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03-13-2024, 07:22 AM
(This post was last modified: 03-13-2024, 08:49 AM by Redstone.)
(03-13-2024, 03:13 AM)Lord Windos Wrote: Lani peeks her head out, takes one good look at those two fools, and gives you a firm nod. Foiling dishonorable rogues is something she is always down for.
What sort of Rolls are you going to use? Going for a Stealth Approach? If so, what do you want her to do then?
If you want to go on the Aggro, however....how badly do you want to ruin their day?
Speedy rushdown it is, whatever that corresponds to. Charge em before they have time to react and knock the buckets on them. No hurting them though, just gotta embarass em bad.
If an attack is needed she'll go with Bullet Punch EX (6* dex + 3 fight + 3 brawl -1 + 2 action=13d6, dont think damage needs to be rolled against buckets lol)
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(03-13-2024, 02:16 AM)Lord Windos Wrote:
Music - REDLINE OST - Inuki
The moment you alluded to what you're planning on doing, a change goes through Dodger. His posture, previously lax and groovin, becomes more.... ready, for lack of a better word. Still at ease, yet at the same time the potential for Action was still there, waiting. His smile remained, but become sharper. Leaner, though not quite mean. More...affable predatory interest. Like a Pyroar that found a Lilipup, and is deciding whether to play or prey on it. The man's eyes regarded you...regarded you....
It felt almost as if La Primera herself was judging you. Weighing you up, and deciding just what he should do....
Ceruledge at your side straighten up, a flash of alarm and unease as this change went over Dodger. Wh-what was this?! Why...why does he feel like Gouging Fire all of the sudden?!?!
"Hmm...didn't take ya for that kind of Thrill Seeker, Seddi. *Shrugs* Then 'gain, didn't expect the suits and those worry warts Bounce that into your lap. Guess both of us was in for a surprise, eh?"
Rodger Dodger walks closer to you, calm, casual, yet utterly control in his every movement. You manage to spot the Balls on his belt - One Premier, One Heavy, One Quick, Two Regular, and One Dusk.
Event: Insight + Survival + Alert - 3 Detection Roll
(4)(5)(5) (6)(6)(4) ...
Maximum Success Roll, 2 Pairs Each
...You catch glimpses of other Balls, hidden inside and further back in his coat. 3 of them: One Golden with a Platinum Star on top, a worn out Friend Ball....
And one that was Ruby Red.
A Cherish Ball.
The Dandy Man grin widens, growing more sharp and amused, and you knew at that moment he caught you checking him out. Knew what he aces he was keeping up his sleeves.
Knew...and was not doing anything about it, as he simply let out an easy-going *huff* and quirked an eyebrow. Daring you to ask about them.
...
...Regardless of what you do with this revelation, he cocked his head at you, and simply had this to say:
Music - REDLINE OST - REDLINE Title
"Tell me, are ya just thinking of taking that job for the booty? 'Cause you should Perish Songing the thought, if so. Better scores out their without leaning over the edge, you Dig?"
"Well, Seddi?"
Seddi continues to lean casually against the tree, but there's a sharpness to his gaze. An attentiveness.
Cunning.
"Looks like you're packing some serious firepower yourself. Bet you've got some real interestin' stories you could tell, same as me."
Seddi doesn't ask for any specifics and moves on to answering Dodger's questions.
"Like I said yesterday, I don't have a death wish. There's a few reasons I'm considering signing on, though. The loot is one, I'm not gonna lie. The target being a chief subject of my long term research goals is another. If this thing is going to hit the city in a month if nothing is done, I also reckon it's better to be proactive about it and find some competent help instead of sittin' around doin' nothin'. And you, friend, look competent. Just like a few other interesting individuals I met yesterday. Some of whom are tentatively interested in helpin' out. And one who's committed to fightin' it whether she gets help or not, rewards be damned."
Seddi shrugs.
"If that ain't enough to convince ya I mean business though, I wouldn't blame ya. I'm sure most would say I'm crazy for even thinkin' about this. In my experience though, you don't get very far in life without takin' a few calculated risks. Didn't get to where I am today by playin' it safe all the time."
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(03-12-2024, 09:30 PM)Iron Wrote: You know, I hadn't thought about it, but Vernon would looove raising an Egg. The suspense, the slowwwww development, the fact that Eggs want to travel...
Pwee is recalled, and Turtwig and Munchlax head into battle with Palossand.
"Munchlax, be ready with those boots if any sandy hazards should form. You are to rescue anyone affected! And one Lick, please!"
"Turtwig, lead with Crunch, followed by Giga Drain!"
(Vernon's attacks are always nonlethal).
