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02-07-2018, 02:18 PM
(This post was last modified: 02-07-2018, 02:20 PM by Dragonstrike.)
@ Lord Windos
You could use Mirror Coat to reflect Extrasensory too. Would speed things up a little.
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(02-07-2018, 02:06 PM)PhantomUnderYourDesk Wrote: I thought Apsis and Raphael are on a similar level of power, actually...? Doesn't matter though, it's certainly cool to see how small Shroomish has grown and become such a beast.
However, thinking about it, Shiva's team has various possibilities and tricks to break the strategy Michael is exploiting, shall she ever face him or a Breloom following the same strategy in a battle (there's still an agreed friendly trial-battle between our two charas to hold soooometime, and we could always compose for not having Cottonee-Marill face Kingdra if there's time and fitting!~)
- Change Poison Heal of Breloom to either Insomnia via Nightshade's Worry Seed or Plus/Minus from Plusle/Minun, and watch how the Toxic Orb poisons him on the next opportunity.
- Alternatively, Delphox is ideal to either cross the strategy (1) or mischievously snatch it to enjoy the benefits on his own (2), before Mystical Fire will be the choice for SE-damage and automatical reduce of Special Strenght by 1 - but given that the fierly fox is resitant to every STAB-move Breloom learns...
(1) Switcheroo, handing the for it useless Charcoal (unless he'd learn Fire Punch though, maybe) in return for that Toxic Orb. Alternatively, a Chesto Berry to work against the Spores.
(2) Combining it with Role Play and temporaly obtaining Poison Heal Ability to trigger the combo on the own side. C:
- Lilith could also simply create a Magic Room or prevent the regaining of HP via Heal Block before pestering Breloom with SE-Psyshock - or Whimsicott jumps in here and casts a Hurricane.
Definitely needs some set-up and dice luck, but seeing what could be done amazes me.
Well, now that you've mentioned it, I'm not sending Michael out agaist Nightshade or Plusle/Minun, if at all possible, and Ven will probably return Breloom to their Pokeball at poste haste to refresh its ability back to norm if it IS changed.
Problem with using Delphox is that Breloom will have Mind Reader Spores, Stun Spores, and Stone Edges/Facades to thoroughly disabuse them of the notion that the kick boxing shroom is an easy mark. Spore to Sleep them, Stun Spore to cripple them, and/or Stone Edges and Façade to burn their HP down into the ground, essentially. Leech Seed could also be used to further wear them down, but Michael would rather destroy a Fire type than try to stall it out.
Michael's ALWAYS Poisoned by his Toxic Orb, so Magic Room wouldn't work and undermine your own strategy, but Heal Block would be an effective means to stop his regenerating shenanigans, but she would still have to fear Façade giving her a concussion.
Overall, though, those are rather nice ways to prevent Michael from functioning like how he wants, but he would be FAR from defenseless or weak against them. That, and Pluse/Minus and your mice on the field would trigger it, giving him a monsterous + 2 STR, which is just ruinious if with Façade if you ask me!
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(02-07-2018, 02:18 PM)Dragonstrike Wrote: @Lord Windos
You could use Mirror Coat to reflect Extrasensory too. Would speed things up a little.
I thought that you could only reflect moves that deal damage with you, but if that is the case that would be a good idea as well! @ Iron, is that allowed?
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(02-07-2018, 02:24 PM)Lord Windos Wrote: (02-07-2018, 02:18 PM)Dragonstrike Wrote: @Lord Windos
You could use Mirror Coat to reflect Extrasensory too. Would speed things up a little.
I thought that you could only reflect moves that deal damage with you, but if that is the case that would be a good idea as well! @Iron, is that allowed?
Back when you first used Abaddon against that Heatmor, Iron noted that the book doesn't say moves don't necessarily have to actually deal damage for Counter and Mirror Coat to work. It just adds 2 dice to the number of damage dice rolled against you and then fires it back at your opponent.
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(02-07-2018, 02:27 PM)Dragonstrike Wrote: (02-07-2018, 02:24 PM)Lord Windos Wrote: (02-07-2018, 02:18 PM)Dragonstrike Wrote: @Lord Windos
You could use Mirror Coat to reflect Extrasensory too. Would speed things up a little.
I thought that you could only reflect moves that deal damage with you, but if that is the case that would be a good idea as well! @Iron, is that allowed?
Back when you first used Abaddon against that Heatmor, Iron noted that the book doesn't say moves don't necessarily have to actually deal damage for Counter and Mirror Coat to work. It just adds 2 dice to the number of damage dice rolled against you and then fires it back at your opponent.
Ah, thanks for the clarification! Thank god you have everything meticulously recorded in your character sheet, mate!
