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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
(01-12-2018, 07:53 AM)Dragonstrike Wrote: Alright, so how are we handling Shell Smash?  Pretty sure the damage roll in the core book is a typo since the move doesn't have a listed Power.  Unless we want to break some shells over heads in this campaign for some reason?

Also, we doing -1 defense like in the games, or -2 defense as listed in the book?

I thought we clarified this issue awhile back, but going over it again won't hurt regardless if that is the case!

Shell Smash don't do no damage unless you want to make that a Surprise for some reason and are creative enough about it/willing to spend XP, and it will be - 2 Defense in the book, as I feel it balances out the heightened offensive advantage the move brings to the table!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

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Note to self: Make sure to remember to fill in all those changes on the character sheet at 9 AM.

Particularly since Cloyster now knows Hydro Pump, Toxic Spikes, Withdraw, Supersonic, Protect, and Aurora Beam now in addition to the moves she knew previously.
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Ah, one more mechanical question pertaining to Shell...er, Cloyster.  Does Skill Link's effect round up or down if the end result isn't a whole number?  (Reiner's current Skill total is 11, which is 5.5 when halved).  Don't remember if we clarified this already.
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(01-12-2018, 08:25 AM)Dragonstrike Wrote: Ah, one more mechanical question pertaining to Shell...er, Cloyster.  Does Skill Link's effect round up or down if the end result isn't a whole number?  (Reiner's current Skill total is 11, which is 5.5 when halved).  Don't remember if we clarified this already.

Rounds down, as 5 Extra dice with Multi Attacks is plenty strong enough in my opinion!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Since I could , I helped fill out some details on your Character sheet, mainly concerning Cloyster and their new move additions! Anything to help out, mate!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Going to grab some breakfast and some coffee to fuel up, and then brb Dragonstrike!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Arbok should have 8 Defense, Windos.  +1 from Zen State, +1 from Mega, +1 from Coil.
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(01-12-2018, 12:21 PM)Dragonstrike Wrote: Arbok should have 8 Defense, Windos.  +1 from Zen State, +1 from Mega, +1 from Coil.

Time to correct things, as always!

EDIT: Finished! Now Arbok has more HP and less Pain now!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
I baaaaack! And see the battle results. Its quite good and give a hard for Charizard. And when Reiner is having that awesome battle, Arial is hunting a vivid amoeba. Good.
Kogeki currently ability to active in battles: Anticipation.
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Also since Iron stop for now the thread we could focus a bit in the Celadon City roleplay.
Kogeki currently ability to active in battles: Anticipation.
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