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(04-14-2018, 12:26 PM)Spiritmon Wrote: I just hope Nathan never find a Delta Houndnite. Ever.
*shrugs* I wouldn't mind at all if he'd find one after the journey or at/near the end of it, shortly before we all can settle down and follow our own ways, similar like that Nucleon Shiva likes to have. That's a bit anticlimactic, true, but...it's just a thought.
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Also as a side note I been thinking...for now Mold Breaker its not a priority. I have 33 XP to use in my stats. Hmm where I should use this XP? in Vitality to increase my hit points, in fight or dexterity to increase the number of actions/initial, or strengh? Decisions, decisions...but I very much tempt to put in Vitality to reduce a bit the use of Potions.
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Do as you like, and follow a concept you'd like to have for Heart, or raise Stats that feel in-chara for him.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
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(04-14-2018, 02:47 PM)Spiritmon Wrote: Also as a side note I been thinking...for now Mold Breaker its not a priority. I have 33 XP to use in my stats. Hmm where I should use this XP? in Vitality to increase my hit points, in fight or dexterity to increase the number of actions/initial, or strengh? Decisions, decisions...but I very much tempt to put in Vitality to reduce a bit the use of Potions.
Increase what you feel fits Heart's playstyle. That's my recommendation.
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(04-14-2018, 02:47 PM)Spiritmon Wrote: Also as a side note I been thinking...for now Mold Breaker its not a priority. I have 33 XP to use in my stats. Hmm where I should use this XP? in Vitality to increase my hit points, in fight or dexterity to increase the number of actions/initial, or strengh? Decisions, decisions...but I very much tempt to put in Vitality to reduce a bit the use of Potions.
More Dexterity is my recommendation, as while having the Extra Vit is good, higher Initiative and Battle Dice Pools are nice in of themselves, and you have several Pokémon that don't necessarily need high Vitality to function really well. Otherwise, save up for Skills and Specialities you really want instead, mate!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
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 Phantom is my OTP~
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(04-14-2018, 02:55 PM)PhantomUnderYourDesk Wrote: Do as you like, and follow a concept you'd like to have for Heart, or raise Stats that feel in-chara for him.
(04-14-2018, 02:56 PM)Dragonstrike Wrote: (04-14-2018, 02:47 PM)Spiritmon Wrote: Also as a side note I been thinking...for now Mold Breaker its not a priority. I have 33 XP to use in my stats. Hmm where I should use this XP? in Vitality to increase my hit points, in fight or dexterity to increase the number of actions/initial, or strengh? Decisions, decisions...but I very much tempt to put in Vitality to reduce a bit the use of Potions.
Increase what you feel fits Heart's playstyle. That's my recommendation.
(04-14-2018, 03:02 PM)Lord Windos Wrote: (04-14-2018, 02:47 PM)Spiritmon Wrote: Also as a side note I been thinking...for now Mold Breaker its not a priority. I have 33 XP to use in my stats. Hmm where I should use this XP? in Vitality to increase my hit points, in fight or dexterity to increase the number of actions/initial, or strengh? Decisions, decisions...but I very much tempt to put in Vitality to reduce a bit the use of Potions.
More Dexterity is my recommendation, as while having the Extra Vit is good, higher Initiative and Battle Dice Pools are nice in of themselves, and you have several Pokémon that don't necessarily need high Vitality to function really well. Otherwise, save up for Skills and Specialities you really want instead, mate!
Hmm, to be honest, as much more Dex would be awesome to increase, I kinda already have a decent Dexterity and initial pool in general, almost everytime be 6d6 or more in general. Besides, that strong Rock Wrecker scare the hell of me, since I discover that is too much strong pokemon living in Mt. Sentry, and there is the fact we might fight against the Scimitars. And my pokemon in general have 6 HP and the one with highter HP is Rose with 8 HP. Besides, more Vitality mean less damage suffer by damage. And I dont have unlimited source of Potions, and I need to restrain a bit the use of potions. The Crustler hold the Lethal Damage against Gustav, but what if next time the next pokemon not?
Scimitars will not hold themselves in using Lethal power against us, and between of us, Ventus is the one with highter Vitality. So I think I raise Vitality.
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Also @ Iron, since I increasing my Vitality stat, that means Gustav and Rose base HP become 8 and 9 correct? That recover 1 HP since I increase Vitality if I not wrong.
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(04-14-2018, 03:25 PM)Spiritmon Wrote: Also @Iron, since I increasing my Vitality stat, that means Gustav and Rose base HP become 8 and 9 correct? That recover 1 HP since I increase Vitality if I not wrong.
Yes to both iirc.
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(04-14-2018, 03:32 PM)Dragonstrike Wrote: (04-14-2018, 03:25 PM)Spiritmon Wrote: Also @Iron, since I increasing my Vitality stat, that means Gustav and Rose base HP become 8 and 9 correct? That recover 1 HP since I increase Vitality if I not wrong.
Yes to both iirc.
iirc? What is iirc? I brazilean remember? I dont know some english abreviations.
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Update, I'll get away from the keyboard for a little to take some rest... All the discussing today has made me feel somewhat drained and I'm having a headache anyway. Forgive me, maybe I'll come back in a few hours if I'm not falling asleep earlier. If there'll be Encounters - I'll get to choose one in time, so I'd be happy if I won't end up left out. 'Till then...
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
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