Once again, these two mons have no trouble coordinating in Doubles!
Lick: 2 dex + 3 Fight + 4 Brawl + 2 Single Action = 11d6. 3 Strength +1 base, 3 chance dice to Paralyze. 4d6+1 (SE).
Crunch: 2 Dex + 3 Fight + 4 Brawl -2 actions = 7d6. 3 Str + 3 base, 1 chance dice to lower Defense. 6d6+1 (SE)
Giga Drain: 2 Dex 3 Fight + 2 Channel -3 actions = 4d6. 3 Str + 3 base +1 STAB = 7d6+1 (SE), restore half dmg as HP.
When defeated, Palossand won't be caught, but will be searched for any lingering treasures. "It's a palace, of sorts, right? That could mean treasure." Its lair will be searched too.
You're going straight to a Fight, no Repore? Very well!
Also, do note you CAN sell Pokemon in my Campaign, so even if you don't want it (and this applies to everyone), in most cases it's optimal to Catch a Mon and put it up for Trade/Sell later. You do you, though!
*Rolls* X3
Munchlax goes first, then Palosand, then Turtwig!
Spooky Sand Side Shuffle Round 1!
Fearless of getting his tongue all gritty and full of beach sand, your lil rascal hustles on to give the spectral castle one big - !
Lick!
(5)(1)(5)(4)(1)(2)(4)(5)(6)(4)(4) Well and truly SLOBBERED! Critical Hit!
3D6 - 3 VIT + 1 SE = 1D6 + Crit + 1 Damage
(3) + (2)(4) Palossand takes 2 Damage; 7/9 HP, - 1 Pain!
P: (3)(3)(4) Nope!
Passo tries to put your stalwart turtle into a trance....!
Hypnosis 1!
Accuracy: SPE (3) + Fight (3) + Channe (3) - 5 Accuracy - 1 Pain = 4D6 Dice!
(6)(5)(6)(3)
Nighty night, Turtwig! They're Asleep!
Wake Up 1!
(4)(6)(3) + 1 [Sand is Uncomfortable!] 3 Successes!
Palossand tries to scare the dickens out of the sleeping tortoise!
Astonish 2!
Accuracy: STR (2) + Fight + Brawl (1) - 4 Actions - 1 Pain = 1D6 Dice
(5) Hit!
Damage: STR + 1 + STAB + ??? (1) - 3 VIT = 2D6 Damage!
(2)(6) Turtwig take 1 Damage!; 8/9 HP!
F: (3)(2)(4) Nope!
Wake Up 2!
(5)(4)(-) Turtwig Awakens and begins siphoning energy from the crusty creature, hankering for some power after a brief nap!
Giga Drain 2!
7 - 4 Actions (We're doing Set Actions Costs for this Campaign, so a 2nd Action is - 4 Cost to it) = 3D6 Dice
(5)(4)(-) Hit!
Damage/ 7D6 - 2 INS = 5D6 + 1 Damage!
(5)(2)(5)(2)(2) Palossand takes 3 Damage { 4/9 HP, - 2 Pain!
Turtwig Fu11y Restores His HP!
The deeps creeps tries to succ the mana out of Munch, getting the idea straight for the Tur(twig)1e!
Mega Drain 3!
Accuracy - 3 + 3 + 3 - 6 - 2 = 1D6 Dice
(3) Doh!
Fortune Ro11 Time! + 1
*Ro11s* 3 Successes!
The Move Still Fails, but they gain + 1 HP and eliminate 1 Pain! 5/9 HP, No Pain!
Current Status:
Passo - 5/9 HP, No Pain (No L/H Reductions too!)
Munch and Turt - Fresh
Spooky Sand Side Shuffle Round 2!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
 Phantom is my OTP~
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(03-13-2024, 04:46 AM)Lord Windos Wrote: (03-13-2024, 04:31 AM)Mikaruge108 Wrote: Most of the lady's spiel goes in one ear and out the other, until the weird aura tries to grind away at him, the warding within grabs Darren's attention as well. "What in Arceus' name?" As for the lady, Darren not-so-politely tells her to go away. If words don't work, he'll have Beedrill intimidate her into leaving (Tough + Contest + Intimidate? 5D6 if so) regardless of how he shakes the cultist, "Crazyville..." as he leaves.
After the weirdness, Darren decides to go to the beach to clear his mind.
You near-violently shove the militant looking lady off, causing her eyes to widen and to stumble all the way into falling down, collapsing on her rear! She looks at you dazed, more that little surprised, but you don't stick around for much longer to determine anything else - you immediately rush off, summoning Beedrill right behind you to ward off further harassment! Faintly, you could her her shout a moment later: "Wh-what? B-But how?! How could someone Enlightened resist the Word of Salvation?!"
