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Bug Reporting Thread
#81
(11-04-2016, 02:05 PM)GoldenWolf Wrote:
(11-04-2016, 01:04 PM)CodySP Wrote:
(11-04-2016, 07:32 AM)GoldenWolf Wrote:
(11-04-2016, 07:24 AM)MonkeyLord83 Wrote: That error log usually appear when the game is not up-to-date, thus the "update" "loop" "update"
That's why I asked whether you have patched. I'm not much of a troubleshooting person myself, but your error log indicates 2 things: missing files, and requires updates. If you have indeed patched your game and still encountering problem, this is less likely a bug on the devs part, but rather missing files on your end. So, your best bet would be to seek @CodySP's help troubleshooting AND/OR uninstall and reinstall your game with the installer on reddit from @ttgjailbreak.

Mmm, I really don't know, my patcher says up to date, I tried restarting my computer, i'll try reinstalling I guess, I actually did a few days ago as I hadn't played much and had to update the game to wondertrade lol

Edit: ehh well I am trying to reinstall it, but the installer seems to just be bugging out only loading half way and then restarting constantly stuck on extracting the main application files, not my day lol, i'm just gonna sleep leaving the installer open and maybe it'll progress. If not i'll just have to wait and see what I can do later, I'm tired.

Jailbreak mentioned that there was a bug with his patchers that threw a false error. If you're running into the error I think you are, just hit "Ignore" and continue the install. Smile
I actually was trying a fresh install at the moment not the patcher, and it's glitching, i left it on for like 5 and a half hours while i slept and it never installed XD i'll figure it out eventually.


Okay-- I used the original release to reinstall then added the patch updater, and patched it got 1.04H, but then i tried to do the battle again and still got the same error log.


Edit again! I think I fixed it I went into the graphic to find the background it was talking about, and it was named wrong, it had a nuber 8 on the end of it and the game was searching for the name without the 8, i wasnt able to do and wild encounters and i tested on that and now I can, not to try the hoarde nuclear battle.


-- FIXED I CAN PROGRESS,  yaaay!
C:\Program Files (x86)\Pokemon Uranium Team\Pokemon Uranium 1.0\Graphics\Battlebacks\battlebgNuclear8.png  rename file to battlebgNuclear.png , now I can activate the battle perfectly.

Ah yes! My mistake, I had that bug mentioned to me before and it completely slipped my mind. Glad you got it working! Big Grin
Backup your saves, don't lose progress!
C:\users\<Username>\Saved Games\Pokemon_Uranium

Save Backups:
C:\users\<Username>\Saved Games\Pokemon_Uranium\Backups

OID: 000003 OT: Cody
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#82
I'm not sure if this has been reported already (I'm too lazy to read through 9 pages), but there are a few places where you can surf against a solid object, which will make you surf on the place you're standing. Then you can surf on land! There's no reason to do this, and it can easily be gotten rid of by entering a building or going onto water and then coming back onto land. I almost don't want it to be fixed, because it's not game-breaking and isn't easy to run into, and it's pretty fun.
My team:

Oblivicorn, Yatagaryu, Harptera, Cocancer (Halloween), Xenoqueen, Syrentide (Mega)
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#83
R&D research lab of the Ranger headquarters in Bealbeach City, before leaving on the boat to confront CURIE.

Talking to the ranger located at the top of the room right above the hazmat suit will prompt a conversation discussing the suit. At some point in the conversation Professor Bambo has a line and you turn to face him but his sprite it not there. The next line is from i assume another ranger as you turn the opposite way to face another missing sprite. After the conversation is done the spots where the prof. and the other ranger were supposed to be standing are empty, you can walk through them, and there is nothing to interact with in those spots either. No conversation prompts
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#84
(11-14-2016, 09:29 PM)Baranorn Wrote: R&D research lab of the Ranger headquarters in Bealbeach City, before leaving on the boat to confront CURIE.

Talking to the ranger located at the top of the room right above the hazmat suit will prompt a conversation discussing the suit. At some point in the conversation Professor Bambo has a line and you turn to face him but his sprite it not there. The next line is from i assume another ranger as you turn the opposite way to face another missing sprite. After the conversation is done the spots where the prof. and the other ranger were supposed to be standing are empty, you can walk through them, and there is nothing to interact with in those spots either. No conversation prompts

Haha, I noticed the absent Professor myself!  I just headcanon-explained it away as he was upstairs somewhere and yelling down the stairs at us. Tongue

Can that conversation be triggered more than once?  I'd like to check it out again and see what happens with the Ranger's line... fuzzy memory thinks maybe the camera panned as the Ranger started talking and took the dialogue box's "pointer" with it.  I've noticed that happen a few other times, and it winds up looking (when the scene stops shifting) like empty air is talking to you.  At the very least, I can try to get a video capture of it, if doing that would help the devs any.
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#85
Not sure if this is a bug, but you can still visit Power Plant Zeta post-game and without the Hazard Suit, though the game acts like you're wearing it.
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#86
Someone on FB suggested I should report this, but I'm not sure if it has officially or not... after rebattling Trainers that you've swapped Pokemon with, if their Pokemon have evolved then it stops showing the Pokemon's name in the Pokepod calls.  For example...

[Image: attachment.php?aid=171]

And later in this same conversation...

[Image: attachment.php?aid=172]


Attached Files Thumbnail(s)
       
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#87
It also happens with any time a Pokémon is mentioned during Poké Pod calls. In fact the PP is still kinda broken in many ways, and every trainer has the same "Yo my homieeeee let's battleeeeee" rematch dialogue.
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#88
Found a music bug.
Once you change the in-game music, you can't set it back to the default one.
I tried selecting from the first set (march, lullaby, oak) and it had no effect.
Tried picking the default option in the custom list, no effect.
All I can change it to is one of the custom songs...
I kinda want the default back now :p
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#89
(12-15-2016, 10:12 AM)Crash Wrote: Found a music bug.
Once you change the in-game music, you can't set it back to the default one.
I tried selecting from the first set (march, lullaby, oak) and it had no effect.
Tried picking the default option in the custom list, no effect.
All I can change it to is one of the custom songs...
I kinda want the default back now :p

The default option works fine from all the testing I've done
[Image: PU-HazmaArms.gif]
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#90
(12-16-2016, 02:45 PM)ReeNormies Wrote:
(12-15-2016, 10:12 AM)Crash Wrote: Found a music bug.
Once you change the in-game music, you can't set it back to the default one.
I tried selecting from the first set (march, lullaby, oak) and it had no effect.
Tried picking the default option in the custom list, no effect.
All I can change it to is one of the custom songs...
I kinda want the default back now :p

The default option works fine from all the testing I've done

Not with me it doesnt...

EDIT: suddenly works again :')
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