10-03-2016, 02:34 PM
(This post was last modified: 10-03-2016, 06:16 PM by Jabuloso.
Edit Reason: Update
)
Introduction
Metalynx’s Qualities
Metalynx’s Sets
Specially Defensive
Metalynx @ Metalynxite/Leftovers
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Iron Head
- Synthesis/Leech Seed
- Toxic/Earthquake
- Leaf Blade
Physically Defensive
Metalynx @ Rocky Helmet/Leftovers/Metalynxite
Ability: Battle Armor
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Iron Head
- Synthesis/Leech Seed
- Toxic/Earthquake
- Leaf Blade
Swords Dance
Metalynx @ Metalynxite
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Meteor Mash
- Leaf Blade
- Earthquake
- Swords Dance
Stall
Metalynx @ Metalynxite
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Iron Head/Leaf Blade
- Leech Seed
- Synthesis
- Protect
This set is very similar to the Specially defensive one, although more focused in stalling the opponent to death. For that purpose, Leech Seed, Synthesis and Protect are the best moves available. As I said before, Mega Metalynx is so bulky that most attackers - physical or special - will have a hard time trying to take it down while Mega Metalynx drains their lives with Leech Seed and heal itself with Synthesis. As long as you play it correctly, Mega Metalynx will be able to kill many things just by stalling them as coupled with it’s extraordinary Defense stat there’s an exceptional Attack stat, a lethal combination that may prove very hard to overcome without a dedicated stallbreaker - and even so, there are only a few good stallbreakers that can handle Mega Metalynx, namely Mega Baariette and Beliaddon. Besides these two Pokémons, there are a few non-dedicated stallbreakers that can deal with Mega Metalynx, such as Garlikid and Mega Inflagetah. I should note too that most Fire-types can be used to take down Mega Metalynx, as almost every Fire-type is a natural check to it. We will talk about that later in the next section. Anyway, besides these said Pokémons, there aren’t many options remaining. Being able to hit Mega Metalynx for super effective damage is the only way to defeat it, as Synthesis + Leech Seed will easily mitigate the damage from neutral hits. In the first slot you can choose between Metalynx most reliable STAB moves: Iron Head and Leaf Blade. Iron Head can be used to hit Fairy-types such as Winotinger and Luxelong, while Leaf Blade will enable Mega Metalynx to take down Water-types and Ground-types. I prefer Leaf Blade, as without it Mega Metalynx will actually lose to Ground-types that it would otherwise defeat. One last thing: you don’t have to run Metalynxite in this set, as normal form Metalynx is already a very good staller. As you won’t have to waste your item slot with a Mega Stone, you can give Leftovers to Metalynx, which provides great passive recovery. For that reason you don’t have to run Leech Seed and can use Toxic in the second slot instead, which is another awesome move that fits well in a Stall set. Toxic is even better than Leech Seed to worn down the opponent, as the damage increases every turn.
Metalynx’s Checks and Counters
Metalynx’s Team Options
And there it is! I finally finished revising this guide and had the time to post it here. I hope I didn't missed anything, 'cause I did my best to bring to you guys the most complete guide as I could. Hope you enjoy it, and give me some feedback, it'll be much appreciated!
Metalynx is one of, if not the most powerful Grass-type Pokémon in Uranium’s metagame. A great movepool, stat spread, typing and a Mega Evolution give to Metalynx something that most players seek in a Pokémon: versatility. In fact, the Armored Pokémon has such a wide variety of sets that it can fulfill almost every role: wallbreaker, physical wall, special wall, late-game sweeper. It all depends on what you need. Metalynx is capable of reliably checking many threats such as Mega Electruxo and Mega Syrentide while more offensive sets are capable of sweeping through many teams, thanks to Metalynx’s nine resistances and base 140 Attack stat in it’s Mega. After Fighting-types and Fire-types are removed, Metalynx can easily clean the rest of the enemy team, especially after a boost. However, Metalynx does suffer from it’s base 65 Speed stat, as it can’t outspeed most of the metagame trends. Actually, Metalynx is one of the slowest fully evolved Pokémons in Uranium, something that really hurts it’s sweeping capabilities, as it doesn’t have any sort of Speed boosting move such as Dragon Dance or Rock Polish, relying on it’s teammates support to lay, for example, Sticky Web in the enemy side or spread paralysis.
