(6)
4 Strength + 4 Pow + STAB - 1* Def + SE = 8d6 + 1 damage
(6)(2)(5)(3)(5)(2)(2)(6)
Zoroark takes 5 damage and is Confused! 30/50 HP -1 Pain

The fox howls in pain as Machamp's attack connects and disorients her from the sheer number of hits she takes in the span of less than a second.

Zoroark Flinches! 2

Being flanked by many, many enemies also doesn't help her when it comes to keeping her balance, as everyone dogpiles on her from all sides!

Kunai Strike 2
(6)(3)(6*)
(6)(6)(1)
Zoroark takes 2 damage! 28/30 HP -1 Pain

Headbutt (Marcus) 2
(4)(2)
(6)(2)(1)(4)(2)
Zoroark takes 2 damage! 26/30 HP -1 Pain
(5)(4)(4)

Ice Fang 2
(6)
(6)(5)(2)
Zoroark takes 2 damage! 24/50 HP -2 Pain
Fl: (4)(4)
Fr: (5)(1)

Ember 2
(5)(3)
(6)(6)(5)
Zoroark takes 3 damage! 21/50 HP -2 Pain
(5)

"You...you LITTLE...NUISANCES!  NUISANCES, ALL OF YOU!  AAAAAAAAAAAAAAA!!!!"

Zoroark screams, sending out another wave of dark energy, but this time, it's far more widespread than her Dark Pulse was.  Machamp, seeming to know what's coming, prepares to try and intercept it with a powerful attack of his own.

Shadow Wave 3
3 Special + 3 Fight + 3 Channel - 6 Actions - Confused - 2 Pain = 1d6 - 1
(6)(1*)(1*) = 0
Zoroark hurts herself in her Confusion! 20/50 HP -2 Pain

The shadowy energy turns on Zoroark, striking her instead of her opponents, causing her to scream in rage again.

Machamp does not relax, however.  "This isn't over yet!  We can still stop her, but we have to do it now!  Come on, everyone with me!  Let's show this vixen a thing or two about how to deal damage!"

Primal Shadow Round 3
Hoopa: 9
Machamp: 8
Kee: 8
Karen: 8 (3/5 HP)
Zoroark: 7* (20/50 HP, -1 Dex and Defense, Confused)
Kogeki: 7 (4/5 HP)
Marcus: 6 (4/6 HP)
Daxter: 5 (3/5 HP)
Pyra: 4 (3/5 HP)
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Kogeki only nod in agreement towards Machamp. With his blade in his hands, he once more more launch into battle. Trying to attack from all possible sides, trying to distract Zoroark in hit the others. Strike after strike, trying to reduce his enemy strength.

Quick Attack: Dex(2)+Fight(2)+Brawl(2)-Actions(2)=4D6
Damage: Power(2)+STR(2)=4D6
Effect: Priority.

Kunai Strike: Dex(2)+Fight(2)+Melee(2)-Actions(4)=2D6
Damage: Power(2)+STR(2)=4D6
Effect: Lethal(Hold).

Extra action: Again, Oran Berry in someone if necessary.
Kogeki currently ability to active in battles: Anticipation.
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Ziggy Kee couldn't care less how 'hopeless' he pushing his furry head against the shadows may be, HE'll eITheR suCceeD or - IF nECeSsary - DIE TryINg!!1 With an audible 'flumppf' he sumps on the ground, but he manages to roll onto his back just to see MACHAMP!! freeing himself of his prison! ( ÒωÓ)و☆ His big grin and a thumbs up is returned by an upside-down wink and thumb/claw-up himself from the crittercoon d(・ω<)~☆, in the heat of the battle and the joy of having freed him Kee doesn't even get to say that he doesn't need to repay him anything. (Being adressed 'kid' does disgruntle him somewhat though, but the joy prevails.)

His response to the Night Daze that washes over the still-on-his-back-laying-Kee is mere snickering. "That tickled!! o(>ω< ) ahaha!!"

It took Kee the rest of the round to pull himself up from the ground, shake some dust and pieces of shadow-y energy out of his fur and return to the sides of his companions.
Quote:Machamp does not relax, however.  "This isn't over yet!  We can still stop her, but we have to do it now!  Come on, everyone with me!  Let's show this vixen a thing or two about how to deal damage!"
...And that is the cue for him to push forward head-first once again, this time for the illusionist of a black fox herself!

