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[Game] Lord Windos' PokeRole Adventure: Celadon City Vandel
'Felicia, you're up first!  Fake Out!  Make sure we have the first turn to get properly set up without too much interference!  Then follow it up with a Screech!'

Fake Out
Accuracy: 3 Dex + 5* Fight + 1 Brawl - 2 Actions = 7 D6
Damage: 3 Strength + 3* Power + 1 STAB = 7 D6 Base
Effect: +1 Priority. Target Flinches if it connects. (So Mew's losing its first action no matter what! Or its second if it out priorities Felicia!)

Screech
Accuracy: 3 Dex + 5* Fight + 1 Canalize - 3 Actions = 6 D6
Effect: Lowers target's defense by 2

'Weavile, you're the next big play!  Taunt Mew and prevent it from becoming more dangerous or crippling us!  I'll buff you with an X Defense as well!'

X Defense
+2 Defense

Taunt
Accuracy: 3 Dex + 4 Fight + 1 Intimidate + 2 Single Action = 10 D6

'Arbok, You're going Mega!  Hit Mew with an Acid Spray, then Coil up!'

Mega Evolution
Arbok gains +1 Strength, Dexterity, Defense (unless it's Vitality instead in this campaign?  You never did comment on my reasoning for the Mega Evolution stuff), and Insight, becomes Poison/Dark, and has the Petrify Ability.  His Initiative becomes 10 because of the Dex boost.

Petrify
All foes' Dexterity is decreased by 1.  Mew's Initiative becomes 10, and goes after Arbok because Arbok has 4 Dexterity to the 3 Mew is using (iirc from the ruling on that earlier). All of Arbok's attacks gain an additional 2 D6 Flinch chance.

Acid Spray
Accuracy: 4* Dex + 4 Fight + 1 Canalize - 2 Actions = 7 D6
Damage: 4* Strength + 2 Power + 1 STAB = 7 D6 Base
Effect: Lowers target's Strength by 2 if it connects. 2 D6 Chance Dice to Flinch.

Coil
Accuracy: 4* Dex + 4 Fight + 2* Intimidate - 3 Actions = 7 D6
Effect: +1 Strength, Defense, and Accuracy

'Kingdra, focus on buffing yourself!  Dragon Dance, followed by Focus Energy!  You're also getting an X Defense!'

X Defense
+2 Defense

Dragon Dance
Accuracy: 3 Dex + 4 Fight + 0 Perform - 2 Actions = 5 D6
Effect: +1 Strength and Dexterity.  Kingdra's Initiative becomes 7.

Focus Energy
Accuracy: 4* Dex (3 if Dragon Dance fails) + 4 Fight + 1 Canalize - 3 Actions = 6 D6 (5 if Dragon Dance fails)
Effect: Kingdra needs one less success to get a Critical Hit.
Reply
Mew Round 1.

Just as Mew was about to unless a terrible Psychic blast on Arbok, Felicia blazes ahead and strikes them with an astonishing blow!

Fake Out
(3)(5)(4)(5)(6)(6)(5) Omph, right in the eyes! Critical Hit!
Damage: 7D6+2 - Vitality (5) = 4D6 Damage
(6)(6)(5)(3) Mew takes 3 Damage, 27/30 HP remaining, - 1 Pain, Flitched

To disoriented by the blow to do much of anything at all for a few seconds, the legend couldn't help but flitch even more when Arbok with Mega. That was not something she expected to see, *Brrrrr!* Mew DEX drops by one, now goes after Mega Arbok in combat

Acid Spray
(6)(5)(1)(5)(5)(1)(3) Hits.
(3)(5) Mew takes 1 Damage
Flitch: (3)(1) Nope
Mew STR lowered by 2

A sudden feeling of enevation washes over Mega Arbok as he landed the blow, feeling much weaker than before his venomous spray coated the psychic kitty. Sychronize triggers, sharing the -2 STR drop with its opponent.

Weavile and Kingdra are both handed their Defense Xs, which the readily gobble up! Both Pokémon gain +2 Defense.

