01-25-2019, 05:05 PM
Just wondering: Would this Spite+Pressure Combo work the way I'm thinking; switching in a Pokemon w/ Pressure after Spite has been used, in theory reducing will to 0.
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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
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01-25-2019, 05:05 PM
Just wondering: Would this Spite+Pressure Combo work the way I'm thinking; switching in a Pokemon w/ Pressure after Spite has been used, in theory reducing will to 0.
01-25-2019, 05:09 PM
(01-25-2019, 05:05 PM)Mikaruge108 Wrote: Just wondering: Would this Spite+Pressure Combo work the way I'm thinking; switching in a Pokemon w/ Pressure after Spite has been used, in theory reducing will to 0. No, as Iron more or less nerfed/interpreted Will Manipulation Moves to prevent those shenanigans from happening, at least when it comes to capturing. In battle, perhaps it could work, but due to it bypassing Pokemon to disable the Trainer, the League most likely has banned such a combo from being used on the grounds of fairness.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team! Phantom is my OTP~ Online ID: 000650
01-25-2019, 07:37 PM
You could do it to ensure your opponent doesn't use any Will point maneuvers, but yeah I nerfed Will shenanigans hard as part of combining Pokemon stats with Trainer stats.
Current project:
http://fringehikers.com/ Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789 "I encourage Sceptile to branch out."
01-25-2019, 08:56 PM
.....Welp, its all on Heart and Spiritmon now to bring a win for us players.
Sorry about that loss, Dragonstrike, but when you use Disobedient Pokemon for important matches and try to have them follow a specific strategy......well, dice luck gets all the more treacherous.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team! Phantom is my OTP~ Online ID: 000650
01-25-2019, 09:02 PM
(01-25-2019, 08:56 PM)Lord Windos Wrote: Sorry about that loss, Dragonstrike, but when you use Disobedient Pokemon for important matches and try to have them follow a specific strategy......well, dice luck gets all the more treacherous. ...I know it was a risk, Windos. There's no need to rub salt in the wound, however unintentionally, by emphasizing that point.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins Pokerole Game 2: Celadon City Vandals Pokerole Game 3: PMD: Primal Shadows
01-25-2019, 09:14 PM
(01-25-2019, 09:02 PM)Dragonstrike Wrote: ...I know it was a risk, Windos. There's no need to rub salt in the wound, however unintentionally, by emphasizing that point. Oh.......I'm sorry for that. Didn't mean to make it worse for you. I can delete the comment, if you prefer.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team! Phantom is my OTP~ Online ID: 000650
01-25-2019, 09:15 PM
(01-25-2019, 09:14 PM)Lord Windos Wrote:(01-25-2019, 09:02 PM)Dragonstrike Wrote: ...I know it was a risk, Windos. There's no need to rub salt in the wound, however unintentionally, by emphasizing that point. It can stay.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins Pokerole Game 2: Celadon City Vandals Pokerole Game 3: PMD: Primal Shadows
01-25-2019, 09:40 PM
(01-25-2019, 08:56 PM)Lord Windos Wrote: .....Welp, its all on Heart and Spiritmon now to bring a win for us players. Working on that. But I guess Heart will have to take a whole day in game to recover after spend 2 Will Points and battling with no stop. I just hope he did not fall in exaustation. But I guess this is a in-character decision. If he gonna loose or win, he always do his best. Like a flame who refuse to extinct. Thats the way of the ArcHearts.
Kogeki currently ability to active in battles: Anticipation.
01-25-2019, 09:40 PM
(This post was last modified: 01-25-2019, 09:52 PM by Dragonstrike.)
Huh. Just checked the sprites for Dratini and Dragonair on Bulbapedia, and it turns out they used to just be a lighter shade of blue when shiny.
![]() ![]() And yes, those are indeed the shiny sprites. Shiny Dragonite was still green, though. However, it wasn't nearly as much of a stark contrast to its prevos back then as it is today.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins Pokerole Game 2: Celadon City Vandals Pokerole Game 3: PMD: Primal Shadows
01-26-2019, 06:47 AM
Just a little question people: Is 5 moves the limit of times I can use a move per round or can use more? Because I was thinking in use Bullet Seed at least 6 times
Kogeki currently ability to active in battles: Anticipation.
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