Accuracy Roll Headbutt on Zoroark: 2 Dext + 2 Fight + 2 Brawl + 2 Single Action Bonus = 8d6
Damage Roll: 1 Strength + 3 Power + STAB = 5d6
Additional notes: Has 3CD to flinch her.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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(No One has been having some internet issues, so he told me to use his orders from the previous Round so we could keep this moving.)

Primal Shadow Round 3

Quick Attack 1
(2)(2)(1)(1) 
Miss

Kogeki rockets forward, but Zoroark just bats him aside and snarls aggressively at him.

And that's when Hoopa sneaks up from behind!

Astonish
(4)(4)(1)(2)(6)(4)(4)(3)
Critical Hit!
(6)(3)(5)(5)(3)
Zoroark takes 2 damage! 18/50 HP -2 Pain
(4)(6)(1)
Zoroark Flinches 1!
Zoroark reels from the sneak attack when it strikes her, tripping as Hoopa physically trips her with one of his rings.

"Heeheehee! Take that!  Mess with the djinn, and you get the ring!"

Machamp gives Hoopa another thumbs up and award winning smile.

"Excellent job!  That frees me up to do another one of these!"

Dynamic Punch 1
(6)(2)(2)(2)(1)(3)(4)
(6)(3)(1)(3)(5)(2)(6)(5)
Zoroark takes 5 damage! 13/50 HP -2 Pain

Kee and Karen tag team Zoroark with their attacks, with Karen's voice distracting her further while Kee rams into her side.

Headbutt (Kee)
(4)(5)(3)(2)(1)(1)(3)(3)
(5)(4)(3)(1)
Zoroark takes 2 damage! 11/50 HP -2 Pain
(-)(-)(-)
Zoroark is already Flinching!

Disarming Voice
(5)(5)(3)(2)(6)(6)
(5)(5)(1)
Zoroark takes 3 damage! 8/50 HP -2 Pain

Zoroark Flinches 1

Marcus charges, trying to get another hit in before Zoroark can get her bearings again.


.jpg   Angry Cubone.JPG (Size: 8.81 KB / Downloads: 78)

"Yaaaaaaaaa!!!"

Bone Club 1
(6)(6)
(6)(4)(4)(4)(4)
Zoroark takes 5 damage! 3/50 HP -2 Pain
(6)(5)
Zoroark Flinches 2!
Zoroark can barely stand after Marcus clubs her noggin with his bone weapon.  She holds her head in pain as she struggles to stay conscious.

"N-no...no...s-stop...I d-didn't...w-want..."

Daxter's attack stops her from saying whatever is she's trying to say.

Bubble 1
(4)(5)(1)
(6)(5)(6)(3)(3)
Zoroark takes 3 damage and faints!

"GAAAAAAAAAAAAHHHHHHHH!!!"

The vixen screams one last time as she collapses to her knees, holding her head with both of her hands, clearly in sever pain.  Shadowy energy erupts around her as it spills into the room's air with the rush and sound of a violent gale.  Machamp jumps in front of everyone to shield them from the force.
The room goes pitch black as the dark, shadowy wind blocks all sight and drowns out all noise.
And then it stops.

When everyone can finally see again, they see that Machamp is somewhat bruised, and many small rocks lay around him.

And behind him, they see Zoroark, silently laying on the ground.

Unconscious.

"Is...is it over?"


.jpg   Neutral Cubone.JPG (Size: 8.77 KB / Downloads: 78)

"I think it is, Karen.  I think it is."

"Whew, that was a close one!  I thought I was finished after those Zorua locked me up in that metal cart!  But you all are great!  That was fantastic!"

"Hehehehe!  You'll get nothing less from Hoopa!"

"I simply must repay you all.  You really saved my butt.  Do you guys need any buildings constructed?  I'll give you a really good deal on some property!"

Everyone gets 15 exp for defeating Primal Zoroark.
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Things get really dangerous pretty quickly. He see the wave of darkness coming at them. Kogeki launch a bit in the front of the group, trying to defend them against the darkness. But Machamp thankfully protect everyone from the last attack, shielding everyone. 

When the tremble subside, Kogeki open the eyes and he see Machamp a bit bruisie but most okay. Kogeki cross his arms and then tell Machamp. "Just doing our job. We are adventures after all. Speaking of property...yes, have interest in the property. Problem is, we give most of the money we had at the time to Zoroark thinking it was you. She trick us."

"Hopefully she have our money, but I very doubt. I will check if Zoroark is still under the effects of that darkness...and see if she or her children have our money. And of course, make sure they are unconscious to avoid more problems."