Coil
(2)(1)(6)(2)(6)(1)(6)
Arbok STR, Defense, and Accuracy Increase by 1

Mew suddenly glows with power, directly channeling the positive gains of it monster snake into itself as well! Sychronize triggers, Mew has gained 1 STR, 1 Defense, and 1 Accuracy

The Legendary, deciding that it really didn't want to tango with Mega Arbok for the time being, instead elected to target the second strongest Pokémon in your group: Kingdra.

Dragon Claw
Accuracy: DEX (2*) + Fight (3) + Brawl (3) + Sync Boost (1) - Pain (1) - 3 Action= 5D6 Dice
(1)(2)(4)(6)(1) Hits.
Damage: STR (*2) + 3 + SE - Vitality (*5) = 1D6 + 1
(5) Kingdra takes 2 Damage; 7/9 HP, - 1 Pain

Weavile, feeling pretty full of himself after buffing up on the X item, shakes its fingers in a 'no no no' gesture at Mew, attempting to piss it off.

Taunt
(5), Etc.
It works! Horray? Mew is Taunted.

The artic feline suddenly feels a STRONG urge to tear into that psychic for what seems no particular reason. Synchronize trigger, Weavile is now Taunted.

Felicia , for her part in the round, let's out an ear bleeding catterwail straight at its Grandest Mother, calling upon its experience as an annoying kitten!

Screech
(6)(1)(4)(3)(1)(5)
Mew Defense drops by 2

The satisfied smirk on the Persain's face faded immediantly when it its own ears started ringing painfully, causing her to violently tremble! Synchronize triggered, Felicia Defense drops by 2.

Knowing for sure now that Mew has moves that could very well easily spell her own doom, begins to buff her draconic self even more accordingly.

Dragon Dance
(5)(3)(4)(3)(5)
Kingdra STR and DEX are raised by 1, goes at the same time as Felicia now

Focus Energy
(1)(1)(1)(1)(4)(6) Mega Arbok's snake eyes strikes again!

Mew, accordingly, glows brilliantly once more, gaining the same power as Kingdra. Synchronize trigger, Mew's STR and DEX are set back to neutral, moves back up to the top of the initiative.

A playful (if somewhat irritated due to Taunt) stream of thoughts suddenly appeared in your skull: Hehehe, did you think that such tactics would get the one up on the Master Trickster. My ability, Synchronize, copies any negative changes onto me to the opponent as well, and copies any positive changes onto the opponent to me, if both situation occurred due to a Pokémon move! Doesn't work on those X Items or other things of a similar nature of yours however, so consider yourself lucky, hmm~! Didn't want to spoil the surprise early, so surprise, hmm~!!!

With an ability like that, its not hard to see why the divine cat is considered so divine in the first place! Darn it!

Current Status

Mew: 26/30 HP , - 1 Defense, + 1 Accuracy, Taunted, - 1 Pain
Mega Arbok: Fresh, - 1 ATK, + 1 Defense, + 1 Accuracy
Weavile: Fresh, Taunted
Felicia: Fresh, - 2 Defense
Kingdra: 7/9, +1 STR and DEX, - 1 Pain

Mew Round 2
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(Don't forget to account for the X Defenses in the summary as well!  And the other X items I'm using this round!)

"Not bad, Mew, not bad.  But we're just getting warmed up!" 

'Weavile, it's your time to shine and put that anger to good use!  It's time for your most powerful attack!  BEAT UP, FULL POWER!  Wait for the others to finish their second set of attacks before executing it!  You're getting an X Attack to make the most of it!  Mew won't see it coming until it's too late!'

X Attack
+2 Strength

Beat Up
Accuracy: 3 Dex + 4 Fight + 1 Brawl + 2 Single Action = 10 D6
Damage: 5* Strength + 2 Power + 6 Three Allies + 1 STAB + 1 Expert Belt - 4* Defense + 1 SE = 11 D6 + 1 Damage! (unless we want to treat this like a multi attack move like in the games.  Then it'll be 4 guaranteed SE damage instead since it will hit 4 times)


'Arbok, you're getting an X Speed so you're faster than Mew!  Sucker Punch, then Bite!  Keep trying to flinch it before it can act! 

