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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-03-2025, 07:07 AM)Lord Windos Wrote: Yeah, I'm fine with Pokerole Mist preventing ALL Stat Reduction for the user's side of the Field, now that I think about it! Be careful about using Field Effects if their is Weather or Terrain Effects running, though....BUNCH of hidden interactions are abound when it comes to that stuff in my campaign.

That does indeed open up some very nice options now and future implications for Lani later. Very much appreciated.

Anyone else here have self lowering moves rn?
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(06-03-2025, 06:37 AM)Redstone Wrote: Besides that well, group buffing moves. Be it safeguard, mist, howl, wide guard or others.

I have Zephy's Aurora Veil, which will reduce all our damage taken by 2 and negates the enemy's pseudo-status as well as negative terrain effects. However, that will require me to set up Hail, which will damage all of your 'Mons that aren't Fire, Ice or Water Type.

Furthermore, Aromatherapy and HealBell to cure us all from Status Ailments. AfterYou as well, for any of us that rolled badly in the Init order. No self-stat-reducing moves on my side.


(06-02-2025, 05:53 PM)Iron Wrote: (...)There's also the Utility Umbrella.
What does this item do? Could it be of use for my G-Rapidash Nirix, who is currently holding no item? Furthermore, is it okay if I take 1 MaxPotion (for Zephy), 1 HyperPotion, 1 Revive and 1 FullRestore from you indeed? You'll get them back if not used, and Bern will definitely remember your kindness.


On the note of Strategy: I'd prefer to go for Group 2 and 4, target the leader of each, then go for the boss. Yet unsure with whom I'll lead, leaning into Myra for Toxic+Spite and her Ghost-Type moves + Ghost-affinity and Equinox to have two 'Mon fighting simultaneously, perhaps Zephy already if the foes are grounded (GracefulLevitation reduces my damage against all grounded attacks).


Edit: Wohooooo Void Stranger music! Great choice Windos, and a great game where I totally did not fail a bit too often for my liking
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

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(06-03-2025, 07:23 AM)Spiritmon Wrote: Still...*Sight* If Confusion would stay in place I would it would not be permanet. Again, no confusion or 2-3 rounds confused would be way more preferable than stay confuse against both the army and the Boss itself. The other buffs is okay to keep, is just the perma Confusion status that make me extremely scared. SPECIALLY now after ALL the bad rolls I done so far who bring us to this point. Nope. Not gonna risk it. Even with only 2 moves per round, not gonna tempt FATE a second time.

Question about the battle: With Oz since Oz technaly have now a Gauntlet summon by Zoeti, is she capable to now use her Pokemon moves properly? If so, I could use some of Oz Pokemon to manipulate the field as a way to defend us against the army. Maybe she could Icy Wind or Powder Snow to make the field more slipery for our enemies?

*Looking at Hecate other moves* *Sight* Still very annoyed to not able to use the Aroma moves, Healing Wish and Psychic. Two great support moves, a Emergency Button in case things go wrong, and literally Hatterene BEST psychic stab. Urrrrrgrghhhhhhh damn it. This is annoying like hell.

Speaking of moves, since Oz still have some of Mega Hatterene powers, is Oz able to use Misty Explosion? Not gonna use it since it is a extremely risk move, but just in case things get dice on our side.

I not exatcly in my best mind at the moment to make a post in the game thread so I will take a break...

I don't know what else to say, other than if you're honestly terrified of a Bad Confusion Roll just have Oz be more of a Support Character. Life Dews, Heal Pulses, running around to apply Meds or do Medical Rolls....stuff like that shouldn't be more risky than Attacking while Confused. Item Use don't Roll Dice, and Catch Attempts don't use YOUR Stats/Status to determine Rolls if you want to try and use Balls to Catch/Disorient the mobs. 

You don't have a Gauntlet, you're a Fusion that has full access to Hecate's Pokemon Moves (aside from the ones banned) . Since the Fusion is a Grand Witch of Battle and Boons, though, I can see her able to Channel her Coven's Moves at varying modifiers to their Dice Pools depending on Distance and their/Oz's overall Conditions.

Healing Wish literally KOs you, so if you had to use that then the situation must be so FUBAR that it's worth saccing you and/or your Team for who knows how long...or you have nothing left to lose. 

