![]() |
|
[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows (/showthread.php?tid=1946) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Lord Windos - 09-08-2020 (09-08-2020, 10:16 AM)Spiritmon Wrote: That's gonna be a hard battle. Anticipation didn't trigger something on my side, so no Dark or Ghost Moves in Monferno side. And no Lethal Moves too. Welp, that's a relief at least. A small one for Pyra, but we take all we can get! Concerning Mach Punch, if Dragonstrike is using Bulbapedia then Mon-mon gets it as a Evo Move AND 1 XP Move, so I'd be concerned with it none the less. Plus it's a Evolved Pokemon, so it's likely that is has either High Instinct or a few High XP Moves under it's belt, so caution is well and truly appreciated with it! Contrary to what Phantom says (sorry honey), but trying to Flinch it may be a good idea, even if Bite is likely to do beans worth of Damage. Denying enemies their Actions is never a bad thing, if you can pull it off! That aside, I'm honestly not sure what much I can do Pyra Movewise, since Monferno might as well be the closest thing to a hard counter to her right now. Still, I can at least try to Flinch with her Bite and chip it a bit, so that'll be my plan! RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Spiritmon - 09-11-2020 Now we can confirm Monferno indeed know in use Mach Punch. Now it's a good time in use that Quick Attack. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - PhantomUnderYourDesk - 09-11-2020 (09-11-2020, 12:02 PM)Dragonstrike Wrote: (...)The dark energy from Kee's attack collides with Monferno's fist right before the Zigzagoon is struck, causing an explosion of energy that catches both Monferno and Kee in the blast! (I reread the rules on Clash in 1.2.5, and they changed what happens when a Clash is successful, and it's for the better, I think)(...) ...? The makers changed what happens when clashing successfully? Which version's corebook are you using then for Clashing? I'm mildly confused, since it seems that in the first Round against Monferno BOTH me and the foe suffer 1 auto-damage independantly from any Super- and Not-Very-Effectiveness, which isn't what v.1.25 = the ones used for this Campaign says. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Dragonstrike - 09-11-2020 (09-11-2020, 03:13 PM)PhantomUnderYourDesk Wrote:(09-11-2020, 12:02 PM)Dragonstrike Wrote: (...)The dark energy from Kee's attack collides with Monferno's fist right before the Zigzagoon is struck, causing an explosion of energy that catches both Monferno and Kee in the blast! (I reread the rules on Clash in 1.2.5, and they changed what happens when a Clash is successful, and it's for the better, I think)(...) They changed it from 1.2 to 1.2.5. I think 1.2.5's is better balanced, too (and so did the writers, because it works like that in 2.0 as well). I'll be using 1.2.5's version, as I do state that's the book we're primarily referring to in the fidst post of this thread. If the rules in this thread state otherwise, I'll edit them later. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Spiritmon - 09-11-2020 Mind if I Clash this time against Monferno Phantom? In terms of typing resistance/immunity I could negate any possible damage since I Ghost Type, so Mach Punch will not do any damage against me. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - PhantomUnderYourDesk - 09-11-2020 (09-11-2020, 03:54 PM)Dragonstrike Wrote: Ah I see, thanks! Hmm, then what this threads says might need editing. Either way, I'll note down myself that a successfull clash will now deal 1 auto-damage to both me and the foe, regardless whether the moves clashing are super-effective or not-very-effective. Sounds alright? (09-11-2020, 03:56 PM)Spiritmon Wrote: Mind if I Clash this time against Monferno Phantom? In terms of typing resistance/immunity I could negate any possible damage since I Ghost Type, so Mach Punch will not do any damage against me. I'll stick with my orders for this Round, but there's nothing wrong with you aiming to clash too. Go ahead if you like~ RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Spiritmon - 09-15-2020 Hmm I check everyone orders and...pretty much everyone already decided what they want to do. I ready to see if this plan of us will work or not. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - no one - 09-16-2020 So. What are we doing? I think we should leave for now, cos we've achieved quite a bit in this in-game day already. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - PhantomUnderYourDesk - 09-16-2020 I'm definitely for seeing what's at the end of the corridor instead of outright leaving - Monferno himself stated that the exit of Hall of Magic is at the end of the corridor here, and sometimes loot can be found at the deepest part of Mystery Dungeons. Maybe Monferno has more stuff hidden away at the end or similar, that too. We can still leave upon activating our Badges afterwards, or use the Escape Orb Kogeki still has. Uh, @Dragonstrike, something else I wanted to ask: Why do we get only 3XP for that battle? It's more of a question/something I can't quite comprehend than an objection. That amount of XP seems rather low in terms of this battle having been not as 'easy' as the ones we fought before, plus it's been our first fight against a real outlaw - sounds like a challenging enough experience that should teach us something roleplay-wise, and Monferno himself was a relatively tough opponent. 3XP is literally the same amount we've gotten for defeating Spoink-Magnemite-Driftloon here and Pumpkaboo-Pumpkaboo-Klink here, and we even got more (5XP to be exact) for managing to clear the horde of Litwick here., I wouldn't say that the first two battles were as hard as Monferno nor that the Litwick Horde was harder than Monferno. No chance you'd possibly reward the defeat of Monferno a bit more XP-wise? RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Spiritmon - 09-16-2020 I say to explore a bit more deep since there might some extra loot there. And I agree with Phantom. It was a pretty tough so I think it could have a bit more XP gained. It should be at least the double of that XP. |