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[Game] Lord Windos' PokeRole Adventure: Celadon City Vandel
(11-24-2017, 04:33 PM)Lord Windos Wrote: Your fast fiendish friend was hovering just by the entrance you used to enter the hive, and was looking expectantly at you to see if you had any other request/questions for them. That went well....

'Phew...thanks again.  And thanks for telling us where the Bug Lady's been residing.  We're going to go see if we can't find her and dish out a little payback for almost killing me and my partner.  The guy she kidnapped might be in there as well...I won't ask you to help us any more if you don't want to, though, since I know you don't have any reason to fight the Bug Lady.  Though, I don't think my partner would complain if you decided to stick around for some reason...regardless, we probably need to get going.  Don't want to wake the hive, after all, and the person the Bug Lady kidnapped could have gotten into all kinds of trouble by now...'

Unless this GTH Beedrill has something else to say about 'Mew's' comment on helping further, looks like it's off to the other warehouse for the main group.  [Yes, I'm a sucker for using new and unique stuff that seems to have had a decent amount of work put into its design.  Can't let all that work go completely to waste, right?]
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(11-24-2017, 04:53 PM)Spiritmon Wrote: Action: Open the vent and pray for Arceus for the best!

Crawling out from the vent system, you are careful to make sure the cover doesn't slam back shut and create a racket, before standing up and getting a much better look at the place you now found yourself in. To your relief, it turned out to be an empty hallway, devoid of any fixtures besides layers and layers of dust. To your left and further down that way was two sets of doors set across from one another and lead to a dead end, while to the right was one door that was a little bit away from your current position, and from their the hallway continued to....somewhere you can't see without going down its full length. All was still and silent, like the grave.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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"Okay. Now thats really begin to scare me a little. This looks like that old game called Silent Hell or something." Arial was its not exactly scare but just annoyed with all this creepy situation. "Cant complain though, since I couldnt find that Vampire lady." Then Arial begin take a better a better in the area. A quick search to find anything: Something to defende himself, a clue about this place like some plant of this place. Anything. After search the area, Arial decided to take a look in that doors. "Like someone say before: "The more close to a dead end you are, the more close you are." One of that doors must lead the way."

Action: Search the area for any useful items/weapons and then take a look in that doors. A quick peak opening just a little the doors.
Kogeki currently ability to active in battles: Anticipation.
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(11-24-2017, 05:04 PM)Dragonstrike Wrote: 'Phew...thanks again.  And thanks for telling us where the Bug Lady's been residing.  We're going to go see if we can't find her and dish out a little payback for almost killing me and my partner.  The guy she kidnapped might be in there as well...I won't ask you to help us any more if you don't want to, though, since I know you don't have any reason to fight the Bug Lady.  Though, I don't think my partner would complain if you decided to stick around for some reason...regardless, we probably need to get going.  Don't want to wake the hive, after all, and the person the Bug Lady kidnapped could have gotten into all kinds of trouble by now...'

Unless this GTH Beedrill has something else to say about 'Mew's' comment on helping further, looks like it's off to the other warehouse for the main group.  [Yes, I'm a sucker for using new and unique stuff that seems to have had a decent amount of work put into its design.  Can't let all that work go completely to waste, right?]

GTH Beedrill let out a pleased buzz at being such a good and helpful guide to the Mythical Mew herself, tapping her stingers several times together with a somehow happy *Clink!* emanating from them! At your pseudo request to join their party, 'Reiner' ,who had been listening in to your conversations and relying some of them to the group, temporarily ceased that task to make a double take at the offer, before giving you a stern, exasberated looked that plainly said : 'Really Reiner? You want super killer wasp tagging along with us that is only listening to you by sheer dumb luck?!' The homely hornet in question paused as she thought over your offer.....

Diplomacy Option: Insight (*3 [Forget About the Zen State Boost Earlier!]) + Empathy (*5) - Friend to the Vampire (*3) = 5D6 Dice
(6)(5)(6)(2)(2) 3 Success; Lucky you!
GTH Beedrill's Willpower:  Will (*1 [She likes Mew/Her Friends, otherwise it would be a 4]) + Disobedience (5) + Hive Mentality/Loyalty (5) = 11D6 Dice
(1)(3)(1)(4)(6)(6)(2)(1)(1)(2)(3) 1 Success ....Or should we say unlucky Beedrill?

