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Competitive Guide: Luxelong
#1
Star 
Surprise! Since I’ve been breeding Luxi lately, I began to think about Luxelongs’s effectiveness in the comp. scene. Those thoughts lead me to make this guide a little earlier than expected. Don’t worry, the Dramsama guide is still coming this week, just decided to do something unexpected for a change.
So without further ado, here’s this bonus Competitive Pokémon of the week: Luxelong!

[Image: latest?cb=20160816232219]

BASE STATS

HP: 100           S.ATK: 90
ATK: 70          S.DEF: 100
DEF: 80          SPD: 80

When directly compared to the other dragons in Uranium, this guys does not seem to amount to much. Its ATK and S.ATK are surpassed by Fafniter and Yatagaryu, respectively, it doesn’t have the same bulk that Dunsereph possesses, and it is practically outspeed by all the other dragon in the competitive. So what fortune does this Pokemon hold that elevates it to another level?

Well, quite a bit, actually. While it is not quite as bulky as Dunsereph or Fafniter, it does have a rather respectable HP and S.DEF stat, giving it a role as a Special Wall. It also has excellent defensive typing, resisting all the common STAB type of the game (bar Ground), and is outright immune to Dragon type attacks. This ironically makes it the premier counter against all the other dragons, excluding Fafniter, as it nullifies their main STABs, and can tank the rest of their movesets. Yatagaryu in particular dislike facing this ‘mon, as its massive SPD and S.ATK do not seem much of a blessing when facing it. It also has more recovery option than any other Dragon type, boasting Roost, Moonlight, Rest, and the ever so powerful Wish.

That is not all, though. It is also possibly the best Baton Pass user in the entire game. With its (currently unavaliable) HA, Regenerator, combine with Calm Mind, Dragon Dance, Wish, Substitute etc., it can weather a few hits, set up some buffs, then pass them along to the next Pokemon in line with almost no draw backs. After all, if it can restore 1/3 of its health per switch out/in, and combine that with Roost/Wish, it will be pretty hard to take down. I know a loooot of Pokemon that will appreciate a Baton Passer that never seem to die!

Its default ability, Super Luck, while niche, can be powerful when set up right. Combines with Focus Energy, Scope Lens, and a speed boost (either via Sticky Web or Baton Pass from another ‘mon), and it can be sweeping enemy teams in no time with that 100% crit rate! If it does not get that speed boost, though, it is basically dead in the water against other speedier threats, such as the ever so popular Inflagetah and Tracton. Still, if you are willing to gamble with your chances, or are playing the base game, it can still be a powerful set. Besides, it is not like it can’t run a Baton Pass set with Super Luck; it is just not going to be as effective.

In addition, it can also run ResTalk and SubCM almost as good as Suicune, making it a really bulky threat that also never seems to dies. Sure, it does not have Pressure to truly stall the other teams, but Regenerator allow it to switch out for a breather if things get to tough for it, so it’s a tradeoff of sorts.

In conclusion, Luxelong can be either be an incredibly powerful resource for you team, a gamble to play with, or a bulky threat to stall you enemies. Whatever is in the cards, this lucky dragon can be a great boon indeed for you team.

MOVESETS

May Great Blessings Be Upon You (Baton Pass)

Moonblast

Baton Pass

Calm Mind/Dragon Dance

Wish/Roost/Heal Bell/Dragon Pulse

Ability: Regenerator

Item: Leftovers/Rocky Helmet

Nature: Calm

EV’s: 252 S.Def, 252 S.Atk; 252 S.Def, 152 S.Atk, 100 HP

This is the set that you’ll see the most on this mystical dragon from the east. To begin, Moonblast is a powerful STAB, driving away the common draconic threats in the meta by either forcing them to switch out, or potentially get OHKO in an attempt to shut it down. When that happens, or regardless of that, you can start setting up Calm Minds or Dragon Dances, depending on what you are running on your team. Afterwards, you can either use Baton Pass these buffs onto a chosen recipient, or utilize them on the lucky dragon itself and try to sweep. The latter option is more viable when its running Calm Mind, but Luxelong (and its friends) certainly will appreciate any speed boost gains that put it ahead of the pack*. Any of the moves in the final slot are in the cards, so to speak. Wish gives it and its team mates powerful, reliable healing, Roost itself good recovery if it needs to out-wall something, and Heal Bell rids your team of pesky Status Aliments. Finally, while not the most pragmatic choice, it can choose to run Dragon Pulse for double STAB coverage, but it’s not exactly being a team player in the process. The item depends on whether or not you want more recovery, or have a method of punishing Physical attacker that try and exploit your weaker DEF stat. The EV spreads depend on whether or not you want the magical dragon to have more pizazz, or more bulk, though it should be noted that the more HP you have, the higher Wish will heal you and your team mates for.