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(02-07-2018, 02:29 PM)Lord Windos Wrote: Ah, thanks for the clarification! Thank god you have everything meticulously recorded in your character sheet, mate!
Counter, Mirror Coat, and Metal Burst aren't even listed in my character sheet for this campaign atm
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02-07-2018, 02:34 PM
(This post was last modified: 02-07-2018, 02:39 PM by Iron.)
Right, it's based on dice pools. I'm not 100% sure it should work on Future Sight's delayed damage, but since Bronzong is actually using the move at the end of every round it will definitely work in this situation.
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(02-07-2018, 02:34 PM)Iron Wrote: Right, it's based on dice pools.
Alright, I just changed my orders to reflect this nice Insight!
To be clear, first round will be triple Mirror Coat, and every round after that will be Strike then Double Mirror Coat, with the occasional Encore to keep them locked down! Simple....I hope.
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(02-07-2018, 02:23 PM)Lord Windos Wrote: Problem with using Delphox is that Breloom will have Mind Reader Spores, Stun Spores, and Stone Edges/Facades to thoroughly disabuse them of the notion that the kick boxing shroom is an easy mark. Spore to Sleep them, Stun Spore to cripple them, and/or Stone Edges and Façade to burn their HP down into the ground, essentially. Leech Seed could also be used to further wear them down, but Michael would rather destroy a Fire type than try to stall it out.
Michael's ALWAYS Poisoned by his Toxic Orb, so Magic Room wouldn't work and undermine your own strategy, but Heal Block would be an effective means to stop his regenerating shenanigans, but she would still have to fear Façade giving her a concussion.
Overall, though, those are rather nice ways to prevent Michael from functioning like how he wants, but he would be FAR from defenseless or weak against them. That, and Pluse/Minus and your mice on the field would trigger it, giving him a monsterous + 2 STR, which is just ruinious if with Façade if you ask me!
- Even with Mind Reader Spores one successful Putting-Delphox-to-sleep would be nullyfied by a held Chesto Berry, and the fiery mage has the chance to hurt him with Mystical Fire or chant a Fire Pledge while Michael sets up depending on the Init order. But true, I missed that he has Stone Edge, that makes him dangerous.
- Really? I thought Magic Room blocks the effects of Held Items as well, but if the poisoning is 'automated' then it won't work and Heal Block combined with changing a Breloom's Ability would be a better choice.
- Of course he wouldn't be 'weak or defensless' my dearest, but since the Poison Heal-Toxic Orb Combo plays quite a role in his power I've been think on how to cross this with priority.
- Nope, the +2 Strenght is only triggered if there is Plus and Minus on one's own field, having Plus at Shiva's side and Minus on Michael would not trigger it as confirmed by GM.
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(02-07-2018, 02:40 PM)PhantomUnderYourDesk Wrote: - Even with Mind Reader Spores one successful Putting-Delphox-to-sleep would be nullyfied by a held Chesto Berry, and the fiery mage has the chance to hurt him with Mystical Fire or chant a Fire Pledge while Michael sets up depending on the Init order. But true, I missed that he has Stone Edge, that makes him dangerous.
- Really? I thought Magic Room blocks the effects of Held Items as well, but if the poisoning is 'automated' then it won't work and Heal Block combined with changing a Breloom's Ability would be a better choice.
![[Image: tumblr_p23ei5AB4B1vh0d58o4_r1_400.png]](https://78.media.tumblr.com/d179ce8e17086bb20f29e7af681af1af/tumblr_p23ei5AB4B1vh0d58o4_r1_400.png)
- Of course he wouldn't be 'weak or defensless' my dearest, but since the Poison Heal-Toxic Orb Combo plays quite a role in his power I've been think on how to cross this with priority.
- Nope, the +2 Strenght is only triggered if there is Plus and Minus on one's own field, having Plus at Shiva's side and Minus on Michael would not trigger it as confirmed by GM.
- Michael can still keep spamming Spore until they fall and STAY asleep, and while Shiva can spend Items to fix that, its going to be quite costly to do so...... That, and if shroombro gets frustrated enough, Stone Edge + Mind Reader = Almost sure fire SE Crit!
- Ven always makes sure to let Michael out of his Pokeball after being healed at PCs to make sure Toxic Orb procs, so that when he's summoned he's already Poisoned, and therefore doesn't have to worry about Magic Room plaing havoc on his strategy. Heal Block + Ability Change is the method you want to use to mulch him!
- Welp, recalled and summon Hanael with Magnitude waiting to KO one/both!
Regardless of how well the mushroom of champeons would fare against your team, he would still have to struggle against them, so you certainly have accomplished in limiting how useful he would be!
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