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Some responses and thoughts on mentioned things:
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@ Lord Windos, if you were to or plan to sequel CeladonCityVandals, please control all the NPCs I've controlled that may appear yourself, alright? I don't think I want to or would have the time nor energy to do so. It was lots of fun and it's highly appreciated you gave me the opportunity to participate in a small amount, but I guess I'd rather bid them goodbye now and leave them in your capable hands. Alright?
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@ Dragonstrike - more of an open-world and sandbox-like Campaign? Sidequests relevant to every player-character?? *heavy breathing* You got me there, I look forward to that A LOT, I tend to enjoy the freedom open-world-scenarios give and I've got a big soft spot for following meaningful sidequests anyway.
- No limit of only using four moves in battle... THIS will be fun, really curious and eager about that, it allows even more dynamic battles and combos. I look forward to Kee going ' f#ck ya!!1!11' at an enemy-'Mon and use every move he knows against them because there's none that will say that he can't do that (◕‿◕) Of course, that means an enemy-'Mon can do so as well, that's only fair.
- On the note of traveling through a MysteryDungeon with Suprise-Encounters and following the traditional Encounter-List, if I compare both these mechanics for myself, I think I actually enjoy the former a tad bit more... However, using only that mechanic for traveling would be boring, so I'm all for a lively mix of both.
- Apples as a currency feels weeeeeeeeird. We never HAD to stop and eat because we'll otherwise die of hunger in no Campaign played out on this forum so far, but I quite enjoy that doing so can strike interactions between charas or serve to bond with one's Pokemon, it'd be cool if this were to carried on into PrimalShadows (that's how I'm gonna call your MainGame now)
- Concerning the ETA discussed, yes I too would like to enjoy a break of a few weeks both as a breather and to give you the chance and time to flesh and polish things properly before actually starting - Personally though I would not mind too much if PrimalShadows would start before SkullRuins comes to an official end, given we can follow things in the latter at our own paceduring diceless now. However, playing in two Campaign soft-simultaneously eats up a lot of time and I still want to have free time to follow other hobbies, so the pace of input from my side will likely suffer in one way or the other, just to be aware of that. RP'ing all the time in your freetime is fun, but it gets draining at some point, or that's how I feel, I cannot speak for the others naturally.
Quote:Speaking of a slow pacing to start with at the beginning of the game, learning to adjust to life as a pokemon is actually something that should probably naturally happen IC regardless, ironically. It's gonna be weird and different for sure, but it'll eventually work out just fine after we've all had some time to adjust both IC and OOC, I'm sure.
Yes, I feel inclined to agree to that - but pleaseplease STILL give us a bit of time in- and outta-chara to adjust and get used to life as a Pokemon in the world of MysteryDungeon now, alright? Maybe an in-game-Day or -afternoon or so, that'd be more than enough. For example, just because the PLAYER knows that you better not steal from a Kecleon's shop within a dungeon doesn't mean that the player-CHARACTER does so as well. (^_^; )?
- Another thing I'm just going to ask here, I don't want to dive into chara-creation too deep now but am just curious: Would it allowed to become a Pokemon from Tandor OR Gen.8/a Galar Form? The issue with that I instantly see if that this requires Stats made up from scratch and leaves solely bulbapedia for a reference, so I'm all fine if that'd be too much. Casually looking through things, I did happen to find a few species of Pokemon I do find fitting for Kee in one way or the other AND that I'd find fun to play as, that's where this curiosity stems from.
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@ Iron (sorry for another ping), if not as a full-fledged player, how would it sound to make a one-time-apperance as a human Trainer with their Delta-Orchynx (that Siberian Lynx) that we have to fend off or battle to make sure to not be caught oneself? I dunno... It's be funny to see and play through.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★` °・:*:・。 ![[Image: qt5IPWF.png]](https://i.imgur.com/qt5IPWF.png) 。・:*:・゚’★❤`
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03-16-2020, 02:55 PM
(This post was last modified: 03-16-2020, 03:10 PM by Dragonstrike.)