*Unless ORAS' Baton Pass Clause comes into the meta, which means no Dragon Dance for your team...

May Your Enemies Have Interesting Times (Crit Set)

Focus Energy/Calm Mind

Roost/Wish/Draco Meteor

Moonblast/Draco Meteor

Ice Beam/Flamethrower/Psychic

Ability: Super Luck

Item: Scope Lens

Nature: Modest or Timid

EV’s: 252 S.Atk, 252 SPD, 4 S.Def; 252 S.Atk, 100 S.Def, 152 SPD

If you really want to try your and the enemies’ luck, than this set will certainly appeal to the gambler within. The idea is for someone to either Baton Pass a speed boost your way, or something like Seikamater lay down a Sticky Web beforehand. After either/both of those things are setup, it can come in and either use Focus Energy to drive its Crit/Hit Ratio through the roof, or if that was already Baton Passed to you, use Calm Mind to shore up its S.Def. It can then immediately begin racking up victories against its opponents. Moonblast is its dependable STAB, taking down dragons and non-Special bulky Pokemon alike. Ice Beam can put Dunsereph, Gliscor, M-Drilgann and on ice, while hobbling or THKO M-Archille, Laissure, and Encartress. Flamethrower deals with pesky Steel types like Metalynx, puts a dent or outright KOs Daikatuna and Tracton, and roasts Frostra and Seikamater. Psychic is there to deal with  Chimiconda, Emprilla, Winotinger, Garlikid etc.,  and if you are super worried about Poison types ruining you fun. There also another option if your willing to forgo healing or less coverage: Draco Meteor. Normally a powerful 130 STAB with steep penalties, since Luxelong has such an obscene Crit/Hit Ratio, the move will operate almost like it has no down sides at all. A critical Draco Meteor heading straight towards you? Now that would be an awfully unfortunate occurrence.... for your opponents.  Overall, it’s a risky set to run, but if you can pull it off: Jackpot!

May Your Dreams Be Triumphant (ResTalk)

Rest

Sleep Talk

Calm Mind

Moonblast/Flamethrower/Ice Beam

Abilities: Super Luck/Regenerator

Nature: Bold

Items: Leftovers/Rocky Helmet

EV’s: 252 HP and Def, 4 SPD

While the something new to Uranium, veterans of the series know when they see a Crocune set. While it does not have perfect 115 Defenses, nor Pressure, Luxelong can still pull off the classic set with ease. Maxium Def EV’s and a couple of Calm Minds make taking this dragon down a matter of providence, and with Rest and Sleep Talk, has a 25% of increasing its Stats even more, or firing off a powerful Special attack, boosted by all those lovely Calm Minds. Keep in mind, though, that if you run this set, you have no way of phaze Pokemon out if they are going to set up while you sleep. While the set can be pretty effective, it can cost you big if you decide to take a nap at the wrong time…

May You Be Protected From Harm (SubCM)

Substitute

Calm Mind

Moonlight Blast

Flamethrower/Ice Beam/Baton Pass

Ability: Regenerator

Nature: Bold

Item: Leftovers

EV’s: 252 HP, 126 SPD, 126 DEF

Essentially in this set, you sacrifice covenant healing for a way to safely set up your Calm Minds for the long haul. Substitute allow you to get off at least one CM, while Moonblast lights up anything that bothers to grace its majestic presence. Flamethrower and Ice Beam can be used for coverage moves to sweep with, or you can run Baton Pass as a get out of jail free/preserve the buffs card. It will also give your Substitute to whomever you pass into, substantially increasing their bulk and survivability. It’s a less risky to set up yourself for the long run, overall, with the benefits of the increased bulk from the HP EV’s and Calm Minds counter balancing the lack of recovery outside switching out. Switching out, though, forfeits any of the buff you did build up while it was out, unless you decide to run Baton Pass for situations like that.

