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07-06-2020, 03:39 PM
(This post was last modified: 07-06-2020, 03:39 PM by Dragonstrike.)
So, did we ever finalize the list of TMs that everyone got from the lab? I wasn't sure, so I haven't added them to Nathan's inventory/pokemon movesets yet.
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(07-06-2020, 03:39 PM)Dragonstrike Wrote: So, did we ever finalize the list of TMs that everyone got from the lab? I wasn't sure, so I haven't added them to Nathan's inventory/pokemon movesets yet.
I finished my list, none complained or voiced any concern, so I added my snatched TMs on paper to play out a little scene of TM-gifting with my Pokemon later. About you other though, I don't know, I guess there was some something between you and Windos that needed clarification.
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(06-17-2020, 04:48 PM)PhantomUnderYourDesk Wrote: Very useful and appreaciated!
That means: New list! Just because I kinda like doing lists of everything recently.
Bug: 2/3 slots taken, Signal Beam by Shiva and Nathan
Dark: 3/3 slots taken - Taunt by Shiva, FakeTears + NastyPlot by Nathan
Dragon: 2/2 slots taken - DragonDance by both Shiva and Nathan
Electric: 2/3 slots taken - Thunder by Shiva, ThunderPunch by Nathan, SlotNo.3's a tie between a second copy of ThunderPunch for Nathan and ThunderWave for Shiva
Fairy: 3/3 slots taken - PlayRough by Shiva, DazzlingGleam by Nathan, SlotNo.3's a tie between MistyTerrain for Nathan (needs GM's word) and DazzlingGleam for Shiva
Fighting: 3/3 slots taken - CloseCombat and Reversal by Nathan, Aura Sphere by Terra
Fire: 3/3 slots taken - FirePunch and SunnyDay by Shiva, FlareBlitz by Nathan
Flying: 3/3 slots taken - Bounce by Shiva, AirSlash and Acrobatics by Nathan
Ghost: 2/3 slots taken - ShadowBall and Hex by Nathan
Grass: 2/3 slots taken - SolarBeam by Shiva, GigaDrain by Nathan, SlotNo.3 possibly LeafStorm for Nathan
Ground: 2/3 slots taken - Earthquake by Heart, Earth Power for Ventus, Earthquake for Terra
Ice: 2/3 slots taken - IcyWind for Shiva, IceFang for Nathan
Normal: 3/3 slots taken - Endure and Safeguard for Shva, TriAttack for Nathan
Poison: 2/3 slots taken - PoisonJab by Shiva, CrossPoison by Nathan, Gunk Shot for Ventus
Psychic: 2/3 slots taken - Psychic both by Shiva and Nathan
Rock: 3/3 slots taken - RockSlide by Shiva and Terra, PowerGem by Nathan,
Steel: 3/3 slots taken - IronTail both by Shiva and Nathan, IronHead for Terra
Water: 2/3 slots taken - HydroPump by Nathan and Terra
Free Slots if eliminating all the pending and 'possibly' options:
1 Bug, 1 Dragon, 1 Fire, 1 Ghost, 1 Grass, 1 Ice, 1 Psychic, 1 Water = 4 additional Slots on Types we've already picked 3
Types that kinda need/require a 4th slot:
Electric: Thunder for Shiva, ThunderPunch for Nathan, ChargeBeam/Thunder/Zap Canon for Terra
Fairy: PlayRough and DazzlingGleam for Shiva, DazzlingGleam and MistyTerrain for Nathan
Flying: Bounce for Shiva, AirSlash and Acrobatics for Nathan, AirSlash for Terra/Hurricane for Ventus
Normal: Endure and Safeguard for Shiva, TriAttack for Nathan, Swagger/BatonPass for Terra
I'll go to bed now.
@ Dragonstrike
Re-quoted the above list, as that was the last count done on which TMs were 'chosen' by everyone and I presume nobody has changed their minds in the mean time. You haven't gotten back to me on which Flying TM you want for Princess, while Shiva has converted 2 TMs (I think) into a Captivate TM for herself, leaving 3 more Slots for Moves we want. Any other TMs you want now besides the ones listed, mate?
