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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
(02-13-2018, 03:24 PM)Lord Windos Wrote:
(02-13-2018, 03:20 PM)Dragonstrike Wrote: Forgot Melchior's crit on the Giga Drain there, Windos.  Only really matters for HP restoration, but every point counts, right?

Melchior was fully restored by the Super Potion (He was at 3/8 HP, so S.P. raised it back to max), so he doesn't gain extra HP from Giga Drain. That could be a Surprise you could apply to it, though! I also though I included the crit, but let me go double check and fix that if necessary.

Ah, gotcha.  Missed the Super Potion Arial used since it was hiding with all the other text due to not being emphasized in any way.
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Every time Windos forgets the crit and readds it, it's a pair of (1) results recently...wow...

Good thing it made 0 difference in this case, though.
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So, for clarification is Adam's +1 to all Attributes boosting Vitality instead of Defense?
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(02-13-2018, 08:12 PM)Dragonstrike Wrote: So, for clarification is Adam's +1 to all Attributes boosting Vitality instead of Defense?

Yes, so she has effectively 13 HP. Quite the thorny tanks she is, eh?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(02-13-2018, 08:19 PM)Lord Windos Wrote:
(02-13-2018, 08:12 PM)Dragonstrike Wrote: So, for clarification is Adam's +1 to all Attributes boosting Vitality instead of Defense?

Yes, so she has effectively 13 HP. Quite the thorny tanks she is, eh?

Yup.  6 Defense without a boost, 13 HP, a boatload of resistances, can use Acid Spray and Defense Curl to become even bulkier...gonna be tough to break that durian. And she's not even at her maximum HP restoring potential yet, either.
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(02-13-2018, 08:32 PM)Dragonstrike Wrote:
(02-13-2018, 08:19 PM)Lord Windos Wrote:
(02-13-2018, 08:12 PM)Dragonstrike Wrote: So, for clarification is Adam's +1 to all Attributes boosting Vitality instead of Defense?

Yes, so she has effectively 13 HP. Quite the thorny tanks she is, eh?

Yup.  6 Defense without a boost, 13 HP, a boatload of resistances, can use Acid Spray and Defense Curl to become even bulkier...gonna be tough to break that durian.  And she's not even at her maximum HP restoring potential yet, either.

Keep in mind their are plenty of types that can deal at least neutral damage to her, and she has a weakness to three of the most common and ubiquitous types in all the games, with Water in particular chopping at least a fourth of her HP per hit. She's also gonna get hit with Crits a lot due to her massive size affording equally massive weakpoints, so that + 6 - 8 Defense will seem a whole lot smaller against tough foes. Still, she has the best annoying damage potential in the game, as Iron Barbs + Rocky Helmet + Stealth Rocks + Leech Seed + Spikes + Sandstorm = Bad Times for everyone, especially Physical Attackers, and with Curse and Power Whip/Other moves she's no slouch for pure DPS either (Especially since Iron Barbs applies to ANY contact with her, including her own Physical Attacks!) .

Overall she's powerfull, but I made her that way so mainly because you gave Erika QUITE the incentive to do give her up as part of fair trade, because the N.R.F. is going to be hell on earth for you basically with the way I'm planning things, and you need all the viable and Rad Immune Pokémon you can get to survive in there! Hope you buy plenty of Iodine Tablets and Nuclear Balls!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(02-13-2018, 08:44 PM)Lord Windos Wrote: Keep in mind their are plenty of types that can deal at least neutral damage to her, and she has a weakness to three of the most common and ubiquitous types in all the games, with Water in particular chopping at least a fourth of her HP per hit. She's also gonna get hit with Crits a lot due to her massive size affording equally massive weakpoints, so that + 6 - 8 Defense will seem a whole lot smaller against tough foes. Still, she has the best annoying damage potential in the game, as Iron Barbs + Rocky Helmet + Stealth Rocks + Leech Seed + Spikes + Sandstorm = Bad Times for everyone, especially Physical Attackers, and with Curse and Power Whip/Other moves she's no slouch for pure DPS either (Especially since Iron Barbs applies to ANY contact with her, including her own Physical Attacks!) .

Overall she's powerfull, but I made her that way so mainly because you gave Erika QUITE the incentive to do give her up as part of fair trade, because the N.R.F. is going to be hell on earth for you basically with the way I'm planning things, and you need all the viable and Rad Immune Pokémon you can get to survive in there! Hope you buy plenty of Iodine Tablets and Nuclear Balls!