Metalynx’s Qualities
Metalynx’s Grass/Steel typing provides nine resistances and one immunity to very common types in Uranium, and, paired with it’s nice 85/115/100 spread on bulk in it’s base form, Metalynx is able to effectively wall a lot of Pokémons that doesn’t have the necessary coverage. Even in it’s base form, Metalynx is able to reliably check Yatagaryu that lacks Focus Blast (something very rare, though) and survive three hits from Scarf Nucleon’s Atomizate-boosted Hyper Voice, being one of the few Pokémons in Uranium’s metagame that can survive more than two hits from the three-eyed nuclear monster. It’s Mega Evolution has even more walling capabilities with a 85/160/110 spread, and it can be extremely hard to worn down since Metalynx is immune to all forms of passive damage apart from burning, Thunderstorm and Hail. However, Hail is very uncommon, Thunderstorm, to which Metalynx is resistant, is only seen in Yatagaryu teams, and, as far as I know, Will-O-Wisp is unavailable right know as a TM , so burning can’t be considered a common form of passive damage as it’s limited to a very few Pokémons that learns it naturally (Pajay, for example). Mega Metalynx also excels as a late-game cleaner, thanks to it’s resistances, bulkiness and high Attack stat. All you need to do is remove it’s checks and counters - Fire-types and Fighting-types - and then there’s nothing your opponent can do: just wait until Metalynx takes every single enemy down. There’s not many Pokémons that can take a neutral hit from a +1 Metalynx, and almost none that can survive two hits. Alongside all of that, Metalynx also has a wide movepool, and can run entirely defensive sets or go for full offensive sets, making it one of the most versatile and unpredictable Pokémons in Uranium.
Metalynx’s Sets
Specially Defensive
Metalynx @ Metalynxite/Leftovers
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Iron Head
- Synthesis/Leech Seed
- Toxic/Earthquake
- Leaf Blade
This set focuses mainly on Special Defense, as the name suggests. Most of the things that Metalynx will be checking are special attackers, so running full investment in Special Defense pays off. With that spread, Metalynx is able to survive at least three Hyper Voices from Scarf Nucleon and retaliate with a super effective move - all of that without Mega evolving (although it’s Mega Evolution doesn’t give a huge boost in Special Defense). Furthermore, Metalynx is able to reliably check many top tier threats such as Yatagaryu’s variants that lacks Focus Blast and Mega Electruxo. After Mega evolving, it not only can check special attackers, but can also check some physical attackers thanks to it outstanding Defense stat, which makes Mega Metalynx one of the greatest walls the original devs has ever made. Iron Head is a great Steel-type STAB to hit Fairy-types such as Luxelong and Oblivicorn super effectively. Meteor Mash is another Steel-type STAB, but as dealing as much damage as possible is not a concern, Iron Head is a much more reliable move. Leaf Blade is the best Grass-type STAB Metalynx gets, and can be used to deal with Pokémons such as Mega Electruxo and Mega Syrentide. Synthesis is a great recovery move for regaining 50% HP in most cases, although it is affected by weather. Leech Seed can be used in this slot for passive recovery and stalling the opponent to a certain extent, although that’s not the intention of this set. Toxic is used to spread status and cripple sweepers and walls. Earthquake can be picked over Toxic for hitting Fire-types that may switch in, but, for the purpose of this set, Toxic is a better option.