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07-07-2020, 06:46 PM
(This post was last modified: 07-07-2020, 06:47 PM by Dragonstrike.)
(07-06-2020, 05:54 PM)Lord Windos Wrote: Re-quoted the above list, as that was the last count done on which TMs were 'chosen' by everyone and I presume nobody has changed their minds in the mean time. You haven't gotten back to me on which Flying TM you want for Princess, while Shiva has converted 2 TMs (I think) into a Captivate TM for herself, leaving 3 more Slots for Moves we want. Any other TMs you want now besides the ones listed, mate?
I'll likely just pick Air Slash over Acrobatics. Either way, I'm only planning to pick one of them, and you really only need the quantity of them as a reference.
I also found this quote from Phantom concerning the TMs she's taking:
Quote:About these TMs of the Elemental Rooms, there are still 1 out of 3 slots unclaimed of the following Types if Terra abstains from Swagger and Nathan takes only one Flying Slot:
Bug, Dragon, Ghost, Grass, Ice, Psychic, Water
Mind if I take two disks of I dont-care-which Types and trade them for a 4th Slot on Normal to get that rare Captivate TM? I realized I don't especially need Dazzling Gleam on the Pokemon it's actually intended for, I can tutor a Fairy Type'd move to them that suits the species better for cheaper costs. In case of Captivate, it'll save me almost 50XP, and it fits Shiva's chara equally well. You people can distrubute the rest among yourselves, I'll be good then.
Accounting for that information (and assuming I'll take a Leaf Storm TM since Grass has very little competition), let me just edit that list down so that it's accurate to what we have left after Shiva has taken her TMs, since Phantom has locked in her choices already. I'll also remove the ones Spirit wanted, since he kept his list very short and sweet.
Desired TMs
Bug: 2 left, Signal Beam for Nathan
Dark: 1 left - Fake Tears and NastyPlot for Nathan, Crunch for Ventus
Dragon: 2 left - DragonDance for Nathan
Electric: 2 left - Thunder Punch (x2?) for Nathan, ChargeBeam/Thunder/Zap Canon for Terra
Fairy: 2 left - DazzlingGleam and Misty Terrain for Nathan
Fighting: 3 left - CloseCombat and Reversal by Nathan, Aura Sphere by Terra
Fire: 1 left - FlareBlitz by Nathan
Flying: 2 left - AirSlash for Nathan, Air Slash for Terra
Ghost: 3 left - ShadowBall and Hex by Nathan
Grass: 2 left - GigaDrain by Nathan, Leaf Storm for Nathan
Ground: 2 left - Earth Power for Ventus, Earthquake for Terra
Ice: 2 left - IceFang for Nathan
Normal: 1 left - TriAttack for Nathan
Poison: 2 left - CrossPoison by Nathan, Gunk Shot for Ventus
Psychic: 2 left - Psychic for Nathan
Rock: 2 left - RockSlide by Terra, PowerGem by Nathan,
Steel: 2 left - IronTail for Nathan, IronHead for Terra
Water: 3 left - HydroPump by Nathan and Terra
Free Slots if including all the pending and 'possibly' options:
1 Bug, 1 Dragon, 1 Ghost, 1 Ice, 1 Psychic, 1 Water = 3 additional Slots on Types we've already picked 3
Four of the free slots need to be converted to make additional Dark and Normal TMs (one of each)
Types that kinda need/require a 4th slot:
Dark: Taunt for Shiva, Fake Tears and Nasty Plot for Nathan, Crunch for Ventus
Normal: Endure, Safeguard, and Captivate for Shiva, TriAttack for Nathan
-----------------------------------
I think I got everything right, and that would leave two TMs leftover that can be converted into a 4th TM for a type. Would you mind if I take those and get a second copy of Thunder Punch for Charizard/Sceptile in that case? If that and the above list looks fine to you, then our little problem is solved and we can add all those moves to our character sheets.
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07-07-2020, 07:18 PM
(This post was last modified: 07-07-2020, 07:19 PM by Lord Windos.)