You and Beedrill gain + 2 XP.
*Moving to Encounter 2....*
Eventually, you find your way to a nice stretch of beach, well populated by all sorts of Tourists, Trainers, and the occasional Wild Pokemon milling around the sand or surf. Lots of Water Types, a few Bird Mons....
(2)(1)
*Pop!* And nearby, a little orange and cuddelfish like cephalopod appears from beneath, looking around cautiously before it crawls out and starts making a shell out of sand. Nobody else seems to pay much mind to it, strangely....
[/quote]
"Perfect, a way to blow off some steam," Darren says, being careful to not startle the Clobbopus(?) as he engages it in a battle
Glomena's up first
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(03-13-2024, 07:46 AM)Mikaruge108 Wrote: [spoiler]
"Perfect, a way to blow off some steam," Darren says, being careful to not startle the Clobbopus(?) as he engages it in a battle
Glomena's up first
That was not a C1obbopus, you can say that much for certain...
*INS Ro11...*
...It sorta looks a bit like a insect to you, like one of those grubs you find in the ground sometimes.
Anyway!
The sand bui1der start1es at your Summons, and tries to escape!
Initiatives
??? - 1 + 2 + 2 + (2) = 7
Glomena - 3 + 2 + 2 + (4) = 11
Glomena goes first, and manages to cut off ???'s escape! For how long, though...
Dirt Worms Round 1!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
 Phantom is my OTP~
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(03-13-2024, 07:42 AM)Dragonstrike Wrote: Seddi continues to lean casually against the tree, but there's a sharpness to his gaze. An attentiveness.
Cunning.
"Looks like you're packing some serious firepower yourself. Bet you've got some real interestin' stories you could tell, same as me."
Seddi doesn't ask for any specifics and moves on to answering Dodger's questions.
"Like I said yesterday, I don't have a death wish. There's a few reasons I'm considering signing on, though. The loot is one, I'm not gonna lie. The target being a chief subject of my long term research goals is another. If this thing is going to hit the city in a month if nothing is done, I also reckon it's better to be proactive about it and find some competent help instead of sittin' around doin' nothin'. And you, friend, look competent. Just like a few other interesting individuals I met yesterday. Some of whom are tentatively interested in helpin' out. And one who's committed to fightin' it whether she gets help or not, rewards be damned."
Seddi shrugs.
"If that ain't enough to convince ya I mean business though, I wouldn't blame ya. I'm sure most would say I'm crazy for even thinkin' about this. In my experience though, you don't get very far in life without takin' a few calculated risks. Didn't get to where I am today by playin' it safe all the time."
Rodger just chuckles at your glancing 'blow' , smile still as sharp as ever. Your answer, though, puts a stop to both, a small frown now directed your way.
He holds your stare, the force behind it enough to pin you in place as he mulls it over....
*Snicker*
"....Pfffft Bwahahaha heh!"
Dodger laughes, closing his eyes, slapping himself on the knee , and holding his high! Immediately he's back to the Dandy Man you first meet, all groove and fun as he wipes away a tear and gives you a grin, this one warm and friendly as it can be.
"Yup, I had you pegged like a nail struck with a Tinkaton's Hammer! You really are something else, aren't ya partner?"
The groove meister turns towards the sun, staring at it thoughtfully, his pompadour bouncing in the breeze as he taps one foot...
"....Could probably take the job all ons my own, Truth be told. *Shrugs* Don't wanna, though. Too much risk without resorting to means I rather not, and even if I come out smelling like Roserade the suits and circus would Houndoom to Insomnia's End. That, and I was hope'n that critter would mind it own business for s'most part - I'm with the voodoo folk on dealing with the Malefics: Respect them and Don't. Live and let live, and giving each other our own space with the occasionally check up and offering, ya know?"
*Sighs, bowing head*
"....Unfortunately, this mean motherhubber don't want to play house no more, if it was playing nice at all to 'gin with. Even for a sprite like it, that fellow is hateful: whatever caused it to become so filled with Spite to work itself up into a Wrathful God....well, S'not sure if I really want to know. Might get me angry if its stupid 'nough, heh..."
The Wilds Dandy turns to face you once more, a simple yet true smile as he steps forward once more.
"My mood s'would be stellar with honest and good mates like ya and the ones you're talking up, though. Always ready to groove with some rocking company. Together, working and twerking on something like that...."
Rodger Dodger sticks out his hand.
"*Cheek, Daring Grin!* I'm down for Hunting some of the Most Dangerous Game."
