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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(06-26-2019, 08:35 PM)Dragonstrike Wrote:
(06-26-2019, 08:32 PM)Spiritmon Wrote: *Blinking a few times*
Well...at least it's not a Nuclear one... despite the fact last time I had a Cursed Arm.
Good Lord...Not gonna complain since I can still use all my team. But hell, talking about be Overkill.

I did say this was gonna be harder than a typical encounter would be.  Most encounters in Snowpoint can't reach this level of difficulty Wink

Out of curiosity, was Ran's battle with Candice this level of difficulty?
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(06-26-2019, 09:30 PM)Lord Windos Wrote: Out of curiosity, was Ran's battle with Candice this level of difficulty?

Yup!
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Before I send my next set of orders let me ask something: If I raise Susano'o Alert, his iniative will also raise to 15 correct? Will still be above Gyarados or surpass her?

Also, if I not mistake, Nagi still has 23 XP. I could raise Clash to 2x times with 12 and Evasion once with 6 XP. That's would be 18 XP in total, and raise him in 3 Levels, increasing the power of Nigh Shade and Psywave to 3 correct?
Kogeki currently ability to active in battles: Anticipation.
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Also, you forget King Rock effect from Greninja. Again.
Kogeki currently ability to active in battles: Anticipation.
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(06-27-2019, 06:22 AM)Spiritmon Wrote: Before I send my next set of orders let me ask something: If I raise Susano'o Alert, his iniative will also raise to 15 correct? Will still be above Gyarados or surpass her?

Also, if I not mistake, Nagi still has 23 XP. I could raise Clash to 2x times with 12 and Evasion once with 6 XP. That's would be 18 XP in total, and raise him in 3 Levels, increasing the power of Nigh Shade and Psywave to 3 correct?

(06-27-2019, 07:29 AM)Spiritmon Wrote: Also, you forget King Rock effect from Greninja. Again.

Yes, Susano'o would go first, as Daikatuna has a higher base speed than Gyarados, and Gyarados has 3 Dex, 3 Survival, and 3 Alert.  However, because Susano'o has 3 Survival and 3 Alert, you have to increase his Survival before you can increase his Alert any more.

No.  Increasing Specialties does not increase Levels.  Spending exp on increasing Attributes/Skills (2-> 3 would increase Level by 3) and learning Level Up moves (1 per Move you spend exp on) are what will increase that stat.

Thank you for the reminder.  I will go edit that.  However, instead of complaining about it (again), let me suggest that you put a little more detail in the orders you're sending.  I'm much more likely to miss smaller details like that if you don't point them out because I have a LOT more to manage than you do.  Yes, I know typing out the accuracy rolls is hard work in this system.  Quite frankly, though, your character has it the easiest since you have almost equally balanced stat spreads all around (which is part of the reason I'm not looking at your character sheet as often as everyone elses' at the moment, and forgetting their held items more often).  The more you help me with your character's info, the fewer mistakes I'm going to make.
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King's Rock effect edited in.  No Flinching occurred.
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Was just about to say that instead of complaining, it'd be a decent idea to actively prevent it from being accidently forgotten via pointing the King's Rock out in the orders by either stating it directly (Gama's holding a King's Rock, *insert its mechanic here*) or describing it (The small crown Gama's wearing makes him look regal enough to strike fear in the foes), kinda like I usually do with Octavia's Quick Claw.

On that note, Dragon, don't forget that I'm not quite done with my current Encounter either, okay? Last input of my is here.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

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(06-26-2019, 08:01 PM)Iron Wrote: (...) Yeah, it's very important not to get too hung up on rules, because the story is way more important.
But it's also nice to have balanced options, because you should think about your character:

Would any character use Clash, ever, if it was strictly worse than Evasion? There would ideally be a pro and con to every action.
That's the lens through which you should attempt to balance things, once you get into it.

That's a very good point. Under that aspect, Kee totally would order to clash, as due to being responsible that techniques are working like they should during Roxie's concerts (which means, he has to attend and observe every single one) + being a part-time DJ and osu!-player, he's mindful about delivering a good performance on top of everythingelse. Evading isn't as spectacular like clashing, it wouldn't excite the crowd.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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Karen's had to use clash personally a couple times *looks at Poochyena's evolution conditions*
Speaking of which, 6 of Karen's exp is used to increase her Clash to 2.
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(06-27-2019, 10:12 AM)PhantomUnderYourDesk Wrote: On that note, Dragon, don't forget that I'm not quite done with my current Encounter either, okay? Last input of my is here.

Now that I'm (mostly) caught up on Spirit's encounter, I'll get back to responding to everyone elses' posts as well.  Thank you for the reminder, though.
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