X Speed
+2 Dexterity

Sucker Punch
Accuracy: 3 Dex + 4 Fight + 1 Brawl + 1 Coil - 3 Actions = 6 D6 
Damage: 3* Strength + 3 Power + 1 STAB - 4 Def + 1 SE = 3 D6 + 1 Damage
Effect: +1 Priority.  Fails only if Mew out priorities since it's Taunted and has no choice but to attack for 3 more rounds.  2 D6 chance to flinch.

Bite 
Accuracy: 5* Dex + 4 Fight + 1 Brawl + 1 Coil - 4 Actions (Because Beat Up requires an additional action from each character involved in Skull Ruins) = 7 D6 (wow, 3 actions and every attack can STILL crit!)
Damage: 3* Strength + 2 Power + 1 STAB + 1 SE - 4* Def = 2 D6 + 1 Damage
Effect: 5 D6 chance to Flinch.

'Felicia, you also use Bite!  Two times!'

Bite x2
Accuracy: 3 Dex + 5* Fight + 1 Brawl - 3/4 Actions (Because Beat Up requires an additional action from each character involved in Skull Ruins) = 6/5 D6 (can also still crit.  Dang)
Damage: 3 Strength + 2 Power + 1 Technician + 1 SE - 4* Def = 2 D6 + 1 Damage
Effect: 3 D6 chance to Flinch.

'Kingdra, looks like we'll have to forgo using Focus Energy for now!  We don't need Mew getting any more advantages, even if we'd benefit greatly from them ourselves!  Instead, use Hydro Pump!'

Hydro Pump
Accuracy: 4* Dex + 4 Fight + 1 Canalize - 2 Accuracy - 1 Pain + 1 Sniper - 2 Actions (Because Beat Up requires an additional action from each character involved in Skull Ruins) = 5 D6 (ALSO can still crit!)
Damage: 4* Strength + 5 Power + 1 STAB - 4* Defense = 6 D6 (9 if it crits due to Sniper)
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Mew Round 2.

Mew is pretty unhappy with Weavile's egotistical gesture earlier, so tries to blitz over to him to give them a pounding!....only to get Sucker Punched in the face for its troubles.

Sucker Punch
(6)(6)(1)(4)(6)(4) Its knocked almost silly by the blow! Critical Hit!
(4)(4)(6)(6) Mew takes 5 Damage, 21/30 HP remaining
Flitch: (3)(5) Nope

The psychic legendary, shaking off the worse of the blow from Mega Arbok, rapidly manuvers around his terrifying form, focuses all its current fury and aggression on Weavile, and releases it in one massive blow!

Focus Blast
Accuracy: DEX (3*) + Fight (3*) + Channel (5*) + 1 Accu - 1 Pain - 3 Accu - 3 Actions = 5D6 Dice
(4)(4)(1)(3)(1) 1 Success is still a hit, mate!
Damage: STR (*3) + 5 + QE - Vitality (5*) = 3D6 + 2 Damage
(6)(5)(5) Weavile takes 5 Damage, 2/7 HP , - 2 Pain
(3)

The black cat is sent flying by the concentrated blasted of Fighting energy, but it manages to cling to consciousness and scarfs down the X ATK you give it. Weavile's Attack increases by 2.

You toss the X Speed to Mega Arbok, and one of his tiny little heads snaps it up and chaws it down. Mega Arbok's DEX increase by two, back at the top of the initiative.

Not one to feel left out off tearing the Psychic legendary a new one, Felica and Kingdra launch a simultaneous assault on it, with the Persain ranking its fangs across their body, before leaping out of the way of Kingdra's Hydro Pump!

