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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-01-2024, 07:28 PM)Lord Windos Wrote:
(06-01-2024, 07:03 PM)Spiritmon Wrote:
(06-01-2024, 06:42 PM)Lord Windos Wrote:
(06-01-2024, 06:35 PM)Spiritmon Wrote: Maybe use Antidote or Full Heal? Both remove strong dosage of poison, but with that much poison I don't know if might be enough...I do have a Full Restore too, but I don't know if this would be considered cheating or it would be less useful because of the currently situation.

Those will cure the Status Condition, but that won't remove the *actual* Sludge from her. 

*Ding Ding Ding!* That's what I was talking about! If you can get the Sludge out somehow without killing Juniper in the process and clean her up then a Full Restore should do the trick, no further Rolls necessary from there! I don't mind using Items to overcome 'Puzzles' or Rolls, especially if they're used up in the process (That's the cost to using them in place of Rolls!). How you're supposed to do that, however, I'll leave for you to puzzle out...

I had a crazy plan. You mentioned Full Restore can restore flesh and cure deep wounds. That was how Hecate was capable of survive the ordeal in Dodge battle. 

Maybe there is one way to do it: Hemodialysis process. Source here.

Basically my plan is to make a safety cut in Juniper blood vessel or vessels, and then use a pump machine like used in blood transfer, but instead of pump blood in her, I will try to pump out the poison from her body. To not let her body dry out or something terrible happen, maybe use Hecate Heal Pulse, Life Dew and Healing Wish just in case to keep her stable. And when her body be out of poisons, I could use the Full Restore to restore to a safety state.

Maybe this would require safety "cuts" in her body blood vessels to help clean her system.

This could help?


Oooh, that actually looks pretty sound! I know a bit about the process too, and I can certainly say it could work! Problem is you don't necessarily have the equipment on hand to do it 'normally' , but in this case Juniper's species actually can help out here. As a Plant Non Mammalian Grass Type , it has a very simplified circulatory and digestion system, so you could just find a good spot, cut her open, and magyver up a way to syphon the Sludge out (Your PC knows this IC)! Of course if you screw it up you could deal that 1 last Point of Lethal Damage to Kill Her...but that's a risk to doing it. 

@Dragonstrike If you present the Idea in game, I'll make a Roll for Seddi to see if that inspires any ideas of his own to modify/add on. Don't want to leave them out of the picture, even if their medical expertise begins and ends mostly in the field or triage.

Right. If I go that route, it would require a roll for that? And can I try to use some kind of method to increase a bit her health, so if in case I accidentally cause 1 point of lethality, I might not cause her death? Maybe a Hyper Potion/Heal Pulse to increase the stability in her body?
Kogeki currently ability to active in battles: Anticipation.
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(06-01-2024, 07:34 PM)Spiritmon Wrote:
(06-01-2024, 07:28 PM)Lord Windos Wrote:
(06-01-2024, 07:03 PM)Spiritmon Wrote:
(06-01-2024, 06:42 PM)Lord Windos Wrote:
(06-01-2024, 06:35 PM)Spiritmon Wrote: Maybe use Antidote or Full Heal? Both remove strong dosage of poison, but with that much poison I don't know if might be enough...I do have a Full Restore too, but I don't know if this would be considered cheating or it would be less useful because of the currently situation.

Those will cure the Status Condition, but that won't remove the *actual* Sludge from her. 

*Ding Ding Ding!* That's what I was talking about! If you can get the Sludge out somehow without killing Juniper in the process and clean her up then a Full Restore should do the trick, no further Rolls necessary from there! I don't mind using Items to overcome 'Puzzles' or Rolls, especially if they're used up in the process (That's the cost to using them in place of Rolls!). How you're supposed to do that, however, I'll leave for you to puzzle out...

I had a crazy plan. You mentioned Full Restore can restore flesh and cure deep wounds. That was how Hecate was capable of survive the ordeal in Dodge battle. 

Maybe there is one way to do it: Hemodialysis process. Source here.

Basically my plan is to make a safety cut in Juniper blood vessel or vessels, and then use a pump machine like used in blood transfer, but instead of pump blood in her, I will try to pump out the poison from her body. To not let her body dry out or something terrible happen, maybe use Hecate Heal Pulse, Life Dew and Healing Wish just in case to keep her stable. And when her body be out of poisons, I could use the Full Restore to restore to a safety state.

Maybe this would require safety "cuts" in her body blood vessels to help clean her system.

This could help?