(03-16-2020, 02:39 PM)PhantomUnderYourDesk Wrote: - more of an open-world and sandbox-like Campaign? Sidequests relevant to every player-character?? *heavy breathing* You got me there, I look forward to that A LOT, I tend to enjoy the freedom open-world-scenarios give and I've got a big soft spot for following meaningful sidequests anyway.
- No limit of only using four moves in battle... THIS will be fun, really curious and eager about that, it allows even more dynamic battles and combos. I look forward to Kee going ' f#ck ya!!1!11' at an enemy-'Mon and use every move he knows against them because there's none that will say that he can't do that (◕‿◕) Of course, that means an enemy-'Mon can do so as well, that's only fair.
- On the note of traveling through a MysteryDungeon with Suprise-Encounters and following the traditional Encounter-List, if I compare both these mechanics for myself, I think I actually enjoy the former a tad bit more... However, using only that mechanic for traveling would be boring, so I'm all for a lively mix of both.
- Apples as a currency feels weeeeeeeeird. We never HAD to stop and eat because we'll otherwise die of hunger in no Campaign played out on this forum so far, but I quite enjoy that doing so can strike interactions between charas or serve to bond with one's Pokemon, it'd be cool if this were to carried on into PrimalShadows (that's how I'm gonna call your MainGame now)
- Concerning the ETA discussed, yes I too would like to enjoy a break of a few weeks both as a breather and to give you the chance and time to flesh and polish things properly before actually starting - Personally though I would not mind too much if PrimalShadows would start before SkullRuins comes to an official end, given we can follow things in the latter at our own paceduring diceless now. However, playing in two Campaign soft-simultaneously eats up a lot of time and I still want to have free time to follow other hobbies, so the pace of input from my side will likely suffer in one way or the other, just to be aware of that. RP'ing all the time in your freetime is fun, but it gets draining at some point, or that's how I feel, I cannot speak for the others naturally.
Quote:Speaking of a slow pacing to start with at the beginning of the game, learning to adjust to life as a pokemon is actually something that should probably naturally happen IC regardless, ironically. It's gonna be weird and different for sure, but it'll eventually work out just fine after we've all had some time to adjust both IC and OOC, I'm sure.
Yes, I feel inclined to agree to that - but pleaseplease STILL give us a bit of time in- and outta-chara to adjust and get used to life as a Pokemon in the world of MysteryDungeon now, alright? Maybe an in-game-Day or -afternoon or so, that'd be more than enough. For example, just because the PLAYER knows that you better not steal from a Kecleon's shop within a dungeon doesn't mean that the player-CHARACTER does so as well. (^_^; )?
- Another thing I'm just going to ask here, I don't want to dive into chara-creation too deep now but am just curious: Would it allowed to become a Pokemon from Tandor OR Gen.8/a Galar Form? The issue with that I instantly see if that this requires Stats made up from scratch and leaves solely bulbapedia for a reference, so I'm all fine if that'd be too much. Casually looking through things, I did happen to find a few species of Pokemon I do find fitting for Kee in one way or the other AND that I'd find fun to play as, that's where this curiosity stems from.
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Iron (sorry for another ping), if not as a full-fledged player, how would it sound to make a one-time-apperance as a human Trainer with their Delta-Orchynx (that Siberian Lynx) that we have to fend off or battle to make sure to not be caught oneself? I dunno... It's be funny to see and play through.
- I'm glad you're looking forward to some of my ideas! I've been working on the concept for awhile now, and I get more excited for the campaign every day I work on it ^_^
- If Iron isn't going to be joining, then I definitely don't have to wait for the E4 fights to happen in SR before we begin. But yes, there'll be a bit of a break first before I even consider starting PMD: PS.
- The whole opening segment of Primal Shadows is gonna be dedicated to getting used to life as a pokemon, so have no fear about that
- Tandorian pokemon are definitely on the table, as this is the Pokemon Uranium Forums after all. Galarian pokemon are maybe on the table, but I haven't fully decided on that yet since mixing Gen 8 stuff with prior Gens could potentially get messy. (If you REALLY want to play as a Gen 8 mon, though, then that's 100% more incentive for me to include them, and I'd be willing to work with ya on that). Some pokemon also got updated movepools in Gen 8 (whether via TRs, new egg/level up moves, etc), which adds another layer of complexity to mixing Gen 8 with prior gens.