Bite 1 Felicia
(4)(6)(2)(1)(2)(6) Hit
(1)(4) Mew takes 2 Damage
Flitch: (5)(6)(3) Ah bollucks, Mew is Flitched

Hydro Pump
(2)(6)(5)(6)(2) Kingdra gets no Sniper Crits, but its still a Hit!
(1)(2)(2)(4)(6)(4) Mew takes 4 Damage; 15/30 HP

Mega Arbok lunges straight for the cringing, sodden cat , ever cracking the pressure up on them in attempt to lock them down!

Bite 1 Mega Arbok
(3)(4)(4)(2)(4)(3)(4) No crits this time, you hissing Hydra, but still a Hit!
(3)(4) Mew takes 2 Damage; 13/30 HP, - 2 Pain
(3)(5)(4)(3)(4) Nope

Weavile was patiently waiting for everyone to finish up their attacks, so they could begin on their own combined mass assault on that highly dangerous Legendary. He just hopes the Mew doesn't finish what it started before then...

The Psychic Cat was still trying to shake of the affects of the Persain own Bite, so while the cobra own nibble on their being really didn't help matters in the slightest, it was able to muscle through the both maulings all the same....only for that Shiny in question to pounce on them once more.

Bite 2 Felicia
(1)(1)(2)(6)(1) Mew, however, does one simple thing to avoid it: they floated a little higher than the fussy feline can reach.

It was NOT expecting such a level of resistence from Reiner's team, nor that almost every single one of them had a Darkrai cursed Dark attack on them! Despite all the bruises, gouges into its supple pink flesh, and being the least favorite state a cat like it can be in (Wet), they were having a load of fun! No one has challenged them like this in a long time, even if they are admittedly pulling their punches by a LOT.

Even with it actively dialing back its firepower, Mew's attacks still hurt like a knife in the back, as Weavile well learned from his brief (and agonizing) tango with them. Sadly, the dread Pink One was still ticked off at the artic feline for cutting off effectively half its arsenal earlier, so they decided that a remedial lesson was in order for him!

Focus Blast
Accuracy: DEX (*3) + Fight (3) + Channel (5) + 1 Accu - 2 Pain -  3 Accu - 5 Actions = 2D6 Hope it misses, for your shake!
(6)(3) It doesn't. Gosh darn it!
(4)(5)(3) Weavile is knocked clean out by the blow

Hope shattered; the black cat's own bad luck once again coming round to beat him into the ground, they pass clean out, unable to endure Mew's furious assault any longer.

Please feelings flowed through your connection with the Progenitor, conjuring up equally delighted thoughts from the back of your mind: There, I showed that infuriating Weavile what true darkness is like, unconsciousness! One down, three targets left for me to blast into the ground to go, hmm~! (You get the feeling that they wouldn't be acting so maliciously if the Taunt failed to land) Unless you want to use your free revive now to give them back that life I took from them! No pressure now...ok, maybe a little. But only an amount that I know you can take! Hmm hmm hmm~!

Current Status:
Mew: 13/30 HP, - 2 Pain, + 1 Accu, - 1 Defense , Taunted for 2 more rounds, 2nd in INI
Mega Arbok: Fresh, +2 DEX , - 1 ATK , + 1 Defense, + 1 Accuracy, Mega Boost to STR, DEX, DEF (No need to change to many rules, eh?), INS, 1st in INI
Weavile: Knocked Out, technically 3rd in INI
Felicia: Fresh, - 2 Defense, Ties with Kingdra for last in INI
Kingdra: 7/9 HP, - 1 Pain, + 1 DEX and STR, + 2 Defense, Ties with Felicia for last in INI

Mew Round 3
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Reiner's expression is stone cold as Weavile gets Focus Blasted down.  'Drat, that Beat Up could have ended this much more quickly...we're not done with this yet, though.'  Reiner uses the Revival Herb on Weavile and brings him back to full HP!

'Arbok!  Four bites!  Keep trying to Flinch Mew and keep up the pressure!  Have an X Attack to help ya with that!'

Bite x4
Accuracy: 5* Dex + 4 Fight + 1 Brawl + 1 Coil - 4/5/6/7 Actions = 7/6/5/4 D6
Damage: 3* Strength (5 once Reiner uses the X attack) + 2 Power + 1 STAB + 1 SE - 4* Def = 2 D6 + 1 Damage (4 D6 when Reiner uses the X attack)
Effect: 5 D6 chance to Flinch.

