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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
@Mikaruge108, do note that Toya is still inflicted with Lethal damage.  Curing Lethal damage is really difficult.  Healing Lethal damage with Potions takes a lot of resources and usually makes further healing incredibly inefficient (using a Potion halves the effectiveness of the next one, which quarters the effect of the third, and so on. That rule in the book is to discourage Potion spamming).  Healing it with Sitrus Berries doesn't make further healing inefficient, but Sitrus Berries are rare and very useful as hold items.

An overnight stay in a Healing Machine is usually the only other way to fully heal Lethal damage.

Any character with any amount of Lethal damage takes another point of Lethal damage every hour if they aren't Stabilized.  Stabilizing them stops that accumulation, but is rather difficult.  The roll for it is Dex + Knowledge + Medicine - 3.  Insight can be subbed for Dex if you can think of a creative way to heal the wounds, however.

As far as basic first aid goes, Nathan's the one who usually applies it due to his high Dex and Knowledge.
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Yes, and since you've already used a Potion in Round 2, using one in Round 3 would only heal 2HP. Still wanna use it?
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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(10-11-2018, 12:57 PM)Iron Wrote: Yes, and since you've already used a Potion in Round 2, using one in Round 3 would only heal 2HP. Still wanna use it?

decided against the potion, edited orders.
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I'm still having that Mooshu Mushroom able to heal 3 lethal points of damage in case of emergency given by Valder.

A Ghost Type, especially a Dusknoir, could probably do something like asking the spirit world for help or sap some invigorating vitality from some innocent prey for the sake of 'a creative way to heal lethal damage'? That, or using more ancient ways to heal wounds and stop bleeding.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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Hey, Iron,  is that fermented Berry Juice actually a real Held Item on Shiny Shuckle or just something it 'naturally' holds? I also wonder if the old fermented alcoholic one is consumable for humans and how long it'd probably take for him to make Juice (alcoholic or not) out of a handed Berry. You can add that info directly into my charasheet in the tab with Natural Gift and Nature Power too if you like, or I'll do so later if you state it here in MetaThread.

Some battle-related question as well, can I actually have BOTH sticky webs (0xp move) and stealth rocks out on the opponent's field as a nasty suprise?
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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(10-11-2018, 02:27 PM)PhantomUnderYourDesk Wrote: Hey, Iron,  is that fermented Berry Juice actually a real Held Item on Shiny Shuckle or just something it 'naturally' holds? I also wonder if the old fermented alcoholic one is consumable for humans and how long it'd probably take for him to make Juice (alcoholic or not) out of a handed Berry. You can add that info directly into my charasheet in the tab with Natural Gift and Nature Power too if you like, or I'll do so later if you state it here in MetaThread.

Some battle-related question as well, can I actually have BOTH sticky webs (0xp move) and stealth rocks out on the opponent's field as a nasty suprise?

Yep, we decided earlier that entry hazards can be stacked. : 0

The Shuckle Dacquiri is an effective held item. It takes 5 years to produce, from any kind of Berry. 
It's consumable for humans, and considered rather dangerous to give to Pokemon. It's valuable in and of itself - $1750 in 2017. Aging it up to 100 years increases its value. 
He can make Berry Juice every other day if you give him at least one Berry to hold. 

He can put any number of berries inside his shell to make different tasting concoctions (flavor only), but he can only Hold one Berry as a Held Item.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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'Shuckle Daiquiri' sounds super cute, would order if I wouldn't have a dislike for the taste of alcohol. Was a good choice to go after this particular Encounter. C:
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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Test message, please ignore!
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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How much Lethal Damage does Toyo have right now, if we count/don't count the potion used on it earlier? Right now its 4-5 by my reconning, so I think that warrants either a Max Potion (Shiva should still have the emergency one, since it didn't end up getting used) or using the Mush + a Super Potion/Potion to fix them right up. Unless draining all the life force from Yanmega is enough to reverse the Lethal Damage incurred, in which case never mind!

One thing to note about its ability is that it maybe will help you find more Berries with them if you have them out while searching for them (I recall Iron said something about it in regards to the fiery anteater Ven caught), which alongside Tanukoon can quickly start getting you some tasty and valuable fruits of nature.

Going to be offline for an hour or two soon due to riding out to my grandparents house, so you don't have to get to my encounter ASAP, Iron.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

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It should be 3 Lethal damage on Toya atm.  From what Iron typed, it appears the second Crunch was not Lethal.  Something to keep in mind.
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