08-06-2017, 10:01 PM
(This post was last modified: 08-06-2017, 10:29 PM by Dragonstrike.)
(08-06-2017, 06:39 PM)CodySP Wrote: Changelog:
* New Randomizer Mode: In it, your starter and all wild and trainer encounters will be replaced by completely random Pokémon, for a wacky and challenging game-changing experience. Unlocked after completing the game at least once. (Load a completed save once to register this achievement)
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* Most of the shinies in the game have been overhauled to have much nicer color palettes. Good luck collecting them!
* Added many new and original Uranium Pokémon cries!
* Added some new Pokémon animations.
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* The moves Rapid Spin and Defog have been widely incorporated into Pokémon's movepools.
* Many previously unaccessible Egg Moves are now obtainable by either level-up on an early evolution or breeding.
* Orchynx now starts the game with Leech Seed instead of learning it at level 7.
Bugfixes:
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* Fixed bug where you could catch nuclear Actan only to lose him afterwards.
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* Improved trainer AI so it should no longer attempt to use last resort when it won't work.
* Fixed Fallout not reducing the weaknesses of Nuclear-type Pokémon and ending prematurely whenever a Pokemon is switched out.
These are the things I'm most interested in from this update.
-Actual hazard removal options, access to all those unlearnable egg moves, and several moves finally consistently working like they should is going to be incredibly useful from a gameplay and/or competitive standpoint, which is amazing
-Orchynx starting with Leech Seed is massively, massively helpful for the first battle with Theo (not Absorb like I'd originally suggested on the subreddit, but hey, this works really well too).
-The game better establishing its identity through animations, sprites, and game modes is always a great thing to see. I'll have to give the randomizer a try once I finally get around to finishing my Wonderlocke (currently just after the 8th gym! Almost there!). Though an Egglocke would be interesting too if I could get enough eggs from random people...
-Yay! Finally, we won't have to see Theo's Nucleon use Last Resort and then die immediately afterwards to Varyn's pokemon!
-The one concerning Nuclear Actan is a little confusing to me, though...does that mean it can be legitimately caught again? Or something else? If it can be caught again...well, that'd certainly be an interesting turn-around.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