Physically Defensive
Metalynx @ Rocky Helmet/Leftovers/Metalynxite
Ability: Battle Armor
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Iron Head
- Synthesis/Leech Seed
- Toxic/Earthquake
- Leaf Blade
This set is almost exactly the same as the specially defensive set, it’s just more focused in Defense, and therefore I won’t spend too much time talking about it. Physically defensive Metalynx can be used as a reliable check to most physical attackers in Uranium’s metagame, such as Oblivicorn and Theriamp. Mega Metalynx can be used to check almost every non-Fighting and non-Fire physical attacker in the game with it’s outstanding base 160 Defense stat, because it is so bulky that most neutral hits from non-boosted physical attackers won’t do much to it.. However, unlike it’s specially defensive variant, physically defensive Metalynx can’t be used to reliably check both special and physical attackers, as it’s Special Defense stat is no more than decent, and thus it’s not advisable to use it as such.
Swords Dance
Metalynx @ Metalynxite
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Meteor Mash
- Leaf Blade
- Earthquake
- Swords Dance
And here it’s the offensive set for Metalynx! Well, Mega Metalynx was blessed with, besides an outstanding Defense stat, a great base 140 Attack stat, thus giving it the ability to run viable offensive sets such as this one. Although Metalynx won’t be able to outspeed most Pokémons, full investment in Speed gives it the opportunity to outspeed Modest Sylveon and Brainoar. Furthermore, you shouldn’t run a Jolly Nature, as sacrificing Attack for more Speed isn’t worth it, unless outspeeding Jolly Herolune is a need to you. Anyway, thanks to it’s many resistances, Mega Metalynx can sweep through almost every team in the late game after a boost, as long as there are no Fighting-types or Fire-types that can ruin it’s sweep. It can take down the most prominent walls in the Uranium’s metagame easily. Even the game’s toughest physical walls can’t do anything against Swords Dance Mega Metalynx. At +2, it’s most likely that Metalynx will kill anything in it’s way as long as, again, there are no Fighting or Fire types in the enemy team. Meteor Mash is slighty stronger than Iron Head, although less accurate. However, since in this set we’re looking for causing as much damage as possible, every single number in BP counts. Leaf Blade remains the best Grass-type STAB in Metalynx’s movepool and therefore the best anti-Water/Ground move available to it, and a much more reliable move than Meteor Mash. I should mention that not many Water-types can take more than one hit from that move, as most of them are special walls or frail attackers. Earthquake is the best choice as a coverage move to hit Fire-types. Even if Metalynx can’t outspeed any Fire-type in Uranium, it can still predict a switch and, if not kill, severely hurt the said switch. Swords Dance, obviously, is our way to turn the green cat into a killing machine. As I said before, +2 Metalynx can kill anything that’s neutral to it, and even Pokémons that resist it’s STAB moves won’t appreciate taking one of them. All you have to do is wait for Metalynx’s counters - Fire and Fighting types - to be removed so you can set up safely and sweep through the enemy team.
Stall
Metalynx @ Metalynxite
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Iron Head/Leaf Blade
- Leech Seed
- Synthesis
- Protect
This set is very similar to the Specially defensive one, although more focused in stalling the opponent to death. For that purpose, Leech Seed, Synthesis and Protect are the best moves available. As I said before, Mega Metalynx is so bulky that most attackers - physical or special - will have a hard time trying to take it down while Mega Metalynx drains their lives with Leech Seed and heal itself with Synthesis. As long as you play it correctly, Mega Metalynx will be able to kill many things just by stalling them as coupled with it’s extraordinary Defense stat there’s an exceptional Attack stat, a lethal combination that may prove very hard to overcome without a dedicated stallbreaker - and even so, there are only a few good stallbreakers that can handle Mega Metalynx, namely Mega Baariette and Beliaddon. Besides these two Pokémons, there are a few non-dedicated stallbreakers that can deal with Mega Metalynx, such as Garlikid and Mega Inflagetah. I should note too that most Fire-types can be used to take down Mega Metalynx, as almost every Fire-type is a natural check to it. We will talk about that later in the next section. Anyway, besides these said Pokémons, there aren’t many options remaining. Being able to hit Mega Metalynx for super effective damage is the only way to defeat it, as Synthesis + Leech Seed will easily mitigate the damage from neutral hits. In the first slot you can choose between Metalynx most reliable STAB moves: Iron Head and Leaf Blade. Iron Head can be used to hit Fairy-types such as Winotinger and Luxelong, while Leaf Blade will enable Mega Metalynx to take down Water-types and Ground-types. I prefer Leaf Blade, as without it Mega Metalynx will actually lose to Ground-types that it would otherwise defeat. One last thing: you don’t have to run Metalynxite in this set, as normal form Metalynx is already a very good staller. As you won’t have to waste your item slot with a Mega Stone, you can give Leftovers to Metalynx, which provides great passive recovery. For that reason you don’t have to run Leech Seed and can use Toxic in the second slot instead, which is another awesome move that fits well in a Stall set. Toxic is even better than Leech Seed to worn down the opponent, as the damage increases every turn.