(07-07-2020, 06:46 PM)Dragonstrike Wrote:
(07-06-2020, 05:54 PM)Lord Windos Wrote: Re-quoted the above list, as that was the last count done on which TMs were 'chosen' by everyone and I presume nobody has changed their minds in the mean time. You haven't gotten back to me on which Flying TM you want for Princess, while Shiva has converted 2 TMs (I think) into a Captivate TM for herself, leaving 3 more Slots for Moves we want. Any other TMs you want now besides the ones listed, mate?
I'll likely just pick Air Slash over Acrobatics. Either way, I'm only planning to pick one of them, and you really only need the quantity of them as a reference.
I also found this quote from Phantom concerning the TMs she's taking:
Quote:About these TMs of the Elemental Rooms, there are still 1 out of 3 slots unclaimed of the following Types if Terra abstains from Swagger and Nathan takes only one Flying Slot:
Bug, Dragon, Ghost, Grass, Ice, Psychic, Water
Mind if I take two disks of I dont-care-which Types and trade them for a 4th Slot on Normal to get that rare Captivate TM? I realized I don't especially need Dazzling Gleam on the Pokemon it's actually intended for, I can tutor a Fairy Type'd move to them that suits the species better for cheaper costs. In case of Captivate, it'll save me almost 50XP, and it fits Shiva's chara equally well. You people can distrubute the rest among yourselves, I'll be good then.
Accounting for that information (and assuming I'll take a Leaf Storm TM since Grass has very little competition), let me just edit that list down so that it's accurate to what we have left after Shiva has taken her TMs, since Phantom has locked in her choices already. I'll also remove the ones Spirit wanted, since he kept his list very short and sweet.
Desired TMs
Bug: 2 left, Signal Beam for Nathan
Dark: 1 left - Fake Tears and NastyPlot for Nathan, Crunch for Ventus
Dragon: 2 left - DragonDance for Nathan
Electric: 2 left - Thunder Punch (x2?) for Nathan, ChargeBeam/Thunder/Zap Canon for Terra
Fairy: 2 left - DazzlingGleam and Misty Terrain for Nathan
Fighting: 3 left - CloseCombat and Reversal by Nathan, Aura Sphere by Terra
Fire: 1 left - FlareBlitz by Nathan
Flying: 2 left - AirSlash for Nathan, Air Slash for Terra
Ghost: 3 left - ShadowBall and Hex by Nathan
Grass: 2 left - GigaDrain by Nathan, Leaf Storm for Nathan
Ground: 2 left - Earth Power for Ventus, Earthquake for Terra
Ice: 2 left - IceFang for Nathan
Normal: 1 left - TriAttack for Nathan
Poison: 2 left - CrossPoison by Nathan, Gunk Shot for Ventus
Psychic: 2 left - Psychic for Nathan
Rock: 2 left - RockSlide by Terra, PowerGem by Nathan,
Steel: 2 left - IronTail for Nathan, IronHead for Terra
Water: 3 left - HydroPump by Nathan and Terra
Free Slots if including all the pending and 'possibly' options:
1 Bug, 1 Dragon, 1 Ghost, 1 Ice, 1 Psychic, 1 Water = 3 additional Slots on Types we've already picked 3
Four of the free slots need to be converted to make additional Dark and Normal TMs (one of each)
Types that kinda need/require a 4th slot:
Dark: Taunt for Shiva, Fake Tears and Nasty Plot for Nathan, Crunch for Ventus
Normal: Endure, Safeguard, and Captivate for Shiva, TriAttack for Nathan
-----------------------------------
I think I got everything right, and that would leave two TMs leftover that can be converted into a 4th TM for a type. Would you mind if I take those and get a second copy of Thunder Punch for Charizard/Sceptile in that case? If that and the above list looks fine to you, then our little problem is solved and we can add all those moves to our character sheets.
Yeah, go ahead with taking Leaf Storm, as Terra doesn't need it (his only Grass type he'd use is Mikey, and he already has Giga Drain and Spore as Grass Moves to spam to his heart's and hearty content, mwahahaha!), and Ventus would much rather Lilith get Ground type coverage over a stronger Grass STAB. That, and I sorta want to see Snivey end up with the L.S. + Grass Pledge Contrary Wombo Combos, as I find it conceptually very nice and entertaining (Fear Nature's whimsical wrath!) !