May You Be A Scourge Upon Your Enemies (Stall Set)

Taunt/Calm Mind

Flamethrower

Roost

Toxic

Ability: Regenerator

Nature: Bold

Item: Leftovers/Rocky Helmet

EV's: 252 HP, 252 DEF, 4 SPD or 126 HP, 252 DEF, 130 SPD

After taking a look at the Pokémon from Sun and Moon, I discovered the delightfully irritating stall that is Toxapex, and decided that anything it can do, Luxelong can just as well, with a little luck. While Luxelong unfortunately does not have access to either Defog or Haze to prevent opponents from stacking buffs in its presence, Taunt can suffice to shut down those attempts before they even begin, making for a much easier time for it to wall them. If you already have a Pokemon that can null enemy stat changes, or just want to make Luxelong even harder for the enemy to dislodge, you can opt to run Calm Mind instead. Once either move is in place, or you figure out that the opponent doesn't have any support moves at all, you can merrily proceed to Toxic them and heal through all the incoming damage. If you choose to run Calm Mind, you can even buff yourself to really dragon the fight, and provide an boost to its Flamethrower. Speaking of which, the main reason its here over Moonblast is to make Steel types think twice before switching in to counter wall you, and provide a mean to inflict a nasty burn on physical attackers, albeit rarely. You could opt to run double status with Thunder Wave instead, but that just leaves you Taunt bait yourself, and does nothing about Physical Sweepers. As for the two items, it all come down to playstyle and providence. Leftovers is their to make Luxelong even more ever present, while Rocky Helmet can be used to further punish physical attacker trying to chip away at you. The EV spread you want depends on what type of team your running, or what threats you plan on facing. If you are running a defensive team, full investment in bulk is the way to go, but if miraculous dragon is being run on a faster team (as will likely be the case, in this hyper aggressive non-meta), having more speed would be very useful reaching important speed tiers.

While it does not have the sheer defenses of Toxapex, nor Scald and Haze, it has far more Health, Special Attack and Speed than it ever will, making for quite an interesting juxtaposition between them. It be even more interesting if two were available at the same time, but alas, the fate have decided against the possibility.
Given how irritating these heal beast are normally, though, this might not be a bad thing after all!


OTHER MOVES/ITEMS

After Me: In Doubles, this move would be quite useful when paired with a slower partner like Beliaddon, but given that the dragon isn't the fastest thing itself, it may not end up help matters at all. Luxelong works better in singles, anyway, so its no real lose not to run this move.

Choice Scarf: Could Work on a modified Baton Pass set or the Crit Set, but it defeats the person of the former, and cuts into your Crit/Hit ratio in the latter. Still, a speed boost can come in handy at times.

Magic Room: No items for everyone! This move is one of the rare ones that can simultaneously bite you and your opponent’s asres at the same time, so use with discretion.

Light Screen/Reflect: It can run these to boost the survivability of it team even more. Add in Light Clay (eventually, maybe), and enjoy 8 turn shields!

Taunt/Toxic/Thunder Wave/Corrosive Breath: All of these can and will seriously inconvenience the opposition, giving you time to either set up for the Pass, or capitalize on their weakness if they decide to stay in. Corrosive Breath in particularly can be deadly paired with Moonblast, but watch out for those Defiant Beliaddons.

Roost: If you do not want a weather affected recovery move, this one is good alternative.

Double Team: While it is not a DD or CM, enough Double Teams on any single mon basically makes them unhittable, so it is something to think about.

Thunderbolt/Thunder: Not exactly a good choices, since Yatagaryu can run both infinitely better, and Ground types are liable to switch in and bury you alive.

Fire Blast: More powerful Fire Coverage, but that chance to miss can really bite ya.

Safeguard: Since Luxelong can get Heal Bell, the use of this move is somewhat debatable. Still, better to prevent Status from ever happening at all then just to cure it.

Partners for Luxelong

Anything that slows down the enemy is a good ally for Luxelong. Status from Antarki, Dramsama, Dunsereph etc. can go a long way in making it easier for the cute dragon to set up. Sticky Web Seikamater also get along with it, as it loves nothing more for it to receive either Calm Mind boost or Dragon Dance speed ups. Beliaddon  partners up great with Luxelong, as it can scare off Fairies attempting to nab you, or OHKO them if they bother to stay in. It too loves a good Dragon Dance, so much so that it can sweep the floor of the enemy if they don’t beware. Special Walls like M-Syrentide and Slyveon appreciate boosts as well, but running either with Luxelong leaves you at the mercy of Steel types (Especially M-Metalynx). Speaking of Steel types, they might be your best allies out of all, as they resist or negate all of your weakness and can crush your problems quickly. Lathan, Metalynx (Both Forms), and Tracton can benefit from either Status boost, and have powerful moveset/abilites that make mincemeat of other teams. Other Baton Passer can also give it stat boost to either sweep (in the case of the Crit Set), or just make it a far more study wall. If you are running the stall set, having a reliable hazard cleaner would also be a boon for it as well, but at the time of writing, there is not really any at all (What a shame...).