Oooh, that actually looks pretty sound! I know a bit about the process too, and I can certainly say it could work! Problem is you don't necessarily have the equipment on hand to do it 'normally' , but in this case Juniper's species actually can help out here. As a Plant Non Mammalian Grass Type , it has a very simplified circulatory and digestion system, so you could just find a good spot, cut her open, and magyver up a way to syphon the Sludge out (Your PC knows this IC)! Of course if you screw it up you could deal that 1 last Point of Lethal Damage to Kill Her...but that's a risk to doing it. 

@Dragonstrike If you present the Idea in game, I'll make a Roll for Seddi to see if that inspires any ideas of his own to modify/add on. Don't want to leave them out of the picture, even if their medical expertise begins and ends mostly in the field or triage.

Right. If I go that route, it would require a roll for that? And can I try to use some kind of method to increase a bit her health, so if in case I accidentally cause 1 point of lethality, I might not cause her death? Maybe a Hyper Potion/Heal Pulse to increase the stability in her body?

Yes, yes, and that would work in removing some LD and giving you 'wiggle' room so that a screw up does not immediately result in Death! It's not without its own drawbacks, but this method has a much less chance of accidentally a Mon to the afterlife (not the bar!) !
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Alright...Then we have a plan and a course of action. Lets start the Save Juniper operation. Time to put Oz skills into test!

@Dragonstrike, do you want Seddi to present the idea or can I begin write the post of Oz operation?
Kogeki currently ability to active in battles: Anticipation.
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(06-01-2024, 07:45 PM)Spiritmon Wrote: Alright...Then we have a plan and a course of action. Lets start the Save Juniper operation. Time to put Oz skills into test!

@Dragonstrike, do you want Seddi to present the idea or can I begin write the post of Oz operation?

Ah wait, what I meant earlier was that Oz could present the Idea In Game, and then Sedd gets a Roll to see if he has anything to add or change. I'm fine with Seddi being the one to propose the idea, but it's more IC for Oz to do it first since they're a trained medic of sorts.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(06-01-2024, 07:28 PM)Lord Windos Wrote: Dragonstrike If you present the Idea in game, I'll make a Roll for Seddi to see if that inspires any ideas of his own to modify/add on. Don't want to leave them out of the picture, even if their medical expertise begins and ends mostly in the field or triage.

Just a quick note on the things I was thinking about already:

Well, a Full Restore kinda renders my 'ideas for curing extreme variants of Poison' a little moot, but I have a Goodra and a highly venomous scorpiobat with toxins potent enough that could maybe be used to create an antidote (risky and might have extremely negative consequences if making such an antidote were to go poorly, especially since Sand Cralwer's venom is also a paralytic).

My other idea was a way to help with the healing, but it's risky in a different sense.  Lilligant, being a Grass type, would likely absolutely thrive in a Verdant Terrain (healing potent enough that it might help stave off the damage the Poison could do!).  However, using Leaves like that could have some serious consequences too if not handled delicately...

Rabsca could have been of help with some of his moves (mainly Safeguard to stop the poison from getting any worse, but there's always the last resort options if things go really badly), but he's still in a trance I assume and won't be of much help for the time being.

Veluza's just a sharp fishie.  Not really of much help here.  Unless something needs to be cut or you need some fish filet for some reason.  Then he's your guy (:
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(06-01-2024, 07:45 PM)Spiritmon Wrote: Alright...Then we have a plan and a course of action. Lets start the Save Juniper operation. Time to put Oz skills into test!

Dragonstrike, do you want Seddi to present the idea or can I begin write the post of Oz operation?

You're the medical expert, so fire away with the idea IC! I like Windos's suggestion of rolling for additional suggestions on Seddi's end if he has anything from his own field experiences to add.
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(06-01-2024, 07:50 PM)Lord Windos Wrote:
(06-01-2024, 07:45 PM)Spiritmon Wrote: Alright...Then we have a plan and a course of action. Lets start the Save Juniper operation. Time to put Oz skills into test!

@Dragonstrike, do you want Seddi to present the idea or can I begin write the post of Oz operation?

Ah wait, what I meant earlier was that Oz could present the Idea In Game, and then Sedd gets a Roll to see if he has anything to add or change. I'm fine with Seddi being the one to propose the idea, but it's more IC for Oz to do it first since they're a trained medic of sorts.
(06-01-2024, 07:52 PM)Dragonstrike Wrote:
(06-01-2024, 07:45 PM)Spiritmon Wrote: Alright...Then we have a plan and a course of action. Lets start the Save Juniper operation. Time to put Oz skills into test!