When you state 'X Left' , that is the amount of TMs after Shiva and Heart have taken their cut of them, right? Just want to confirm that, in case I've gotten the wrong notion!
I can do without Crunch for Ventus if need be, as he mainly wants it to give his daughter Azrael a Lethal Move she can use when he starts taking her on hunts when she's old/mature enough for them, so if that hasn't already been auto-convert for him you can have an extra 2 TMs to convert towards another Move you wish. As for Thunder Punch, I'm also alright with that, so go ahead and check that off!
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07-07-2020, 07:26 PM
(This post was last modified: 07-07-2020, 07:33 PM by Dragonstrike.)
(07-07-2020, 07:18 PM)Lord Windos Wrote: When you state 'X Left' , that is the amount of TMs after Shiva and Heart have taken their cut of them, right? Just want to confirm that, in case I've gotten the wrong notion!
I can do without Crunch for Ventus if need be, as he mainly wants it to give his daughter Azrael a Lethal Move she can use when he starts taking her on hunts when she's old/mature enough for them, so if that hasn't already been auto-convert for him you can have an extra 2 TMs to convert towards another Move you wish. As for Thunder Punch, I'm also alright with that, so go ahead and check that off!
Yes, the X Left is after Shiva and Heart have taken their cuts (not including any 2 for 1 conversions).
I put Crunch on there for Ventus since that was on your original list of must haves, but if you're fine with ceding that TM conversion to me, then I'll go ahead and take a second Power Gem TM for Starmie to expand its limited movepool options further.
So much for liquidating unused TMs, right?
EDIT: Whoops, forgot Charizard already picked up Thunder Punch after the Deoxys battle. Looks like you can go ahead and take Crunch after all, and I can also get Power Gem since I don't need two TP TMs. I love easy solutions.
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(07-07-2020, 07:26 PM)Dragonstrike Wrote: Yes, the X Left is after Shiva and Heart have taken their cuts (not including any 2 for 1 conversions).
(...)
EDIT: Whoops, forgot Charizard already picked up Thunder Punch after the Deoxys battle. Looks like you can go ahead and take Crunch after all, and I can also get Power Gem since I don't need two TP TMs. I love easy solutions.
So much for it indeed! Because why take the easy option, when the nitty gritty one is more fruitful?
Wait, what? Well, in that case, hip hip hooray for easy solutions! Now the dark drake can rip and tear stuff up right and proper now!
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Easiest way I can think of smuggling the Genesect Fossil to Dagney is radioing in Shiva/Heart to come over to Nathan's/Ven's/Terra's location and have one of them use a Heavy Ball to hold it. Other than that, get a big box to hide/hold it (or make one somehow), have a Pokemon FLY it over outside her Gym, and presuming we warn them in advance she can quickly get the package in before too many people take notice of it. Either way, G.F. is secretly transported to Dagny, through the former method is far more discrete and less thought provoking than the later.
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Or I could just find a fast solution for the immediate issue that Nathan has on hand right now, lol.
...and now we get to hold the fun discussion of 'what the hell do we do with all these legendary powers showing up all of a sudden?'
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(07-09-2020, 09:24 PM)Dragonstrike Wrote: Or I could just find a fast solution for the immediate issue that Nathan has on hand right now, lol.
...and now we get to hold the fun discussion of 'what the hell do we do with all these legendary powers showing up all of a sudden?'
I'm not sure whether or not I'm more bemused or annoyed at my solutions getting summarily ignored, but a fast solution is a fast solution as you said. Ventus could've potentially volunteered Haziel to help Tele-transport had I thought of using them first (and I thought Teleporting Items would work like that) much easier (Super Teleportation is super good!), but that's neither here nor there now. I'll just chalk up that lapse on his part to being too enamored with the Genesect Fossil and still being stressed out to help with its delivery and leave it at that.
Err....forgive me if this sounds dumb on my part, but could you clarify what you mean about said 'fun' discussion? Because I can think of several different and potentially contentious things that can fit that criteria you laid out.....
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