Hmmm...let's see...

Immune: Poison

Resistances: Normal, Rock, Steel, Grass (1/4), Electric, Psychic, Dragon, Fairy, Flying, Bug, Ice, Nuclear

Neutral: Ghost, Dark, Ground

Weak: Water (x8.  Yeesh), Fire (x2), Fighting

That's the type chart for A Grass/Steel type that ignores Grass's weaknesses but retains all the resistances at the expense of being triple weak to Water.

Overall, not too shabby, if I may say so.  Resists 12 types, neutral to 3, and weak to 3, immune to 1.  Resisting/being immune to 13/18 while only being weak to 3 is pretty dang spectacular.  Crits will definitely wear away at her a bit, but she's definitely no slouch, particularly when tacking on all that passive damage.

Overall, this definitely looks like it'll be worth it.
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(02-13-2018, 08:56 PM)Dragonstrike Wrote: Hmmm...let's see...

Immune: Poison

Resistances: Normal, Rock, Steel, Grass (1/4), Electric, Psychic, Dragon, Fairy, Flying, Bug, Ice, Nuclear

Neutral: Ghost, Dark, Ground

Weak: Water (x8.  Yeesh), Fire (x2), Fighting

That's the type chart for A Grass/Steel type that ignores Grass's weaknesses but retains all the resistances at the expense of being triple weak to Water.

Overall, not too shabby, if I may say so.  Resists 12 types, neutral to 3, and weak to 3, immune to 1.  Resisting/being immune to 13/18 while only being weak to 3 is pretty dang spectacular.  Crits will definitely wear away at her a bit, but she's definitely no slouch, particularly when tacking on all that passive damage.

Overall, this definitely looks like it'll be worth it.

There's one more thing that needs to be kept in mind, though, namely Pokémon with the ability Corrosion and the move Soak/Trick or Treat/Forest Curse (There's also Pokémon with Trick Ring Target, but that's an ultra niche strategy for most). If a Pokémon with Corrosion hits Adam, she takes + 3 Damage without her immunity, due to Poison/venom by nature being mostly an aqueous/aqueous chemical . Type change moves obviously ruin her defensive typing, though they all offer their own benefits in the process. Since she's going to be a part of your main line up, expect things like these or similar to pop up against her after the N.R.F. . Just a fair warning!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(02-13-2018, 09:08 PM)Lord Windos Wrote: There's one more thing that needs to be kept in mind, though, namely Pokémon with the ability Corrosion and the move Soak/Trick or Treat/Forest Curse (There's also Pokémon with Trick Ring Target, but that's an ultra niche strategy for most). If a Pokémon with Corrosion hits Adam, she takes + 3 Damage without her immunity, due to Poison/venom by nature being mostly an aqueous/aqueous chemical . Type change moves obviously ruin her defensive typing, though they all offer their own benefits in the process. Since she's going to be a part of your main line up, expect things like these or similar to pop up against her after the N.R.F. . Just a fair warning!

Trick-or-Treat and Forest's Curse actually aren't an issue. The only change they make to a pokemon's type is adding a second/third type without changing the base type(s). Plus, they fail if the target already has the type the move is adding.

Soak, Pokerole buffed Corrosion, and Ring Target...yeah, not much that can be done about that (well, could Worry Seed away Corrosion, but Ferro don't like Fire regardless. Particularly when they don't know Bulldoze). But they're ultra niche strategies anyways, and Soak isn't a common move, so that's not a massive concern for the most part for the time being.

I'll have to get around to posting in this campaign tomorrow after work (7-4 for the next 3 days, so I'll have plenty of time to do so), once I've filled out all the new info. Will still be keeping an eye on both campaigns in the meantime, though!
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Asura is the last Pokemon I would use. Argh I have a bad feeling about this. I fear he would might use Stone Edge and cause Lethal Damage again Tyrantrum, or kill him. Or worse: To him be hit by a move of Tyrantrum and became Infuriated and use a Lethal Stone Edge. Knowing the karma of Arial, and how much the dice hate us I dont want to take risk. Cant I return Asura to the pokeball Windos?
Kogeki currently ability to active in battles: Anticipation.
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