Counters to Luxelong

Like many slow Pokemon out there, if something is faster than it, it will kill it. Frosthra and Aplico get special mention, as they both outspeed and STAB you, quickly ending your good luck streak, unless your packing a Flamethrower + speed boost. While its Fairy typing makes it effective against Dragons, it does nothing for it against other Fairy types. Winotinger can prematurely end your reign with Moonblast (Though you can do the same as well), Slyveon can tank any hit you throw at it and retaliate with a Pixilate Hyper Voice, same with Syrentide, and all the Minicorn evolutions will just have fun trampling over you. Also consider that, outside of EV investment, you have no way to increase you Physical Defense, making you more vulnerable to Physical Attackers. Inflagetah can wear it down faster it than it can defend, and Beliaddon will straight up kill it if it gets the chance. Taunt users like Pranster Whimsicott, Antarki, and many others can shut you down before you begin, forcing you to switch out on the opponent’s terms, not on yours. The worst thing that it can face, though, is a Steel type. Metalynx is the Yin to your Yang, and while you can outspeed and set up/unleash a Flamethrower, all it has to do it just get one hit, and you are done. Lanthan will defiantly kill you no matter what move it uses, be it Metal Crusher or Subduction, and it has the bulk to survive either an Ice Beam or Flamethrower (Boosted or Not). Finally, Tracton will be the most prominent threat you’ll face. It can use Protect to ensure a speed boost, and, unless you are running Dragon Dance yourself, will get you with Iron Head before you can Baton Pass to safety. Ironically, the things it works best with work best in killing it as well.

Summery

Luxelong can be quite versatile, despite initial appearances. It can be a Pivot, it can be a (highly risky) sweeper, it can be a tank, or it can be a stall! This gives it great flexibility, allowing it to fulfill any role a team need. On the other hand, it is not invincible or a Nucleon-esque threat. Status, Taunters, and hazards will make a right mess of it, though the latter is partially mitigated by Regenerator. Fast threats will also whittle it down before it can get properly started, and the extremely powerful Physical Sweepers and Pivots will make dragon fin soup out of it. Some of its very best partners, Steel and Fairy Types, work all too well against it, having both the Stats and STABs necessary to make life short for Luxelong. While it can retaliate with Flamethrower on some Steel types, Tracton can just Protect, gain a speed boost, then proceed to Iron Head the then unlucky dragon into next new year. If you build a strong team that can support Luxelong, though, then you have an amazing ally, one that can either bring good fortune upon yourself, or calamity upon your rivals.
 
EDIT: Added Draco Meteor to the Crit Set, and rework the description a bit more.
EDIT 2: Added more details to the SubCM set, and added a disclaimer to Dragon Dance use on the Baton Pass set.
EDIT 3: Added a new set to this versatile dragon's arsenal, and made some minor edits to the guide overall.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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#2
I'd like to note that I feel like Draco Meteor deserves a special mention on a crit set. A powerful STAB move that completely wrecks anything that doesn't resist it, and the high crit rate on the right set will nullify the SpAtk drop. In fact, at least in XYORAS (not sure about the other games), Focus Energy + Scope Lens + Super Luck all but guarantees a crit, I believe.
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#3
(09-28-2016, 05:05 AM)Keileon Wrote: I'd like to note that I feel like Draco Meteor deserves a special mention on a crit set. A powerful STAB move that completely wrecks anything that doesn't resist it, and the high crit rate on the right set will nullify the SpAtk drop. In fact, at least in XYORAS (not sure about the other games), Focus Energy + Scope Lens + Super Luck all but guarantees a crit, I believe.

What Keileon said.  Draco Meteor is devastating on the crit set since the crits ignore your stat drops and opponent's stat increases, and the combination of those crit chance sources produces guaranteed crits as of gen 6.  I'd also like to point out a few type coverage flaws on that same set:

Ice Beam doesn't do much to Seikamater.  Yeah, it'll still hurt, but Flamethrower will still do way more as the queen is Bug/Normal type, and thus is not weak to ice.