'Felicia, use Hypnosis!  If we put Mew to sleep and it stays that way, we can win this easily!

Hypnosis
Accuracy: 3 Dex + 5* Fight + 1 Canalize - 4 Accuracy + 2 Single Action = 7 D6
Effect: Puts the target to Sleep.
Note: Synchronize doesn't work on the Sleep and Freeze statuses.

Kingdra, keep doing what you do best: Hydro Pump! 

Hydro Pump
Accuracy: 4* Dex + 4 Fight + 1 Canalize + 1 Sniper - 2 Acc - 1 Pain + 2 Single Actions = 9 D6
Damage: 4* Strength + 5 Power + 1 STAB - 4* Defense = 6 D6

'And for you, Weavile, you're not out of this yet.  We're ending this as soon as we can.  Get back up, and  use Assurance two times!  I know you might go down quickly again, but if you're an easy target, then Mew isn't hitting Felicia.  If either of you can weather even one Focus Blast or Mew Flinches, we could win this right now.'


Assurance x2
Accuracy: 3 Dex + 4 Fight + 1 Brawl - 2/3 Actions = 6/5 D6
Damage: 3 Strength (reset since he fainted Sad )  + 2 Power + 3 Half HP + 1 STAB + 1 Expert Belt - 4* Defense + 1 SE = 6 D6 + 1 Damage (that's still very good)
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Mew Round 3.

Since Weavile would have a hard time using the Revival Herb while he was passed out, Reiner was forced to pry open his jaw and cram the small bundle down his throat, awakening the cat with a violent jolt. He wrenches a bit a the bitter, bitter flavor of the Herb, then gives his master a glare that would do Arbok's own Glare (If he knew it) justice; looks like he doesn't appreciate being brought back to face off the one that clobbered him into oblivion! Weavile loses 1 Happiness for the time being.

He lets out a very put upon sigh, though, and returns to the fray. Reiner was his master, right or wrong, and no matter how much he disagreed with him on this matter, the cat thief would still carry out their orders to the letter. Thieves stick together, in the end. Once that small spat was settled, you pull out your last X Attack and lobbed it at Mega Arbok; with a quick snap of his jaw, it was gone and absorbed into their body.
Mega Arbok STR increase by 2

Mew, despite the ample opportunities it had to cause a myriad of mischief with all the remaing combatants, politely waited for you to administer the afformentioned items, building up energy for its next attack, before releasing it all in a blinding, mesmerizing array of pink light!

Dazzling Gleam
Accuracy: DEX (*3) + Fight (*3) + Channel (*5) + 1 Accu - 2 Pain - 3 Actions = 5D6 Dice
(4)(4)(4)(4)(6) Four 4, 4 Targets, and 4 Critical Hits to distribute to EVERYONE!
Damage to Mega Arbok: STR (*3) + 3 + Crit - Vitality (*5) =  3D6 Damage
(4)(6)(4) Mega Arbok takes 3 Damage; 11/14 HP, - 1 Pain
Damage to Weavile: 8D6 - Vitality (3)  + SE = 5D6 + 1 Damage
(6)(1)(4)(2)(3) Weavile takes 3 Damage; 4/7 HP, - 2 Pain
Damage to Felicia: 8D6 - Vitality (*1) = 7D6 Damage
(3)(2)(2)(6)(3)(5)(3) Felicia takes 2 Damage; 5/7 HP, - 1 Pain
Damage to Kingdra: 8D6 - Vitality (*5) + SE = 3D6 + 1 Damage
(2)(2)(4) Kingdra takes 2 Damage; 5/9 HP, - 1 Pain

Each and everyone of you partners in crime could feel that light seer into their flesh, leaving magical burns invisible to the naked eye, but still present and smarting at them something fierce! Sick and tired or being brutalized by the Pink One's viscous attacks, decides to return the favor by rushing up to it and slam it with the back of his paw!

