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You can talk while you drive. That's the nature of an async game.
And I wouldn't know how to run you looking for Vince, because I'm not sure where he is myself.
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05-06-2017, 11:48 PM
(This post was last modified: 05-06-2017, 11:49 PM by Dragonstrike.)
Poetic justice, I guess? There's absolutely no other reason I can think of for the dice to treat Nathan so favorably in that stealth portion. 2 D6 +1 vs 5 D6 is an absolutely lopsided comparison.
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Oops, had your char sheet open and everything. Musta looked at your Vitality.
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Hey, Nathan found out in the end, right? So all is good in the world!
There is a sliver lining to being caught, however: Nathan all but guaranteed to read Ventus his Miranda Rights when he the opportunity. He's also disappointed at Ventus, instead of afraid or ignoring him. So, I guess being caught ended up a good thing?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Phantom is my OTP~
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Yeah. And I put the dice up in the order I rolled them, so if I have to I'll always remove the one furthest right. Or just let an error in favor of the player stand.
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05-07-2017, 12:08 AM
(This post was last modified: 05-07-2017, 12:08 AM by Dragonstrike.)
I think you'll find this next little bit in the game thread interesting, Windos. Should help ease things later.
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It certainly does, DragonStrike! Thanks for throwing me a bone there, mate!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Phantom is my OTP~
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