Mega Arbok is part dark type when it isn't Nuclear, so it's completely immune to Psychic.

It's also worth noting that Winotinger is playing a risky game with Luxelong.  While it can end Luxelong with Play Rough, Luxelong can do the same to Winotinger with Moonblast due to its fighting type.  

And since Moonblast hits fighting super effectively, Psychic should really only be used if Luxelong is worried about poison types specifically.

I would also like to mention that Roost is pretty much superior to Moonlight in all ways.  More PP and more reliability since weather doesn't affect it goes a long ways to keeping a pokemon healthy for a long time.  Until it's available though, Moonlight and Wish will have to do.  Unless there's a dragon that can breed it onto a Luxi without the TM, that is.  After looking into it a bit, turns out Volchik can breed it onto Luxi.  Volchik learns Roost at level 51 and is in the dragon egg group.

Luxelong may also want to forgo the recovery move in some cases on the crit set, just so it can get a little extra coverage it otherwise wouldn't have.  If Kingdra can do it without recovery, why not Luxelong?

Otherwise, good job on the analysis.  It does a good job of showcasing what the luck dragon can do.
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#4
(09-28-2016, 09:25 AM)Dragonstrike Wrote:
(09-28-2016, 05:05 AM)Keileon Wrote: I'd like to note that I feel like Draco Meteor deserves a special mention on a crit set. A powerful STAB move that completely wrecks anything that doesn't resist it, and the high crit rate on the right set will nullify the SpAtk drop. In fact, at least in XYORAS (not sure about the other games), Focus Energy + Scope Lens + Super Luck all but guarantees a crit, I believe.

What Keileon said.  Draco Meteor is devastating on the crit set since the crits ignore your stat drops and opponent's stat increases, and the combination of those crit chance sources produces guaranteed crits as of gen 6.  I'd also like to point out a few type coverage flaws on that same set:

Ice Beam doesn't do much to Seikamater.  Yeah, it'll still hurt, but Flamethrower will still do way more as the queen is Bug/Normal type, and thus is not weak to ice.

Mega Arbok is part dark type when it isn't Nuclear, so it's completely immune to Psychic.

It's also worth noting that Winotinger is playing a risky game with Luxelong.  While it can end Luxelong with Play Rough, Luxelong can do the same to Winotinger with Moonblast due to its fighting type.  

And since Moonblast hits fighting super effectively, Psychic should really only be used if Luxelong is worried about poison types specifically.

I would also like to mention that Roost is pretty much superior to Moonlight in all ways.  More PP and more reliability since weather doesn't affect it goes a long ways to keeping a pokemon healthy for a long time.  Until it's available though, Moonlight and Wish will have to do.  Unless there's a dragon that can breed it onto a Luxi without the TM, that is.  After looking into it a bit, turns out Volchik can breed it onto Luxi.  Volchik learns Roost at level 51 and is in the dragon egg group.

Luxelong may also want to forgo the recovery move in some cases on the crit set, just so it can get a little extra coverage it otherwise wouldn't have.  If Kingdra can do it without recovery, why not Luxelong?

Otherwise, good job on the analysis.  It does a good job of showcasing what the luck dragon can do.
 I have taken you advice into consideration, and have added Draco Meteor to its Crit moveset. I also added in Roost to the recovery options as well. Tell me if there is anything more that I missed~!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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#5
Skimmed through it, and as usual you did a good job :3 Just pointing out that any Beliaddon with some speed investments or Jolly Nature, will wreck a bulky Luxelong with Infernal Blade. Luxelong's typing does not resist Infernal Blade's secondary effect, and it will outspeed it and deal a huge deal of damage against it. I personally feel like it can be refined a little bit more, but this will do to perfectly cover what a Luxelong can do. Good Job once again for putting yourself up to the task of uploading something new :p

P.S. Andro fixed something on Luxelong... It may or may not include another type of recovery move on Luxelong in the next update~

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#6
(09-28-2016, 12:40 PM)Reeveelution Wrote: Skimmed through it, and as usual you did a good job :3 Just pointing out that any Beliaddon with some speed investments or Jolly Nature, will wreck a bulky Luxelong with Infernal Blade. Luxelong's typing does not resist Infernal Blade's secondary effect, and it will outspeed it and deal a huge deal of damage against it. I personally feel like it can be refined a little bit more, but this will do to perfectly cover what a Luxelong can do. Good Job once again for putting yourself up to the task of uploading something new :p