Rodger Dodger Recruited!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
 Phantom is my OTP~
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That was not a C1obbopus, you can say that much for certain...
*INS Ro11...*
...It sorta looks a bit like a insect to you, like one of those grubs you find in the ground sometimes.
Anyway!
The sand bui1der start1es at your Summons, and tries to escape!
Initiatives
??? - 1 + 2 + 2 + (2) = 7
Glomena - 3 + 2 + 2 + (4) = 11
Glomena goes first, and manages to cut off ???'s escape! For how long, though...
Dirt Worms Round 1!
"Defense Curl then Rollout!"
Defense Curl
Accuracy: Vitality (2?) + Fight (4)+ Brawl (3)-Actions (2)= 7D6
Notes: +1 DEF
Rollout
Accuracy: Dexterity (3)+ Fight (4)+ Brawl(3)-Penalty(1)-Actions(4)= 5D6
Damage: Strength(3)+SE?+Def.Curl(1)+1=5D6+?
Notes: Successive Actions. Add 1 Extra Dice to the Damage Roll of the last Rollout hit the user performs. If the Pokémon used Defense Curl this Round, add 1 Extra Dice to the Damage Roll of every hit.
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(03-13-2024, 08:31 AM)Mikaruge108 Wrote: "Defense Curl then Rollout!"
Defense Curl
Accuracy: Vitality (2?) + Fight (4)+ Brawl (3)-Actions (2)= 7D6
Notes: +1 DEF
Rollout
Accuracy: Dexterity (3)+ Fight (4)+ Brawl(3)-Penalty(1)-Actions(4)= 5D6
Damage: Strength(3)+SE?+Def.Curl(1)+1=5D6+?
Notes: Successive Actions. Add 1 Extra Dice to the Damage Roll of the last Rollout hit the user performs. If the Pokémon used Defense Curl this Round, add 1 Extra Dice to the Damage Roll of every hit.
Dirt Worms Round 1!
Defense Curl 1!
DEX (3) + 4 + 3 - 2 = 8D6 Dice!
(1)(4)(1)(1) (1)(4)(1)(4) ....Boy, are you lucky!
Glomena's Defense increases by 1, and enters 'Ready to Rev!' state!
The strange slug like critter continues to try and escape, scooting around the Curled Up whirly DurBug and back to its hole!
Run Away!
DEX (1) + Survival (2) + Atheletitc (0) + 2 Single Action = 5D6 Dice! Need 3 Successes to reach the hole and escape!
(4)(5)(1)(5)(6) Welp
??? Manages to make a surprisingly speed get away back down beneath the earth! However, that is not going to be stopping your partner: a moment later he blurs towards the spot!
Rollout 2-4! (Acting Up to Catch the Fleeing Worm!)
(4)(2)(2)(4)(3) And he burrows her way into the hole! From the terrified burbling you hear, he Caught up with this Action (No Damage!)!
(6)(2)(3) Hit!
(6) Hit!
Damage: 5D6 - 2 VIT = 3D6 Damage for 2nd Hit, 4D6 for Third, + 1 Damage each for 'Ambushing' it !
(5)(3)(4)
(2)(1)(4)(3) ??? takes 4 Damage; 2/6 HP, - 2 Pain!
Since Glomena is Underground, Imma just going to do a few quick Rolls towards next Round, since he can't hear you now!
*Rolls*
*Rolls*
*Rolls*
*Rolls*
Moment's later your trusty wheel o' spines bursts out from the ground, and clamped in his mouth is the squishy Mon, Fainted and Badly Poisoned! He spits it out before your feet and gives you an expectant look, as if saying 'Praise me and give me yummies, Master!'
Battle Won - 3 XP for you and Glomena! Now, are you going to Catch this Mon and find out what exactly it is?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
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 Phantom is my OTP~
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(03-13-2024, 08:28 AM)Lord Windos Wrote: Rodger just chuckles at your glancing 'blow' , smile still as sharp as ever. Your answer, though, puts a stop to both, a small frown now directed your way.
He holds your stare, the force behind it enough to pin you in place as he mulls it over....
*Snicker*
"....Pfffft Bwahahaha heh!"
Dodger laughes, closing his eyes, slapping himself on the knee , and holding his high! Immediately he's back to the Dandy Man you first meet, all groove and fun as he wipes away a tear and gives you a grin, this one warm and friendly as it can be.
"Yup, I had you pegged like a nail struck with a Tinkaton's Hammer! You really are something else, aren't ya partner?"
The groove meister turns towards the sun, staring at it thoughtfully, his pompadour bouncing in the breeze as he taps one foot...