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Concerning Pokemon Trainers in the PMD world, that would be a very, very odd sight given that humans in human form have never been seen (on screen) in the PMD games. Granted, given the concept of my campaign...
Funnily enough, the Mystery Dungeon Module for Pokerole also happens to include such a scenario as a possible hazard for the players (since it doesn't 100% follow everything established by the PMD games, as evidenced by the Apples as currency that I won't be using).
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03-16-2020, 04:10 PM
(This post was last modified: 03-16-2020, 04:12 PM by PhantomUnderYourDesk.)
Quote:- The whole opening segment of Primal Shadows is gonna be dedicated to getting used to life as a pokemon, so have no fear about that ;)
Yaaaaaaayyyyyy!☆ I'll certainly like life as a Pokemon, Kee will adapt quickly and grow to enjoy it with everything it brings (hopefully), but it's still nice to have a bit of downtime to get used to it.
Oof, no, just because I'm eying to potentionally become a Galarian 'Mon/Form, you absolutely don't have to go and add Gen.8 mechanics, lolz... I fear that may get too complex or chaotic. Updated movepools though, that's something tempting.
Yes, that one-time-human-trainer-thought directly stems from the MD Module mentioning humans in the world of Pokemon and what threat they may pose, just take a look at the following totally-not-deadly trap some poacher might set up because he can:
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★` °・:*:・。 ![[Image: qt5IPWF.png]](https://i.imgur.com/qt5IPWF.png) 。・:*:・゚’★❤`
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03-16-2020, 04:16 PM
(This post was last modified: 03-16-2020, 04:22 PM by Dragonstrike.)
(03-16-2020, 04:10 PM)PhantomUnderYourDesk Wrote: Oof, no, just because I'm eying to potentionally become a Galarian 'Mon/Form, you absolutely don't have to go and add Gen.8 mechanics, lolz... I fear that may get too complex or chaotic. Updated movepools though, that's something tempting.
Don't let me stop you if ya want to play as a Gen 8 mon, though, k? You pick what ya want to play, and I'll accommodate it accordingly.
It's less the mechanics from Gen 8 that I would add (no plans to add the major ones that would really screw with the system), and moreso that I'd have to consolidate information by cross referencing the Gen 7 and 8 movepools on Bulbapedia/Serebii. As an example, by the logic of moves like Return, Frustration, and Hidden Power being universal TMs, Gen 8 mons should in theory be able to learn them even though those TMs/moves don't exist at all in Sword and Shield.
Some pokemon from prior Gens might also be able to learn new moves thanks to the expanded movepools granted by TRs. For example, a lot of Dragons picked up the ability to use Dragon Dance even if they didn't have it previously (such as Black Kyurem, who is absolutely terrifying with it), or Blastoise learning Shell Smash (not a TR, just a new toy that it got in Gen 8). There's also weird ones like the... interesting diversity of pokemon able to learn Power Whip now.
It's extra work, but not too difficult so long as I don't start trying to mix in mechanics exclusive to Gen 8 and only Gen 8 (mainly DMAX and GMAX, though GMAX might be able to be repurposed as almost entirely homebrewed Megas, I suppose). Things like standard moves and corresponding Attribute limits for a mon's base stats are easy enough to implement and calculate.
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03-16-2020, 04:35 PM
(This post was last modified: 03-16-2020, 04:38 PM by Spiritmon.)
That's a question I wanted to ask: Attributes, Skill and Specialities will still be used just like the Core Book? Included the Social stats as Smart, Cute, Tough, etc?
Also, I kinda against the use of Gigantamax or Dynamax. It's a pretty overpowered transformation who make a Pokemon giant and not a change of appearance as Mega Evolution. Except Gigamax.
Although it is acceptable if use as Boss Battles, but not something free to anyone use just because.
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03-16-2020, 04:53 PM
(This post was last modified: 03-16-2020, 04:54 PM by Dragonstrike.)
(03-16-2020, 04:35 PM)Spiritmon Wrote: That's a question I wanted to ask: Attributes, Skill and Specialities will still be used just like the Core Book? Included the Social stats as Smart, Cute, Tough, etc?