Assurance
(2)(4)(4)(5) Hit!
(4)(4)(3)(3)(4)(1) Mew takes 4 Damage; 9/30 HP, - 2 Pain

The psychic feline is knocked out of the air by such a vengeful blow, and it was rubbing its poor head when Felicia's eyes drew their own. They were feeling...sleepy all of the sudden.  A scared, nervous thought enters your mind the moment Persain started working its magic: Wait...no, don't do that...! I can't.....I can't...

Hypnosis
(1)(3)(2)(3)(5)(6)
Mew has fallen Asleep...

As Mew drifts off to sleep, everyone sighed with relief as they prepared for their utterly wail on it....when they suddenly stopped. They didn't know why at first, but a cool, icy shiver trailed across their spines, leaving them shocked as an involuntary feel of dread forced them to back away from the sleeping legendary. That was great, for in the next instance, Mew's eye shot open, revealing eyes that shined a overpowering , bright, and destructive blue.

Music: Dancing Mad

The area around it was instantly obliterated as its now unchecked psychic powers glassed and baked the earth beneath it into an oddly fluorescent substance. Weavile, Felicia, Kingdra, and even Mega Arbok were throw back by the sheer destructive energies emitted by the Legendary, but fortunately none were harmed by the shockwave.

You, on the other hand....the connection between you and the Divine Being was flooded with a torrent of Psychic, ethereal power, almost instantly and literally blowing your mind! However, something within you, so deep down that you could hardly comprehend the depths , responded to such power.....and for one beautiful, brief moment, you understood Everything. The Origin of Pokémon, the reason behind the existence of Legendaries, even how and why Arceas came to be. You knew it all, you seen it all, and you felt you can change it all. You were Power. You were Vison. You....were Creation. Knowing All this, you Knew the Solution to this Crisis at hand, and you made your Will. Be. D O N E.

Just like that, the ephiney was gone, and you were left with a strange feeling of loss and fulfillment, not quite knowing what to make what the hell just happen. However, as you stared down the unchecked energies of Mew, you felt like you knew just what to do: beat the tar out it until it calmed the heck down!

Mew's STR has been Uncapped, and its Defense raised by 1 in the process, but that same power flows through, leeching its blazing speeds dry and maxing out your own DEX to 6 temporarily in the process.

Initiative have been shifted: Mega-Arbok goes first, Weavile Second, Felicia and Kingdra Third, and Mew Last

This is the Final Round. Make it count.

Mew, the True Progenitor
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
This was it.  They either won here, or they'd lose if Mew went out of control.  But Reiner felt oddly...powerful.  They could do this.  They could take Mew down, here and now.

They had to.

For both their sakes and Mew's.

'Arbok, 4 Bites.  You're the insurance policy if something goes awry, since you're the only one who's likely to be able to take a hit from Mew while it's in that state.  If there was any time we need you to Flinch Mew, it's NOW.'

Bite x4
Accuracy: 8* Dex + 4 Fight + 1 Brawl + 1 Coil - 5/7/8/9 Actions - 1 Pain = 8/6/5/4 D6
Damage: 5* Strength + 2 Power +1 STAB - 5* Defense + 1 SE = 3 D6 + 1 Damage
Effect: 5 D6 chance to Flinch.

'Weavile, I want to see your best Beat Up, followed by an Assurance.  We need to END this.  Work with all of the others on this one and take Mew down.  Let's make up for that bad luck earlier and show it exactly how strong we are.'  You're getting an X speed on this one so we can ensure you land this attack.'

Beat Up
Accuracy: 8* Dex + 4 Fight + 1 Brawl - 2 Actions - 1 Pain (According to the spreadsheet's auto pain penalization calculation, as well as staying consistent with Kingdra's Pain Penalty) = 10 D6
Damage: 2 Power + 3 Strength + 6 Three Allies + 1 STAB + 1 Expert Belt - 5* Defense = 8 D6 + 1 Damage

Assurance
Accuracy: 8* Dex + 4 Fight + 1 Brawl - 3 Actions - 1 Pain = 9 D6
Damage: 3 Strength + 2 Power + 3 Half HP + 1 STAB + 1 Expert Belt - 5* Defense + 1 SE = 5 D6 + 1 Damage

'Felicia, I want you to use Bite two times.  If Arbok doesn't flinch Mew, it falls to you to do so if we miss the KO.'