P.S. Andro fixed something on Luxelong... It may or may not include another type of recovery move on Luxelong in the next update~

When you say 'doesn't resist the secondary effect', you mean it still deals super effective damage to Luxelong overall?  Because it should do neutral damage.  Freeze dry will do neutral damage to water/fire, water/ice, and water/steel, for example.  As such, Infernal Blade should do neutral to Dragon/Fairy and Water/Fairy.  Though neither Syrentide nor Luxelong are going to enjoy taking even a neutral hit from Beliaddon, that's for sure...
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#7
(09-28-2016, 12:40 PM)Reeveelution Wrote: Skimmed through it, and as usual you did a good job :3 Just pointing out that any Beliaddon with some speed investments or Jolly Nature, will wreck a bulky Luxelong with Infernal Blade. Luxelong's typing does not resist Infernal Blade's secondary effect, and it will outspeed it and deal a huge deal of damage against it. I personally feel like it can be refined a little bit more, but this will do to perfectly cover what a Luxelong can do. Good Job once again for putting yourself up to the task of uploading something new :p

P.S. Andro fixed something on Luxelong... It may or may not include another type of recovery move on Luxelong in the next update~

I mentioned that Beliaddon hard counters it if it can land a hit, and given its impressive bulk and proper EV investment, that should be a cinch for it to do. I'm still expecting that Chimicoda guide out of you. If you don't get to it quick enough, I might snatch it away! Hehehehehehehe~!

How would you refine the guide, though. If its a stylistic choice thing, we all have our own way of formatting things, but If that is not it, what insight can you offer?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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#8
I would like to suggest a support set of
Luxelong @ leftovers
Careful, 248 HP, 200SD, 52 Sa
Regenerator
- Moonblast
- Draco Meteor
- Wish
- Heal bell

Which can be great as a pivot and utility supporter, proving status and HP healing depending on the situation. This set is made even better since Regenerator was introduced. Also, there is a typo in your analysis saying regenerator luxi isn't available yet... When both you and I know that isn't true, lol.

That subpass set looks good btw.
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#9
(09-28-2016, 03:11 PM)Cataclyptic Wrote: I would like to suggest a support set of
Luxelong @ leftovers
Careful, 248 HP, 200SD, 52 Sa
Regenerator
- Moonblast
- Draco Meteor
- Wish
- Heal bell

Which can be great as a pivot and utility supporter, proving status and HP healing depending on the situation. This set is made even better since Regenerator was introduced. Also, there is a typo in your analysis saying regenerator luxi isn't available yet... When both you and I know that isn't true, lol.

That subpass set looks good btw.

Its a good pivot, but Draco Meteor will force you to switch out if you use it, which can be bad at the wrong times. A much better option would be Flamethrower, as it would be able to counter those Steel and Ice types, and provide more coverage. Draco Meteor is just redundent when it has Moonblast to play with, and that move does not lower its S.Atk.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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#10
(09-28-2016, 03:19 PM)Lord Windos Wrote:
(09-28-2016, 03:11 PM)Cataclyptic Wrote: I would like to suggest a support set of
Luxelong @ leftovers
Careful, 248 HP, 200SD, 52 Sa
Regenerator
- Moonblast
- Draco Meteor
- Wish
- Heal bell

Which can be great as a pivot and utility supporter, proving status and HP healing depending on the situation. This set is made even better since Regenerator was introduced. Also, there is a typo in your analysis saying regenerator luxi isn't available yet... When both you and I know that isn't true, lol.

That subpass set looks good btw.

Its a good pivot, but Draco Meteor will force you to switch out if you use it, which can be bad at the wrong times. A much better option would be Flamethrower, as it would be able to counter those Steel and Ice types, and provide more coverage. Draco Meteor is just redundent when it has Moonblast to play with, and that move does not lower its S.Atk.

Perhaps, but Draco Meteor has more power. And in terms of switching out, luzelong by itself does not care due to regenerator and it can still wish or heal bell even if the special attack is lowered, which is the point of this set. You are correct in that draco meteor firing can be wrong sometimes, but thats whythis is a support set- you use draco meteor sparingly. Coverage moves I feel would be redundant since this thing's purpose isn't to take anything out unless a real opportunity presents itself. 

This makes draco meteor a good option since it can punch a few holes in the opposing team without so much investment in SA- then your other 5 pokemon can come in and have an easier time sweeping.

EDIT: And I guess thier going to patch Regenerator luxi anyway, so my comment was pointless...
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