05-27-2017, 01:17 PM
(05-27-2017, 01:14 PM)Iron Wrote: Ventus and I worked up a rule where the elemental damage increasing held items (hard stone, mystic water) add +1 to the training rolls that involve it for moves of their type. You have to think of some way to utilize it, but that's pretty easy to do.
Awesome. More dice never hurts, right?
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