Bite x2
Accuracy: 6* Dex + 5* Fight + 1 Brawl - 1 Pain - 4/5 Actions= 7/6 D6
Damage: 2 Power + 3 Strength + 1 Technician - 5 D6 + 1 SE = 1 D6 + 1 Damage
Effect: 3 D6 chance to Flinch the foe.

'Kingdra, one well placed Hydro Pump.  I'm sticking to the original rules still, so no Draco Meteor.  The present Mew's still in there somewhere, after all...'

Hydro Pump
Accuracy: 7* Dex + 4 Fight + 1 Canalize + 1 Sniper - 2 Acc -1 Pain - 3 Actions = 7 D6
Damage: 4* Strength + 5 Power + 1 STAB - 5* Def = 5 D6
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MEW, the True Progenitor

Weavile was very quick to gobble down the X Speed you gave him, not wanting to be at any more of a disadvantage against Super Mew than he already was! He didn't know why his master just didn't turn tail and escape, like they did every time something went truly and well beyond the doubt FUBAR, but the artic feline still stood by them in the end. It may not share the same faith as him, but it can sure as hell use it to clobber Mew back into sanity!

Mega Arbok didn't delay; they reacted. With brutal and extreme force.

Bite
(6)(6)(6)(3)(6)(4)(4)(5) Critical Hit
(4)(3)(5)(6)(1) MEW takes 3 Damage, 6/9 HP Remaining
Flitch: (5)(3)(6)(3)(2) Pure Darkness quell their Psychic might! They are Flitched!

Mew, for the briefest of moment, closed in vacant eyes in surprise...only to re-open them and see that every Pokémon now surrounded them. Weavile, head of the mob and channeling the sheer destructive power of the move he was about to unleash upon it, looked down contemptuously at them. 'Payback time, you bloody nuisance!' he snarled at them, before slugging them right square in the face, starting the:

Beat Up!
(6)(5)(4)(2)(3)(5)(3)(1)(3)(5) His dark wrath spells its doom! Critical Hit!
(5)(5)(1)(2)(3)(6)(4)(1)(6)(5)(5)

The brutal mass assault did what no other move could claim to have done: take out a sparking Legendary. Mew's face cratered at the first blow, cartoonishly deforming before its original shape was violently forced out with a tail strike from Mega Arbok! Felicia raked her razor sharp claws across the godly being's body, eliciting a shrill cry of pain in response, before Kingdra silenced them once with a pressurized shot of water, crashing into their tiny body and sending it smashing into the ground! The Legendary body couldn't take it anymore; even with its full, true, and awesome power at hand, it could no longer substain it. The bright blue light in their eyes died down, its body trembled in extreme pain, unimaginable exauhation, and slowly but surely depowered. Its eyes were unfocused, hazy, but they had just enough clarity in them to seek you out as you approached them and crouched down over them. Smiling weakly at Reiner, they struggle fiercely to pull their selves closers towards you, until they could just barely reach out to grip you hand. 'You beat me, Reiner Arendse. At my highest level of power, no less. You had a little boost to help you out, but I...I believe you could have won without it. Hmm...you truly are a special individual. A Sleeping Dragon, you are no longer. I, Mew, am now yours. Now excuse me....but.......I'm.........going.............to..................pass..................'

This time, when it communicated with you, you could clearly hear its thoughts in your head, not your own being parroted at you being the psychic kitty. It said that would blow your mind, but apparently after what you endured, you are immune to such trivialities as unmitigated brain melting power now. Mew chuckles at that train of thought, before it passes out cold , still holding your hand gently.

