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04-23-2018, 08:25 PM
(This post was last modified: 04-23-2018, 08:26 PM by Dragonstrike.)
(04-23-2018, 05:32 PM)Iron Wrote: He plays with Ralts while the first watch begins. If Ralts stays out, they'll play together the whole time.
Yup, definitely. Ralts is tired, and still a little scratched from earlier, but he's still got plenty of energy to play with Dizzy! Calam, meanwhile, is keeping watch with Nathan since he's the least tired of everyone in the group. (Though be can't help but smile whenever he happens to glance at Ralts and Dizzy playing together)
Nathan, meanwhile, is reviewing/making some notes in his journal with Solomon watching. Swiftfire's out to provide lighting, as usual.
(04-23-2018, 06:00 PM)Lord Windos Wrote: (04-23-2018, 05:49 PM)Spiritmon Wrote: Heart literally fall in tent bed to finally have a well deserved sleep. After everything that happen, Heart have forgoten about the nose plugs he always carried when sleeping, so he was snorting almost like a Snorlax using a chainsawn. "SSSSSNOOOOOOOOOOOOOOOOOOORRREEEE!!!" He could able to make the dead awoke and the same time send then back to the death!
Mere moments after Heart began his rendition of the move Snore, Ventus was already in their part tent rummaging through their supplies looking for the nasel strips, grumbling under his breath "Why of all nights does he forgot them now? By Reshirm, he'd wake even a Snorlax with such racket......." all the while. He found after bit of digging and promptly used them on the collector to silence his racket once and for all, before shaking his head and letting out a displeased sigh and exited the tent to take up watch by Nathan and co. After that commotion and preparations for the nightwatch, he would just have to make do with what little sleep he managed to snatch. Lovely......
(IE: Due to Heart's Snoring waking him up at the inopportune time and having to do the second shift, I'm going to ask that Ven has - 1 Exhaustion to all his rolls tomorrow. This is to both roleplay out the consequence of doing this, and as a disincentive for them NOT to do this stuff anymore if it has tangible consequence on a player character.)
...and then the snoring started. Nathan's still awake, so he's not losing any sleep over it, thankfully, but good grief...he had half a mind to go give Heart what for if the snoring didn't stop soon...
...thankfully, it did. Followed by Ventus grumpily exiting the tent a moment later.
Nathan quietly goes back to reviewing/writing his notes, looking up every so often to make sure nothing's amiss.
...and yawning every so often, too. It's been a long time since he's stayed up THIS late...
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(1)(2)(4)(1)(5)(4)(3)(1)(1)
Alert: 7 dice, -3 exhaustion (5)(2)(3)(4)
Nathan's long day is not quite over. First Calam perks up, then Nathan sees a little green orb float into the camp, look around, and fix its gaze on the tents. It's a Solosis, and it just noticed you looking at it.
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04-23-2018, 11:45 PM
(This post was last modified: 04-24-2018, 12:18 AM by Dragonstrike.)
(04-23-2018, 08:45 PM)Iron Wrote: Nathan's long day is not quite over. First Calam perks up, then Nathan sees a little green orb float into the camp, look around, and fix its gaze on the tents. It's a Solosis, and it just noticed you looking at it.
Nathan stares at the Solosis for a moment longer before he comments.
"...well, you just curious, or are you looking for trouble? Wouldn't recommend the latter. Ralts, what're they feeling right now? Calam, stay on your guard."
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Calam and Ralts are both heavily on guard. Calam even has his crest pointed at Solosis. Ralts looks ready to attack, more than just a defensive stance.
Seeing your preparedness level, Solosis backs away, heading for the darkness.
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04-24-2018, 01:38 PM
(This post was last modified: 04-24-2018, 02:00 PM by Dragonstrike.)
(04-24-2018, 01:18 PM)Iron Wrote: Calam and Ralts are both heavily on guard. Calam even has his crest pointed at Solosis. Ralts looks ready to attack, more than just a defensive stance.
Seeing your preparedness level, Solosis backs away, heading for the darkness.
Wrong choice, Solosis.
"Calam, get 'em. Don't let them leave so easily."
Pursuit!
Accuracy: 12 - 3= 9
Damage: 2 + 3 + STAB + 2 Fleeing + BG + SE = 9 base + 1 damage
Note: 4 successes crits!
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Pursuit
(4)(5)(2)(3)(4)(6)(3)(2)(2) Critical hit.
(5)(6)(1)(6)(2)(2)(4)(3)(3) Solosis takes 5 dmg and faints.
Calam pounces like a wolf, all his predator instincts awakened by fleeing, Psychic prey!
Examining the Solosis, Nathan sees that instead of the usual curlique thing, there is a metallic antenna in its place.
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(04-24-2018, 02:12 PM)Iron Wrote: Examining the Solosis, Nathan sees that instead of the usual curlique thing, there is a metallic antenna in its place.
Hmmm...let's try using a pokeball on it. Just a normal one.
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It bounces off. (This doesn't consume the Pokeball). A...what color of light haven't we used yet...red light blinks in the Pokeball's button.
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04-24-2018, 03:41 PM
(This post was last modified: 04-24-2018, 03:41 PM by Dragonstrike.)
(04-24-2018, 02:38 PM)Iron Wrote: It bounces off. (This doesn't consume the Pokeball). A...what color of light haven't we used yet...red light blinks in the Pokeball's button.
...so it's owned by another trainer, it seems...and based on that antenna...
...
...dang it, if only he had Porygon-Z or Pulse right now...well, there's one other thing he could try...
Nathan goes to wake Valder. Maybe a Thunder Wave from Grid can do something about that antenna...
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Inside the tent, Valder is almost back to sleep. He's clutching a Pokeball in one hand. He hands over Grid and goes back to sleep.
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