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Aye yi yi...you know it's bad when Nathan's trying to reason with the snake instead of its trainer...
But maybe THAT and Raphael being present will be enough to get through to Ventus as well. Nathan has NO reason to do any of that for Aspis, yet he's offering to do it anyways...
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It's hilarious that Shiva's happy and relevant for developing moment is overshadowed by conflict at a different point of the swamp.
Now internet ate up MY post, need to retype it! Incoming...
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(11-29-2017, 05:58 PM)Spiritmon Wrote: Acuracy Bubbles: Dex (3) + Fight (2) + Canalize (2) - Actions (2) = 5d6
Acuracy Crabhammer 1: Dex (3) + Fight (2) + Brawl (3) - Actions (3) -1 Acuracy = 5d6
Acuracy Crabhammer 2: Dex (3) + Fight (2) + Brawl (3) - Actions (4? or 3) - 1 acuracy = 3d6 or 2d6 I think
Damage Bubbles: Strengh (3) + Power (2) + STAB (1) = 6d6
Additional Effect: Roll d1 chance dice to reduce the foe Dex
Crabhammer both: Strengh (3) + Power (3) + STAB (1) = 7d6
Additional: Hight Critical Chance
Is this calculations right? I think I did something wrong...
Almost right. For 3 actions, the accuracy penalty is 3/4/5. 2/3 for 2 actions, 4/5/6/7 for 4 actions, 5/6/7/8/9 for 5 actions.
So Bubble has 4 D6 accuracy, Crabhammer has 3/2 D6 accuracy.
Base damage pools look fine.
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(11-29-2017, 06:04 PM)Dragonstrike Wrote: Aye yi yi...you know it's bad when Nathan's trying to reason with the snake instead of its trainer...
But maybe THAT and Raphael being present will be enough to get through to Ventus as well. Nathan has NO reason to do any of that for Aspis, yet he's offering to do it anyways...
Ventus recalled Raphael before sending outLucifer , so that is not going to factor much in , esecially when it concerns lethal damage . I'll let Iron decide how Apsis will react to this , though , given that your chara is trying to bribe/ strong arm / random aid to a highly disobedient snake that holds him in utter contempt . This will be .... Interesting .
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(11-29-2017, 06:11 PM)Lord Windos Wrote: Ventus recalled Raphael before sending outLucifer , so that is not going to factor much in , esecially when it concerns lethal damage .
Well, isn't that just convenient...
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(11-29-2017, 06:15 PM)Dragonstrike Wrote: (11-29-2017, 06:11 PM)Lord Windos Wrote: Ventus recalled Raphael before sending outLucifer , so that is not going to factor much in , esecially when it concerns lethal damage .
Well, isn't that just convenient...
I explcity did that so that I could use Lucifer in the battle instead , and because I thought it be reasonable to do since they just got finished usings ES to speed Ben close to the battlefield . Raphael could always force themselves out of their Pokeball , though , if they strongly disagree with Ven murder ing the Ninjack , but you know what happens If they conflict over morals ...
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(11-29-2017, 06:08 PM)Dragonstrike Wrote: [quote pid='32003' dateline='1511996336']
Spiritmon Acuracy Bubbles: Dex (3) + Fight (2) + Canalize (2) - Actions (2) = 5d6
Acuracy Crabhammer 1: Dex (3) + Fight (2) + Brawl (3) - Actions (3) -1 Acuracy = 5d6
Acuracy Crabhammer 2: Dex (3) + Fight (2) + Brawl (3) - Actions (4? or 3) - 1 acuracy = 3d6 or 2d6 I think
Damage Bubbles: Strengh (3) + Power (2) + STAB (1) = 6d6
Additional Effect: Roll d1 chance dice to reduce the foe Dex
Crabhammer both: Strengh (3) + Power (3) + STAB (1) = 7d6
Additional: Hight Critical Chance
Is this calculations right? I think I did something wrong...
Almost right. For 3 actions, the accuracy penalty is 3/4/5. 2/3 for 2 actions, 4/5/6/7 for 4 actions, 5/6/7/8/9 for 5 actions.
So Bubble has 4 D6 accuracy, Crabhammer has 3/2 D6 accuracy.
Base damage pools look fine.
[/quote]
I always get confused in these calculations. Thanks man.
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You are getting better for sure, Spirit!
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Ventus is very well NOT going to stop Apsis from enacting her VENGENCE, so that max bid of 10 XP still stands firm . Of course I'll bid lower if it means I don't have to burn as much XP on this conflict AND kill those Ninjack .
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Right, the current bid is 0 because Nathan hasn't said otherwise yet.
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