Dragonstrike, do you want Seddi to present the idea or can I begin write the post of Oz operation?

You're the medical expert, so fire away with the idea IC!  I like Windos's suggestion of rolling for additional suggestions on Seddi's end if he has anything from his own field experiences to add.

Alright! Then in that case I will begin to write the post! Give me a few minutes people!
Kogeki currently ability to active in battles: Anticipation.
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(06-01-2024, 07:50 PM)Dragonstrike Wrote:
(06-01-2024, 07:28 PM)Lord Windos Wrote: Dragonstrike If you present the Idea in game, I'll make a Roll for Seddi to see if that inspires any ideas of his own to modify/add on. Don't want to leave them out of the picture, even if their medical expertise begins and ends mostly in the field or triage.

Just a quick note on the things I was thinking about already:

Well, a Full Restore kinda renders my 'ideas for curing extreme variants of Poison' a little moot, but I have a Goodra and a highly venomous scorpiobat with toxins potent enough that could maybe be used to create an antidote (risky and might have extremely negative consequences if making such an antidote were to go poorly, especially since Sand Cralwer's venom is also a paralytic).

My other idea was a way to help with the healing, but it's risky in a different sense.  Lilligant, being a Grass type, would likely absolutely thrive in a Verdant Terrain (healing potent enough that it might help stave off the damage the Poison could do!).  However, using Leaves like that could have some serious consequences too if not handled delicately...

Rabsca could have been of help with some of his moves (mainly Safeguard to stop the poison from getting any worse, but there's always the last resort options if things go really badly), but he's still in a trance I assume and won't be of much help for the time being.

Veluza's just a sharp fishie.  Not really of much help here.  Unless something needs to be cut or you need some fish filet for some reason.  Then he's your guy (:

Goodra would get a veto from the Trainer, since ANOTHER Gooey Oooy Mon doing something to his precious Plant is a step too far , but Sand Crawler could certainly be used to try and create a compound that could break down the internal Sludge.

Huh, I didn't think of that, but now that you bring it up, yeah - I rule that Verdant Terrain to be the 'Get Out of Jail Free' Card for the Encounter, with the obvious cost being 'Iron Leaves Existence is Revealed in an Extremely Public and Violitile Situation' . Hell, Verdant Terrain alone would be a god sent to healing and/or stabilizing a bunch of Mons and People - you just have to be willing to give up relative Hidden existence for a much more public 'Heroic' one.

Rabsca is still Out of Action, sorry!

Veluza can cut into Juniper rather precisely, if you go with the 'Pump Out the Sludge' Route. Extra rations wouldn't hurt either for feeding some of the hungrier patients.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
@Pokekitty2 I'm sorry for the delay, but I'll get to you shortly! The trip to the Embassy has gone off without a hitch - now to see what's up ever since the crisis happened...
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(06-01-2024, 07:58 PM)Lord Windos Wrote: Goodra would get a veto from the Trainer, since ANOTHER Gooey Oooy Mon doing something to his precious Plant is a step too far , but Sand Crawler could certainly be used to try and create a compound that could break down the internal Sludge.

Huh, I didn't think of that, but now that you bring it up, yeah - I rule that Verdant Terrain to be the 'Get Out of Jail Free' Card for the Encounter, with the obvious cost being 'Iron Leaves Existence is Revealed in an Extremely Public and Violitile Situation' . Hell, Verdant Terrain alone would be a god sent to healing and/or stabilizing a bunch of Mons and People - you just have to be willing to give up relative Hidden existence for a much more public 'Heroic' one.

Veluza can cut into Juniper rather precisely, if you go with the 'Pump Out the Sludge' Route. Extra rations wouldn't hurt either for feeding some of the hungrier patients.

Noted!  Of course, that would hinge on Sand Crawler behaving and not causing a fuss...welp, we'll just have to see what the doc and Oz say about some of these suggestions I guess!

Oh boy, I love me a get out of jail free card (:  Seddi's bosses (and other important people) might not like this one though, so definitely a last resort if the other methods with the proper precautions aren't working out.  Pro is that Leaves would be a lot easier to use in public from that point onwards though, so yay I guess?  Dice are going to be deciding a lot for this encounter, methinks.

Veluza getting some non-combat action would be cool and useful!  Love getting to use moves and traits for roleplay applications.  Unrelated: I've also been thinking 'man, if someone had a Pyukumuku with Purify, that would also have solved most of our problems'.  But oh well! *shrugs*
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