Metalynx’s Checks and Counters
Fire-types: Almost every Fire-type has the ability to reliably check any Mega Metalynx’s variant that lacks Earthquake. I should note, however, that not every Fire-type is able to OHKO Mega Metalynx’s defensive sets. Actually, only Choice Band Beliaddon and Mega Archilles are able to OHKO Mega Metalynx, and even so only Beliaddon can safely switch into Mega Metalynx, as Mega Archilles will take about 70% damage from a Leaf Blade. Anyway, most Fire-types can, at least, 2HKO Mega Metalynx, which is already great considering how difficult is to take down that beast.
Fighting-types: Fighting-types, such as Mega Baariette and Garlikid, can hit Metalynx with powerful STAB moves and quickly bring down the Armored Pokémon. The only drawback in using Fighting-types to check Metalynx is that none of them, besides Garlikid, resists any of Metalynx’s STAB moves, and most of them won’t appreciate taking a neutral hit from Mega Metalynx. However, once they’re in the field, they can easily defeat Metalynx with their STAB moves. Most of them can’t OHKO the cat, though. And there are a few ones that can’t switch into Mega Metalynx safely every time: Herolune is weak to Leaf Blade, Majungold is weak to both Leaf Blade and Meteor Mash/Iron Head, and Winotinger is weak to Meteor Mash/Leaf Blade. Besides these particular Pokémons, any other Fighting-type can take down Metalynx as long as they don’t die to a neutral hit in the switch, of course.
Metalynx’s Team Options
As I said before, Fighting-types and Fire-types can destroy Metalynx, so Water-types, Flying-types and Psychic-types can be used to cover these weaknesses. Brainoar is a good teammate that can check both Fire-types and Fighting-types but can’t deal with Mega Baariette. Syrentide is another awesome partner, even better than Brainoar, as it can check, alongside Fire-types and Fighting-types, Mega Baariette, something Brainoar can’t, and Metalynx can check Electric-types and Steel-types that threaten Syrentide. Terlard can switch into Fire-types, trapping them and KOing them with a super effective Ground-type move, and can lay Stealth Rocks/Spikes to help in a Mega Metalynx’s sweep. Gyarados is a decent partner as it can check Fighting-types and Fire-types. Gliscor, although neutral to Fire, can switch into Fighting-types and deal with Fire-types too, and can lay Stealth Rocks as well. Gargryph is another Stealth Rock setter that’s also an amazing partner to Metalynx, covering it’s weakness to Fire, although weak to Fighting-types too. Laissure can set up Rocks and deal with Fire-types. Sticky Web setters can be good partners as they’ll make possible for Mega Metalynx to outspeed it’s opponents, although the only viable Sticky Web setter right now in Uranium is Seikamater. I’d suggest Trick Room support, but there isn’t a single good Pokémon that can provide that kind of support in Uranium’s Pokédex.
And there it is! I finally finished revising this guide and had the time to post it here. I hope I didn't missed anything, 'cause I did my best to bring to you guys the most complete guide as I could. Hope you enjoy it, and give me some feedback, it'll be much appreciated!