....before they slowly nodded their head at you (Mew) with a nervous, hesitant, but still definite buzz of acceptance. Leaving behind her Hive and potentially opposing The Bug Lady that has help her kind several times in the past was an deeply uncomfortable/scary thing for the friendly wasp, but Mew herself had politely asked her along and treated her so nicely (Not blasting it with Psychic Energy the moment they startled her) was enough motivation for her to overcome her fears/past ties and join the group! That, and she was also deeply curious as to why The Bug Lady acted so strangely with Mew and the others, and desires to learn for herself why they reacted the way they did....

{Bzzzzzz........Ok. Go With You Now....Bzzzzz.....Mew. Nervous.....Bzzzz.....But Want Know More About This.....Bzzzzzz....You Also Kind To Me, Treat Me Well Like.....Bzzzz.....Queen. Maybe Help With The Bug Lady.....Bzzzzz.....Without Hurting?}

New Pokémon Obtained!

GTH Beedrill
HP: Base + 4 HP (She's a Sentry/Warrior!)
Loyalty: 3
Happiness: 3
Disobedience: 5
Moves: U-turn, Fury Stinger (Unique to GTH Beedrill Line and Replaces Pin Missle/Fury Attack/Twineedle; Bug Type, STR + 1, Mult-Hit Move [Up To Five Hits], has a 3 Chance Dice Per Hit to Poison Target, 3 Success Total Badly Poison Target Instead, 5+ Success Super Badly Poison Target Instead) , Poison Jab, Drill Run, Pursuit, Focus Energy, String Shot, Poison Sting, Harden, Bug Bite, Swift
Moveset Changes: Knock Off replaces Assurance, Pin Missle by U-turn, Fury Attack (Level Up Only) With Infestation (Costs 25 XP), Tailwind replace Agility
Ability: Heatproof - Works the Same as Metalynx' version (Fire don't bother these wasps none!)
Surprise!: Perfect Stealth - When doing Stealth/Ambush attempt, I will secretly roll DEX +Survival + Stealth, and if successful their next Action will have Perfect Accuracy/Success and deal + 1 Damage Automatically on top of whatever move you use; Fail (You won't know until they commit to doing an Ambush/Something while in Stealth) and they suffer accordingly.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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When he was searching the room Arial begin to whisper in the Walkie Talkie again. "Hello? Is someone still alive there?"
Kogeki currently ability to active in battles: Anticipation.
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(11-24-2017, 05:14 PM)Spiritmon Wrote: "Okay. Now thats really begin to scare me a little. This looks like that old game called Silent Hell or something." Arial was its not exactly scare but just annoyed with all this creepy situation. "Cant complain though, since I couldnt find that Vampire lady." Then Arial begin take a better a better in the area. A quick search to find anything: Something to defende himself, a clue about this place like some plant of this place. Anything. After search the area, Arial decided to take a look in that doors. "Like someone say before: "The more close to a dead end you are, the more close you are." One of that doors must lead the way."

Action: Search the area for any useful items/weapons and then take a look in that doors. A quick peak opening just a little the doors.

Your search for a conventional weapon/items in the immediate area proves futile, as the hall was completely bare and empty besides yourself in it. Well....not quite. When you turn left to explore the dead end and the two doorways, you notice a chair propped against the underside of the doorknob, which you promptly remove and hefted with one hand to examine it/test its weight. It was an old but sturdy made wooden chair, and while it wouldn't do too much more damage than your Strike, it does have a decent chance of knocking someone unconscious should you get the jump on them.

Makeshift blunt weapon in hand, you enter the room it was barring previously......and found yourself back in the room that had unsuccessfully been your holding cell, and since you already conduct an investigation of the place you close the door behind you in short order. No need to re-visit that dreadful place! Of course, with the chair gone, its going to be fairly obvious that you escaped confinement. To have a weapon or not have a weapon....the greatest question of them all. The room right across was unlocked, and entering you found yourself in a fairly empty looking office, with only a couple of selves with moth-eaten books, a thread bare carpet, a old, dusty mahogany desk with a nice comfy chair behind, and a couple of filing cabinets flanking its sides.