New Ability Gained: Mew the Progenitor's Blessing
Effect: Can command a near unlimited amount of Pokémon simultaneously at once, without drawback. Empathy is now MAXED. The moves Confusion, Trick, and Calm Mind are added to your base character's moveset, and can (currently) be used once per day each. One does not touch the font of Creation, and walk away unchanged....

The area around Mew initial meltdown is positively abundant with Light Clay, due to its overwhelming power transforming the ground beneath it iinto the substance. You can easily excavate $5000 Poke worth of the stuff, and still have enough left over for your own use.

Reiner's temporary power boost fades away, leaving him with his base DEX stat untouched.

...
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Reiner goes over to Mew...and carefully picks the critter up when it faints.  And he does something he hasn't done for anyone except Kingdra in a long time...

He hugs Mew.

An Unwavering Heart

That moment of clarity...he understood now.  Both the extent Mew's terrible and awesome power, and why she didn't want to remember it...it was all so clear after what he'd just seen...

'Mew...I'm sorry...I'm sorry I put you through that...'  Tears could be seen if one looked closely enough...

The pokemon all just look at him in puzzlement.  This...wasn't Reiner...he wasn't an emotional guy.  At all.  Except when it came to his aspirations and revenge...

Reiner just sits there for a little while.  He couldn't bring himself to put Mew in the Great Ball just yet.  He was going to do it...he'd felt the terrible...loneliness that Mew had for so, so long, after all...but he didn't want to confine the feline to it just yet...

He'd have some explaining to do to Nurse Joy when he returned to the Center...and maybe to Giovanni as well...Mew's exact words had been that he belonged to Reiner now, after all...but again, he didn't want to do any of that just yet...

He wasn't sure if he could right this moment...
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Mew, even in its passed out state, smiles in comfort from your tender affections, and breath a peaceful sigh of contentness. She can rest easy, now.... They then Transform into a Skitty, unconsciously responding to your hidden concerns. Such a Pokémon is rare in Kanto, but its a whole lot easier to explain off than having a Legendary in your care.

Weavile still looked rather cross at the Legendary Pokémon, but he soon let out a tired, sad sigh at the sight of such of being, laid lowed by mortal hands. She may have walloped him real good, but did they deserve what they endured? No, probably not. He indeed did snatch victory from certain defeat, but they wonder if such thievery is always worth it in the end...

Mega Arbok had reverted to its original form after battle, and was just overall sastified with his performance, sporting a pleased smile on his face. He scared the bejesus out of a Legendary, hardly got a scratch during the battle, and proved instrumental in taking her down once and for all. Not bad! He can forgive his master having a moment of weakness. Even he has them, every so often!

Kingdra....they really didn't know how to feel at the sight of her master cuddling Mew. He never did that with anyone else before, and it feels like she's losing something special tonight. At the same time, though, she couldn't help but be overjoyed as she saw her master once stone cold heart thaw out over time. One thing is for certain, though: The Flower Festival has done far more good for her master than she ever thought possible.

Felicia, unlike the others, busied herself using Assist to excavate and store all the Light Clay that she could get her hands on, before wiping a paw across her face in relief. The battle was over, the victors claim their spoils, and everyone can walk away with all their body functions still operating at full capacity. That was a far better outcome she though possible, so she happy with her new master decision in the end. Perhaps there is more to him than they first thought, hmm... Felicia gains 1 Happiness and Loyalty Point.

Everyone gains 15 XP for Beating Mew, both in her restrained and Super Powered state.

Mew's Stats
Base HP: 9 ; That sparking of her latent, potent power burned them out severely. They won't have access to their full capabilities for a loooong time...
Moves: Base Movelist, as well as Dazzling Gleam, Focus Blast, Dragon Claw, and Iron Head.
Ability: Nerfed so that it can no longer copy a foe's positive stat gains.

The Shiny Persain makes their way over to you, and places a paw on your shoulder, catching your attention. "The battle is over, Reiner. We'll have plenty of time to lick our all wounds later. For now, let us depart for the Pokémon Center, and get some rest. We can forgo selling our spoils and talking with your boss another day. Let's go."
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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