Also, I kinda against the use of Gigantamax or Dynamax. It's a pretty overpowered transformation who make a Pokemon giant and not a change of appearance as Mega Evolution. Except Gigamax.
Although it is acceptable if use as Boss Battles, but not something free to anyone use just because.
Stats should be very similar to how they worked in MCM. Point of MCM was to test a lot of mechanics and ideas for PMD: PS, after all.
I don't have plans for those super massive illusions to show up in Primal Shadows. The plot point that particular Gen 8 mechanic is directly related to is not one this campaign intends to explore.
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Massive Illusions? What you mean? I sorry, I skip a lot of points of videos and jump right to the end so certain information escape my knowledge.
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(03-16-2020, 07:03 PM)Spiritmon Wrote: Massive Illusions? What you mean? I sorry, I skip a lot of points of videos and jump right to the end so certain information escape my knowledge.
It's an obscure piece of information about the Dynamax phenomenon, mentioned only by the player character's mother in Sword and Shield's post game. It's not a topic that's widely talked about.
Apparently, Professor Magnolia's research on Dynamax suggests that Dmax and Gmax mons are not actually giant pokemon, but illusory projections caused by the power of the Wishing Stars used to trigger the phenomenon when the conditions are right.
That doesn't make the massively powerful attacks with wide ranging effects any less real, though. *shrug*
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(03-16-2020, 07:08 PM)Dragonstrike Wrote: (03-16-2020, 07:03 PM)Spiritmon Wrote: Massive Illusions? What you mean? I sorry, I skip a lot of points of videos and jump right to the end so certain information escape my knowledge.
It's an obscure piece of information about the Dynamax phenomenon, mentioned only by the player character's mother in Sword and Shield's post game. It's not a topic that's widely talked about.
Apparently, Professor Magnolia's research on Dynamax suggests that Dmax and Gmax mons are not actually giant pokemon, but illusory projections caused by the power of the Wishing Stars used to trigger the phenomenon when the conditions are right.
That doesn't make the massively powerful attacks with wide ranging effects any less real, though. *shrug*
Thats bulshit. If the giant is illusions, then why the Max attacks looks so real? And if I remember, in the anime, during Dynamax battles, there is some kind of barrier to protect the audience from possible power.
I think it's another case of laze writing from Gamefreak again. Another advantage to Mega Evolution. A little question though: Why Dynamax you can only do in PvP battles and Gym battles? Shouldn't be possible to Dynamax in other places?
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03-16-2020, 11:29 PM
(This post was last modified: 03-16-2020, 11:44 PM by Dragonstrike.)
(03-16-2020, 09:55 PM)Spiritmon Wrote: Thats bulshit. If the giant is illusions, then why the Max attacks looks so real? And if I remember, in the anime, during Dynamax battles, there is some kind of barrier to protect the audience from possible power.
I think it's another case of laze writing from Gamefreak again. Another advantage to Mega Evolution. A little question though: Why Dynamax you can only do in PvP battles and Gym battles? Shouldn't be possible to Dynamax in other places?
As I said, the illusion doesn't lessen the power of the moves, which are most certainly boosted by the gigantic surge in energy. Hence why the barrier for the crowds is necessary. Is the massive illusion needed lore for dmax to work as a concept? Not really, but I imagine it's there for a reason, even as obscure as it is.
Dmax is typically only usable at certain 'power spots' in Galar. Chairman Rose used his wealth and influence to set up stadiums where those power spots are located aboveground. All remaining power spots in game are found in the pokemon dens in the Wild Area. Also, it's presumably for balancing purposes so that you can't blow every random trainer away with it like you could with z moves in gen 7.
The mechanic's specifically tied to the lore of the Galar region, and is stated in game to be a phenomenon only possible there, and only when the conditions are correct. There's more to it, but those are the basics. Unless I were to get the primary source of dmax energy involved in the story, dmax would not be mechanically possible in the PMD world lore wise (unless a new game in the series makes an exception and uses it in the future), and I have no plans to include it.
In any case, this is not the thread to be explaining gen 8 lore and theorizing/complaining about it. This mechanic is highly unlikely to show up in Primal Shadows for multiple reasons, regardless of what other Gen 8 pokemon/mechanics may or may not appear in it.
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