"....Could probably take the job all ons my own, Truth be told. *Shrugs* Don't wanna, though. Too much risk without resorting to means I rather not, and even if I come out smelling like Roserade the suits and circus would Houndoom to Insomnia's End. That, and I was hope'n that critter would mind it own business for s'most part - I'm with the voodoo folk on dealing with the Malefics: Respect them and Don't. Live and let live, and giving each other our own space with the occasionally check up and offering, ya know?"
*Sighs, bowing head*
"....Unfortunately, this mean motherhubber don't want to play house no more, if it was playing nice at all to 'gin with. Even for a sprite like it, that fellow is hateful: whatever caused it to become so filled with Spite to work itself up into a Wrathful God....well, S'not sure if I really want to know. Might get me angry if its stupid 'nough, heh..."
The Wilds Dandy turns to face you once more, a simple yet true smile as he steps forward once more.
"My mood s'would be stellar with honest and good mates like ya and the ones you're talking up, though. Always ready to groove with some rocking company. Together, working and twerking on something like that...."
Rodger Dodger sticks out his hand.
"*Cheek, Daring Grin!* I'm down for Hunting some of the Most Dangerous Game."
Rodger Dodger Recruited!
Seddi's smile turns into a smirk. "You still don't know the half of it, Dodger."
He firmly grips Dodger's hand and shakes on it.
"You're a good man. Will be a pleasure to work with ya. If you're free tomorrow night, we got a mystic settin' up a test for everyone to ensure we're ready for this hunt. Can get ya introduced to everyone and we can start makin' plans. I will say though that it would ideal if we did the hunt within the next 5 days. I'd be fighting with suboptimal conditions if we waited until after the festival, regardless of whenever the suits would prefer us to fight it."
"Now, back to what I was sayin' before: mind if I spectate your upcoming battle?"
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(03-13-2024, 09:07 AM)Lord Windos Wrote: (03-13-2024, 08:31 AM)Mikaruge108 Wrote: "Defense Curl then Rollout!"
Defense Curl
Accuracy: Vitality (2?) + Fight (4)+ Brawl (3)-Actions (2)= 7D6
Notes: +1 DEF
Rollout
Accuracy: Dexterity (3)+ Fight (4)+ Brawl(3)-Penalty(1)-Actions(4)= 5D6
Damage: Strength(3)+SE?+Def.Curl(1)+1=5D6+?
Notes: Successive Actions. Add 1 Extra Dice to the Damage Roll of the last Rollout hit the user performs. If the Pokémon used Defense Curl this Round, add 1 Extra Dice to the Damage Roll of every hit.
Dirt Worms Round 1!
Defense Curl 1!
DEX (3) + 4 + 3 - 2 = 8D6 Dice!
(1)(4)(1)(1) (1)(4)(1)(4) ....Boy, are you lucky!
Glomena's Defense increases by 1, and enters 'Ready to Rev!' state!
The strange slug like critter continues to try and escape, scooting around the Curled Up whirly DurBug and back to its hole!
Run Away!
DEX (1) + Survival (2) + Atheletitc (0) + 2 Single Action = 5D6 Dice! Need 3 Successes to reach the hole and escape!
(4)(5)(1)(5)(6) Welp
??? Manages to make a surprisingly speed get away back down beneath the earth! However, that is not going to be stopping your partner: a moment later he blurs towards the spot!
Rollout 2-4! (Acting Up to Catch the Fleeing Worm!)
(4)(2)(2)(4)(3) And he burrows her way into the hole! From the terrified burbling you hear, he Caught up with this Action (No Damage!)!
(6)(2)(3) Hit!
(6) Hit!
Damage: 5D6 - 2 VIT = 3D6 Damage for 2nd Hit, 4D6 for Third, + 1 Damage each for 'Ambushing' it !
(5)(3)(4)
(2)(1)(4)(3) ??? takes 4 Damage; 2/6 HP, - 2 Pain!
Since Glomena is Underground, Imma just going to do a few quick Rolls towards next Round, since he can't hear you now!
*Rolls*
*Rolls*
*Rolls*
*Rolls*
Moment's later your trusty wheel o' spines bursts out from the ground, and clamped in his mouth is the squishy Mon, Fainted and Badly Poisoned! He spits it out before your feet and gives you an expectant look, as if saying 'Praise me and give me yummies, Master!'
Battle Won - 3 XP for you and Glomena! Now, are you going to Catch this Mon and find out what exactly it is? Darren does catch the mystery 'mon (Net Balls until success or he runs out, whichever comes first, Seal 8 if it is indeed a bug type, like Darren is assuming)
Darren pets Glomena, and gives him a premium Poffin.
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