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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
- A Total of 10 Hyper Potions
- 5 Max Potions
- 10 Full Heals
- 5 Revives
- 1 Max Revive


I taking 1 Hyper Potions, 1 Max Potion, 1 Full Heal, 1 revive and 1 Full Restore. The Full Restore gonna use to heal the Confusion status. If do not work, gonna use the Max Potion to cure it. 
Kogeki currently ability to active in battles: Anticipation.
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(06-03-2025, 09:31 AM)Spiritmon Wrote: Persephone: Confuse Ray, Hex, Mystical Fire, Luck Chant, Growl, Confusion, Psywave, Power Gem, Phantom Force, Magical Leaf, Astonish, Confuse Ray, Mean Look, Hex, Psybeam, Paint Split, Payback, Shadow Ball, Perish Song, , Lucky Chant, Spite, Ominous Wind, Nastly Plot, Skill Swap. Aside of Hecate and Glinda, Persephone is a strong heavy hitter. She have a good bunch of different types of moves to explore Type weakness. Ominous Wind is another strong move to hit multiple foes, so putting Fortuna and Persephone together we can hit multiple enemies. Lucky Chant to negate "1" in all the rolls, which is nice. Hex is wonderful if enemy have some status and Shadow Ball is a great alternative. Skill Swap is great to steal the enemy Ability. Her Levitate make her immune to Ground moves, so Earthquake is not a problem at all. And in case the enemy is to strong and we keep Persephone at full Life, Perish Song can be used as a Last resort to KO the enemy. She offer less support than Fortuna and the other sisters, but she is a powerful force in the battlefield.

I do spot the lucky chant! its a spread move right?
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(06-03-2025, 02:02 PM)Redstone Wrote:
(06-03-2025, 09:31 AM)Spiritmon Wrote: Persephone: Confuse Ray, Hex, Mystical Fire, Luck Chant, Growl, Confusion, Psywave, Power Gem, Phantom Force, Magical Leaf, Astonish, Confuse Ray, Mean Look, Hex, Psybeam, Paint Split, Payback, Shadow Ball, Perish Song, , Lucky Chant, Spite, Ominous Wind, Nastly Plot, Skill Swap. Aside of Hecate and Glinda, Persephone is a strong heavy hitter. She have a good bunch of different types of moves to explore Type weakness. Ominous Wind is another strong move to hit multiple foes, so putting Fortuna and Persephone together we can hit multiple enemies. Lucky Chant to negate "1" in all the rolls, which is nice. Hex is wonderful if enemy have some status and Shadow Ball is a great alternative. Skill Swap is great to steal the enemy Ability. Her Levitate make her immune to Ground moves, so Earthquake is not a problem at all. And in case the enemy is to strong and we keep Persephone at full Life, Perish Song can be used as a Last resort to KO the enemy. She offer less support than Fortuna and the other sisters, but she is a powerful force in the battlefield.

I do spot the lucky chant! its a spread move right?

Yes it is! I dont know if it will affect everyone but I do believe it will.
Kogeki currently ability to active in battles: Anticipation.
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Something silly I doubt will work is get everyone together for a short bit and then stack safeguard, wide guard, mist, lucky chant and screens lol
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Good good, making progress. So the following option is it, right?

Quote:1) Take on some of the Hateful Legions to Clear a Path. Min Two Group have to be taken out before the War Party can safely and quickly get to The Boss. You could also take them ALL out, if you can afford the risk to make way for the ENTIRE coalition to join in on the Boss Raid.
Which group to target first? I'm leaning into #2 consiting of 1 Sand Whale with 10 Palossand, then #4 OR #3, then go for the Boss, ignoring the other groups. Or should we indeed take out them all first?
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(06-03-2025, 02:43 PM)PhantomUnderYourDesk Wrote: Good good, making progress. So the following option is it, right?

Quote:1) Take on some of the Hateful Legions to Clear a Path. Min Two Group have to be taken out before the War Party can safely and quickly get to The Boss. You could also take them ALL out, if you can afford the risk to make way for the ENTIRE coalition to join in on the Boss Raid.
Which group to target first? I'm leaning into #2 consiting of 1 Sand Whale with 10 Palossand, then #4 OR #3, then go for the Boss, ignoring the other groups. Or should we indeed take out them all first?

Ig we can defeat 2 of them and then decide weather to clean out the rest based on how much trouble the first 2 brought?
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OOC, If Nirix ends up bonding with that Utility Umbrella, Vernax would be willing to let it go - just remind me after the fight!
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Another question: Since Hecate is fused with Oz, is that means that is a slot available to put in Oz party?
Kogeki currently ability to active in battles: Anticipation.
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(06-03-2025, 09:02 PM)Spiritmon Wrote: Another question: Since Hecate is fused with Oz, is that means that is a slot available to put in Oz party?

