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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(05-15-2018, 06:24 PM)Lord Windos Wrote:
(05-15-2018, 05:52 PM)Spiritmon Wrote: @Lord Windos How much XP have Abbandon originally?

0 XP, actually! He spent all of his before hand to gain his ability Shadow Tag, so that's why its at a big old goose egg (0)!

XD No problemo then! Thats remind me I will need to change Koa ability after we finish here...@Iron, changing Koa ability now using 27 XP to become Mold Breaker. Time to say goodbye to Rivalry.
Kogeki currently ability to active in battles: Anticipation.
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(05-15-2018, 06:35 PM)Iron Wrote:

Lol.  Hope the little guy doesn't take it too hard, though...
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Well, everyone has caught/more or less finished their given Encounter successfully, so I guess the group can move onwards to the next set of Encounter! Have to say I found Shiva tricking a Pokémon into a Pokeball to be quite deviously fun to watch and barely succeed! She becoming more and more like the Fairies she loves, which may be good for her and worrisome for Ventus, hehehe!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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It was a great way to take advantage of my idea of having Bergmite headbutt everything. I love it.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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Going on an overnight work trip Wednesday-Thursday. Expect to see less of me.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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Ya know @Lord Windos, this is going to be one of those moments where someone loses consciousness, something changes, and then they have no idea what the heck happened while they were out cold. And then they realize what changed and are very surprised (not necessarily in a good way, though...)
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(05-15-2018, 08:31 PM)Dragonstrike Wrote: Ya know @Lord Windos, this is going to be one of those moments where someone loses consciousness, something changes, and then they have no idea what the heck happened while they were out cold.  And then they realize what changed and are very surprised (not necessarily in a good way, though...)

Don't worry, Ventus will be sure to thoroughly explain the situation to Malphena once she awakens and is summoned tomorrow 'morning' ! Oh, and I love the unintentional pun you made, mate, hehehe!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(05-15-2018, 06:19 PM)Spiritmon Wrote: Yeah, I will be kinda sad when the Skull Ruins finally meet his end...many pokemon captured, adventures made, battles face. And of course, the evolution of my boy Heart. The more you narrate the story of a character, the more attached you become. Its both a bless and a curse sometimes. But I will look foward to see what kind of adventure it will be when another roleplay begin! I may have some ideas about a character I was thinking, hehe.

I know how ya feel.  Ya get in their shoes, and then ya don't want to take them off because they're so comfy.

Getting back on this topic, I will say I'm having a blast trying to figure out who my NPCs are going to be.  Of course, that doesn't mean much if I don't start nailing down some of the background mechanics for my side of things...I have a few ideas, though.

I've said it before for Windos, and I'll say it again.  Don't get too attached to the ideas behind your character when I eventually kick off my campaign (but by all means, keep brainstorming! The ideas will not be irrelevant by any means!).  The start of it is going to be quite a wild ride, I'm sure.  (No, it won't be an ultra hard thing with characters always in danger of dying if that's what you're thinking).  The adventure probably isn't going to be what you might be expecting...but I hope it will be fun for all involved!
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(05-15-2018, 09:37 PM)Dragonstrike Wrote: I've said it before for Windos, and I'll say it again.  Don't get too attached to the ideas behind your character when I eventually kick off my campaign (but by all means, keep brainstorming!  The ideas will not be irrelevant by any means!).  The start of it is going to be quite a wild ride, I'm sure.  (No, it won't be an ultra hard thing with characters always in danger of dying if that's what you're thinking).  The adventure probably isn't going to be what you might be expecting...but I hope it will be fun for all involved!

Right now, I only have nebulous ideas of characters for your campaign until I actually know what I'm getting into, but I do have plenty of templates that I could flesh out/repurpose for the shake of making one ready made. When you already have a campaign of your own to run, you get pretty good at making characters of all kinds, don't you know!

That, and their is still my other character that is waiting in the wings if/when Ven gets the axe, so he could always be used in their if he doesn't end up being used in Iron's campaign (and maybe even then!) . Heck, mentioning my own campaign, I could probably find a character in their that wouldn't be too out of place in yours, but then again.....don't know that until I see the final product, so to speak. I can wait, though!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(05-15-2018, 10:19 PM)Lord Windos Wrote:

I think you'll definitely like some of the ideas behind my campaign's story and characters.  That's easily the part I'm most looking forward to. And I'm especially curious to see how everyone will react to the character 'creation' part (though again, feel free to brainstorm in the meantime.  Got a long ways to go before my campaign is rolled out) Wink

After seeing a whole bunch of unique NPCs/players across a campaign or three, as well as thinking about some of the already existing characters I'll definitely be referencing, I should have a decent amount of characters for the world I'm creating.
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