The doorway on the right easily opened to reveal a small bathroom, contain a shower and tub, sink with mirror that hung overhead, a wooden cabinet that hung over the toilet, and a Plunger that could also act as a makeshift weapon (Though it wouldn't do much besides increase your effective range/possibly freak someone out briefly).
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(11-24-2017, 06:01 PM)Lord Windos Wrote: GTH Beedrill let out a pleased buzz at being such a good and helpful guide to the Mythical Mew herself, tapping her stingers several times together with a somehow happy *Clink!* emanating from them! At your pseudo request to join their party, 'Reiner' ,who had been listening in to your conversations and relying some of them to the group, temporarily ceased that task to make a double take at the offer, before giving you a stern, exasberated looked that plainly said : 'Really Reiner? You want super killer wasp tagging along with us that is only listening to you by sheer dumb luck?!' The homely hornet in question paused as she thought over your offer.....

....before they slowly nodded their head at you (Mew) with a nervous, hesitant, but still definite buzz of acceptance. Leaving behind her Hive and potentially opposing The Bug Lady that has help her kind several times in the past was an deeply uncomfortable/scary thing for the friendly wasp, but Mew herself had politely asked her along and treated her so nicely (Not blasting it with Psychic Energy the moment they startled her) was enough motivation for her to overcome her fears/past ties and join the group! That, and she was also deeply curious as to why The Bug Lady acted so strangely with Mew and the others, and desires to learn for herself why they reacted the way they did....

{Bzzzzzz........Ok. Go With You Now....Bzzzzz.....Mew. Nervous.....Bzzzz.....But Want Know More About This.....Bzzzzzz....You Also Kind To Me, Treat Me Well Like.....Bzzzz.....Queen. Maybe Help With The Bug Lady.....Bzzzzz.....Without Hurting?}

'Mew' just shrugs at 'Reiner's' look.

'Hey, it never hurts to offer, right?  She could have alerted the hive immediately to our presence, but she didn't despite tailing us the entire time we were in there.  Besides, it's usually a good thing when you have a giant, killer bee that's waaaayyyy too good at stealth on your side, right?'

Back to addressing the bee...

'Well, if you wish to join, that's fine with us.  Reiner over there has a nice, comfy Luxury Ball as well, if that makes ya feel any better.  He takes good care of his pokemon.  And we'll try to keep things polite with the Bug Lady, but I can't make any guarantees.  She did nearly kill us, and she's killed a lot of other people as well, most of them women, and we're not really sure why.  Her most recent victim was someone we were actually trying to meet with.  I had to jump through some hoops to bring her back to life, and I wouldn't recommend getting too close to that big guy holding her currently.  Nor the purple, sparkling dragon that's standing right next to him.  They're a little twitchy about protecting her right now.'

'Now then...I say it's about time we get going and find Arial and his kidnapper.'

Wow, didn't expect that to go THAT well...welp, off to the other warehouse we go in a stealthy fashion, with a GTH Beedrill in a Luxury Ball now as well!

'Oh, come on.  You could have a little more faith in my abilities, ya know.'

(Considering the odds of succeeding at what you just pulled off, color me surprised.  That is all.)

'Okay then...that's a weird little trick you've got there...'
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"That crazy woman will might freak out if she discover the chair is out of place and discover I escape...I will keep here to keep the appearance." Then Arial go in the bathroom and find the Plunger. He test a little the strengh. "Huh. Not strong as a good Radioacid or a Leaf Blade, but better then nothing I guess." When he was going out of the bathroom he look himself in the mirror. "Man, you are really a mess cool guy. That Vampire lady really did a makeup in me. At least I could see her face." Arial thinks for a second. "I think she is not a monster in appearance, she is kinda cute. In my oppinion at least. But I still going to kick her ass for kidnap my Pokemon! No one threats my team and escapes withouth with a good kick!" With determination Arial go out of the room. He looks in the darkest place of the corridor, then sights. "Guess I dont have choice isn't?" Then Arial follow in the dark, with no fear, but only determination to find his team.

Action: Follow the hallway and see where its going. Lets hope if he can find any hope in this gloomy place.
Kogeki currently ability to active in battles: Anticipation.
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"Arial here, trying to talk here people. You are all still alive?" Repeat Arial, still whispering in the Walkie Talkie.
Kogeki currently ability to active in battles: Anticipation.
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(11-24-2017, 08:19 PM)Spiritmon Wrote: "Arial here, trying to talk here people. You are all still alive?" Repeat Arial, still whispering in the Walkie Talkie.

"We think we know which warehouse you're in, so we're on our way.  Discovered the warehouse next door is a Giant Tohjo Hornet nest.  Wouldn't recommend visiting it.  Very few of the bees in there are friendly if you aren't the Bug Lady."
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