Yes.

(06-03-2025, 02:50 PM)Redstone Wrote: Ig we can defeat 2 of them and then decide weather to clean out the rest based on how much trouble the first 2 brought?

You could also have someone with good Stealth and/or Flying mobility to do scouting runs on the groups you plan to target, but that could give away the element of surprise and/or make you a target .


(06-03-2025, 02:25 PM)Redstone Wrote: Something silly I doubt will work is get everyone together for a short bit and then stack safeguard, wide guard, mist, lucky chant and screens lol


Wide Guard and Screens need to be deployed On Field and In Battle if you want them for Damage Reduction Purposes. Same goes for Mist, as its released from the Mon in a burst/Continously to blanket a Field and wears off quickly. Rain or some weather combos could get Mist to stick around in the area, but stirming up a Storm on a beach could prove....problematic as useful.

Safeguard typically only affects 1 Party of Pokemon at once, but if Zoeti just juices them up then it can affect everyone for at least 5 Rounds as they enter their area to Battle a Group.

Lucky Chant is Encounter Based if I recall, but having multiple users working in concernt AND Spend Will on It AND have a Helping Hand while they cast it would effectively make it last All Encounter Long regardless and exponentially increase its protective effects.

(06-03-2025, 01:50 PM)Spiritmon Wrote: - A Total of 10 Hyper Potions
- 5 Max Potions
- 10 Full Heals
- 5 Revives
- 1 Max Revive


I taking 1 Hyper Potions, 1 Max Potion, 1 Full Heal, 1 revive and 1 Full Restore. The Full Restore gonna use to heal the Confusion status. If do not work, gonna use the Max Potion to cure it. 

Perma Confusion means Permanent, mate. A Super Powered Lucky Chant(s) can greatly reduce the chance of Miss Fortunate putting her mitts on your Dice, and having allies + your own Innate qualities will further reduce risk and harm of Bad Luck.

You're STILL going to have to deal with having Perma Confusion....well, hmm....

Hey, @Dragonstrike , you willing to give up the Pericot Berry? That + Full Heal should do that trick, but as a Warning for Spiritmon you'll lose Access to your Mega Ability after Eating the Berry for the rest of the Major Encounter

This means you effectively lose + 4 to STR, DEX, VIT, and INS AND + 3 Brawl, Channel, and Clash, since those Stat Boosts are Tied to your Ability. I'll let you keep Misty Explosion at least, let you use Psychic and *Rolls* Healing Wish, and and make it so the Berry lasts the Entire Major Encounter and renders your PC immune to Curses (all) as well.

You'll still have access to Super Mega Fusion Bonus to stats (+2), so your Max HP would go down to 8 + 7 + 6 + *6 (+ 2 to Base VIT AND INS), + 2 to HP) = 27 Max - 5 More Than Lethal Damage = 22 Max HP . I did the math on your True HP wrong, since the Ability Boosts apply directly to the Attributes too, so you'd had gotten + 8 HP (+ 4 to INS and VIT) instead of + 4 for a total of 30 Max HP after MTL Damage.

SO, to compare the Pros/Cons of either Staying Perma Confused OR Eating the Berry

PC: Keep Ability and Stats, Lose Psychic and Healing Wish, Have to Deal with - 2 INS, - 2 Accuracy, and Worse Outcomes on Bad Rolls (Mitigated by High INS, Control, and Party Support), Possible In Game Opportunities due to Confusion and your Super Mega Fusion Ability enabling them, keeping Hecate's Side from being too Krabby (since SHE'S Confused too and barely lucid)

Eating the Berry: No Longer Confused , Gain Psychic and Healing Wish back, Gain Immunity to Mental Effects and Curses for the Major Encounter, but effectively lose 7 Accuracy Dice from your Physical Moves and the other Benefits of the Fusions Super Mega Ability for the Entire Encounter (NO CURE), and lose 8 Max HP (From 30 -> 22 ). With Lucky Chant up + Zoeti's POWER and Control, Misses are practically guaranteed to be negligible on YOU and YOUR MONS. Hecate's Mind Clears Up too, though, so prepare for Oz to get the Third Degree from them....

Pick you Poison, Mate, unless Dragonstrike doesn't want to share.
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...So effectively I will loose even more power boost...

...

...fine. I keep the perma confusion. It's not like I have a choice in the matter anyway. It's either that or have a even bigger nerf.
Kogeki currently ability to active in battles: Anticipation.
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