Yes, you do have access to Misty Explosion! Heck, combo it with Megidoloan for MAXIMUM OBLITERATION, if you can afford to use a Revive and Healing Supplies afterwards to get back into the fray. Probably best to use it as an Opening/(Or Ending if you want to burn your one use of Megi with it) Move against a Group or the Boss as a Sneak Attack/Dive Bomb and have someone ready to immediately Rez you , since a BIG BOOM that sets Perma Misty Terrain can be veeeery useful depending on when and where its used...
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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If the dormant palossands do still count as creatures I could probably ramp up gloomtail on them after fainting the leader, that could be an angle.

For grouped support I can offer safeguard for status, wide guard for damage, howl for attack raises and mist for stat drop prevention.


Main strategy for me is to get gloomtail ramped up, set up Mist and other buffs on him and Ecclesia then spam Draco Meteor and other powerful moves.

Gonna think about which item's im the most likely to need so I leave more for the rest.
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*Sight* My first time with said fusion...And to be relegate to use items and other medical uses. Just because I got serious bad stroke of bad luck due to Confusion status. Yeah, this dampen a bit my hype in this form.

Don't know about you guys but I gonna take a break. Play some Wildermyth. Blasphemous 2. Palworld. Don't know. Anything to relax my mind until I a little better to post some reaction to this new situation. See you guys later...
Kogeki currently ability to active in battles: Anticipation.
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(06-03-2025, 07:39 AM)PhantomUnderYourDesk Wrote:
(06-02-2025, 05:53 PM)Iron Wrote: (...)There's also the Utility Umbrella.
What does this item do? Could it be of use for my G-Rapidash Nirix, who is currently holding no item? Furthermore, is it okay if I take 1 MaxPotion (for Zephy), 1 HyperPotion, 1 Revive and 1 FullRestore from you indeed? You'll get them back if not used, and Bern will definitely remember your kindness.


On the note of Strategy: I'd prefer to go for Group 2 and 4, target the leader of each, then go for the boss. Yet unsure with whom I'll lead, leaning into Myra for Toxic+Spite and her Ghost-Type moves + Ghost-affinity and Equinox to have two 'Mon fighting simultaneously, perhaps Zephy already if the foes are grounded (GracefulLevitation reduces my damage against all grounded attacks).


Edit: Wohooooo Void Stranger music! Great choice Windos, and a great game where I totally did not fail a bit too often for my liking
 
Wil-lo-wisp does reduce STR by 1, and Confuse Ray can reduce INS by 2 + Combo with other status. If anybody has Mons that would benefit from being Burned or Status' then Bern could certainly help there at least. Remember Ability Interactions and potential Move / Item Combos, mates!

Spite and Grudge will straight up Fail to work on the Ghosts (Considering WHAT they're made of), fyi.  That would be obvious to Bern upon seeing THEM, so you know it too automatically!

All Mons but Nox are linked up to your Gauntlet, unless you want Zephy out to provide direct support at the cost of not having easy access to her Attributes and Moves to pull from. The More Mons Linked Up - the stronger and more durable Bern is as a Fighter. Though Nox HAS to be out to use NUCLEAR POWER and Zephy's own brand of tricks are arguably just as useful as them being Linked Up...

Thank you! I bounced off it myself and just watched a Walkthrough of it. Not great with puzzlers, he he he....though I can always did the vibes and OST.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(06-03-2025, 07:39 AM)PhantomUnderYourDesk Wrote:
(06-03-2025, 06:37 AM)Redstone Wrote: Besides that well, group buffing moves. Be it safeguard, mist, howl, wide guard or others.

I have Zephy's Aurora Veil, which will reduce all our damage taken by 2 and negates the enemy's pseudo-status as well as negative terrain effects. However, that will require me to set up Hail, which will damage all of your 'Mons that aren't Fire, Ice or Water Type.

Furthermore, Aromatherapy and HealBell to cure us all from Status Ailments. AfterYou as well, for any of us that rolled badly in the Init order. No self-stat-reducing moves on my side.


(06-02-2025, 05:53 PM)Iron Wrote: (...)There's also the Utility Umbrella.
What does this item do? Could it be of use for my G-Rapidash Nirix, who is currently holding no item? Furthermore, is it okay if I take 1 MaxPotion (for Zephy), 1 HyperPotion, 1 Revive and 1 FullRestore from you indeed? You'll get them back if not used, and Bern will definitely remember your kindness.

Can always set up a different weather after setting the Aurora Veil.  And on that note, Seddi has a Sunny Day TM he can still use on one of his mons, and one pokemon with Rain Dance atm.