"You can talk with my companions if you need any more information Machamp. Excuse me."

Kogeki then separate from Machamp for a second, getting close to Zoroark and her Zoruas. He will indeed check the fall enemies if they carry something with them and make sure they stay unconscious. And drain a few Auras in the process.

Action: Check the falling enemies and see if they have something interesting. And Drain their Auras without Machamp notice. 
Kogeki currently ability to active in battles: Anticipation.
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(10-27-2021, 04:50 PM)Dragonstrike Wrote:

The burst of pure, unfettered Darkness released by the mistress of illusions' Faint Knell nearly sends the fiery demoness into a frenzy, causing her to snarl and wildly scattered Embers around her, as if trying to burn it to cinders. Soon, though, that wretched blackness was dispelled, revealing their foe fallen, passed out and seemingly purged of their Darkness Taint by the group's collectively beating the fluff out of her. Pyra, in her intense state of mind, only stared at the Zoroark for several long seconds, searching it for any traces of Darkness or signs of trickery. Then, once it became clear that what she was seeing was true, the brimstone imp......just continued to stare at the mother beast, her expression still just as blank and alien but somehow now......exhausted. Weary. Disquieted. Gone was that indiscernible feeling that filled her up and burned strangely in her heart-mind, but nothing replaced it, leaving her simultaneously filling empty yet re-burdened with all the painful revelations, stress this trip to the Mystery Dungeon gave her, and her frustrations with whole mess that was The Bat Lord and his Dark Beast minion.

Pyra.....she could hardly understand what was going with her right now, and frankly? She couldn't care less. This whole adventure and the group's first test against The Darkness has left her bereft of her usual energy and up and off beat attitude in addition to eradicating all her curiosity and inquisitiveness. She couldn't even be happy or thrilled about the purging of Zoroark because the other foul minions of The Darkness slipped through her group's hands, no thanks in large part due to them wasting time searching for treasure and NOT immediately chasing after them. Right now, in this moment, the lil' fiendess.....she was just done with ALL of this, and feeling very, very mixed things about her friends.

Eventually, the fiendess slowly adverted her gaze from Zoroark, looking around the room tiredly for something else to focus on, right before he gaze landed onto the poor Zorua she literally scared stiff. A strange whim suddenly overtook her, and out of a total lack of other feeling or reason against she decided to head it, walking right over to it, looming over its Fainted form. Then, with surprising gentleness, Pyra picked them up in both claws, looked them over blankly, and attempted to give them a strong but not rough shake. If you asked her why she was trying to wake up the fox kit she badly spooked, she wouldn't have an answer - she just felt like it, and so she did.

Order: Let the group handle Machamp and diplomacy, while she attempts to wake up the technically Full HP Fainted Zorua. If that fails, she'll give them one of her Tiny Reviver Seeds, because....well, even I'm not quite sure, but Pyra wants them awake for some reason, so I'm just going with the flow at the moment, just to see what happens. If her friends try to talk to her, she'll ignore them unless they get pretty insistent or its Kogeki (He's been good and unjudgmental to her for the most part/all the part on the MD Dive, so he would get preferential treatment, if only slightly).
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Quote:(...)
The vixen screams one last time as she collapses to her knees, holding her head with both of her hands, clearly in sever pain.  Shadowy energy erupts around her as it spills into the room's air with the rush and sound of a violent gale.  Machamp jumps in front of everyone to shield them from the force.
The room goes pitch black as the dark, shadowy wind blocks all sight and drowns out all noise.
And then it stops.
When everyone can finally see again, they see that Machamp is somewhat bruised, and many small rocks lay around him.
And behind him, they see Zoroark, silently laying on the ground.
Unconscious.
(...)

AHAHAHAHAHAH, victory!!1 Once things have tuned down, Ziggy Kee wastes no moment and rushes over to the now unconscious Zoroark. He's carefully at first sniffing on her, then giving her a gentle nudge with his nose, then finally a soft head-bonk. His head turns so his deep-red eyes are fixating Machamp, a somewhat worried glance in them. "She'll be okay, now will she...? Please tell me she will now that these dumb shadow-y stuff has left her, Machamp..."

"Oh, and can ya tell WHAT DAFAQUE has actu'lly happened to ya? Did she do anythin' to ya, have ya seen her b'fore already?? She's been acting freakingly strange...!" Every hair of Kee's fine fur seems to brim with curiosity and interest as his bushy tail starts to wagg.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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