Utility Umbrella's baseline effect lets the user ignore the effects of Sun and Rain Weather.  Their Fire/Water moves won't increase nor decrease in power, are not affected by any positive nor negative synergies with the weather (no instant charge times nor accuracy boosts/cuts), Abilities dependant on the weather will not trigger (if they have any), and do not take increased nor decreased damage from opposing Fire/Water moves (you sometimes see Utility Umbrella Blissey in Ubers walling Choice Specs Kyogre).  A niche but sometimes useful counterpart to Safety Goggles ignoring the chip from Sand and Hail.
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(06-03-2025, 07:57 AM)Spiritmon Wrote: *Sight* My first time with said fusion...And to be relegate to use items and other medical uses. Just because I got serious bad stroke of bad luck due to Confusion status. Yeah, this dampen a bit my hype in this form.

Don't know about you guys but I gonna take a break. Play some Wildermyth. Blasphemous 2. Palworld. Don't know. Anything to relax my mind until I a little better to post some reaction to this new situation. See you guys later...

Oh bloody hell.... 

Confusion is going to be an issue regardless of what you choose to do, other than just opting to sit out the Battle Entirely or lending out your Mons to other people/do support work like Vern in the background. Your Large Dice Pools and High INS and Control will make even the VERY RARE Fail Rolls not super disasters, and you can mix in Diceless or Low Risk Actions like Healing after you fire off an Attack or Two if you want to be as conservative and useful as possible in any given fight. Risk will always be present, but you have abundent means to mitigate and compensate for it, including the rest of the War Band having your back. Oz isn't alone in this - she's got allies that will HELP .

So PLEASE, P L E A S E  don't let one thing psych you out from participating in the Major Encounter entirely, especially after you just got control of Oz and have SO MUCH POWER and Potential at your fingertips....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(06-03-2025, 08:07 AM)Dragonstrike Wrote: Can always set up a different weather after setting the Aurora Veil.  And on that note, Seddi has a Sunny Day TM he can still use, and one pokemon with Rain Dance atm.

Utility Umbrella's baseline effect lets the user ignore the effects of Sun and Rain Weather.  Their Fire/Water moves won't increase nor decrease in power, are not affected by any positive nor negative synergies with the weather (no instant charge times nor accuracy boosts/cuts), Abilities dependant on the weather will not trigger, and do not take increased nor decreased damage from opposing Fire/Water moves (you sometimes see Utility Umbrella Blissey in Ubers walking Choice Specs Kyogre).  A niche but sometimes useful counterpart to Safety Goggles ignoring the chip from Sand and Hail.

Weathers can mix or interact with each other in my campaign as well as with Field Effects and Terrains, so trying to change the Weather can get more than you bargained for depending on WHAT exactly is being changed or WHAT is going on in the battlefield.

It also counts as 'Apparal' , which has some interactions with Abilities or other stuff, and you can technically use it to give a bit more Range to Strikes and certain kinds of Moves.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(06-03-2025, 08:10 AM)Lord Windos Wrote:
(06-03-2025, 07:57 AM)Spiritmon Wrote: *Sight* My first time with said fusion...And to be relegate to use items and other medical uses. Just because I got serious bad stroke of bad luck due to Confusion status. Yeah, this dampen a bit my hype in this form.

Don't know about you guys but I gonna take a break. Play some Wildermyth. Blasphemous 2. Palworld. Don't know. Anything to relax my mind until I a little better to post some reaction to this new situation. See you guys later...

Oh bloody hell.... 

Confusion is going to be an issue regardless of what you choose to do, other than just opting to sit out the Battle Entirely or lending out your Mons to other people/do support work like Vern in the background. Your Large Dice Pools and High INS and Control will make even the VERY RARE Fail Rolls not super disasters, and you can mix in Diceless or Low Risk Actions like Healing after you fire off an Attack or Two if you want to be as conservative and useful as possible in any given fight. Risk will always be present, but you have abundent means to mitigate and compensate for it, including the rest of the War Band having your back. Oz isn't alone in this - she's got allies that will HELP .

So PLEASE, P L E A S E  don't let one thing psych you out from participating in the Major Encounter entirely, especially after you just got control of Oz and have SO MUCH POWER and Potential at your fingertips....

Still gonna take a break.

Sorry...I just...not in the mood. 

You guys decide what to do. I gonna do something to ease up my mind. Just had enough bad luck for couple of posts enough...
Kogeki currently ability to active in battles: Anticipation.
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