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[Game Update] Pokemon Uranium 1.2
#9
(08-06-2017, 07:34 PM)Lord Windos Wrote:
(08-06-2017, 06:39 PM)CodySP Wrote: These are just a few of the massive changes that have been implemented into 1.2, to see all of the goodies waiting in store for you, check out our full changelog which details every fix to the tiniest details. 

Changelog:
* New Randomizer Mode: In it, your starter and all wild and trainer encounters will be replaced by completely random Pokémon, for a wacky and challenging game-changing experience. Unlocked after completing the game at least once. (Load a completed save once to register this achievement)



* Most of the shinies in the game have been overhauled to have much nicer color palettes. Good luck collecting them!
* Added many new and original Uranium Pokémon cries!
* Added some new Pokémon animations.

* Added back the Move Tutors in Nowtoch and Venesi, because everyone likes free moves.
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* Poison is now super-effective against Nuclear.
* Expunge is now an HM which can be used to cure Nuclear Pokémon.
* The Royal Jelly will prevent Seikamater's pre-evolutions from evolving into anything other than Seikamater.
* The moves Rapid Spin and Defog have been widely incorporated into Pokémon's movepools.
* Many previously unaccessible Egg Moves are now obtainable by either level-up on an early evolution or breeding.
* Orchynx now starts the game with Leech Seed instead of learning it at level 7.


Bugfixes:

* Challenge Mode now actually works.

* Fixed bug where you could catch nuclear Actan only to lose him afterwards.

* Fixed gamebreaking bug where in very rare ocassions you couldn't get your team back during the Garlikid quest.

* Fixed bug where online battles could kill Pokémon in Nuzlocke.
.
* Fixed bug where Expunge would instead cause Fallout.
* Fixed Sticky Web's effect not working.
* Fixed problem with Pixilate, Refrigerate, Aerilate, Energizate, and Atomizate where the type change would not be applied.

* Fixed Conversion 2 not working at all. (We fear this will raise Nucleon's power level even further over 9000 resulting in the destruction of this plane of existence.)
* Fixed Fallout not reducing the weaknesses of Nuclear-type Pokémon and ending prematurely whenever a Pokemon is switched out.

Praise be Arceas, for all these changes but one appeal to me greatly!!! Randomizer makes thing MUCH more interesting, and finally all those EGG MOVES AND ANTI HAZARD MOVES HAVE BEEN IMPLEMENTED! HUZZAH!!! The fact that some free tutors are back now and that Sprite/Sounds/Animations have beened overhauled and added are a welcome change! The Poison type effectiveness does not please me too much, but it at least makes things more consistent, so there is that!

Expunge as an HM is rather interesting, and I will have to check and see what exactly gets it, since having a move like that freely distributed can make the meta game very interesting.... The Fallout fix is totally narly as well, but what where you thinking with the Conversion fix? The end is nigh, THE END IS NIGH! Sticky Web working will be a new nuisense , but hey, at least is an option! And getting Nuclear Actan is always a neat option, you know! Oh, and bug fixes are great in general!

Thanks for all your hard work, Cody and the Development Team! Now let us find out what is that Mystery Gift exactly....

(08-06-2017, 07:35 PM)EeveeBailey Wrote: It's hard to believe Uranium is a year old already!  Many thanks to the dev team for putting in so much hard work to keep this project going! <3

Now... to go shiny hunting for all those new shinies! Big Grin

(08-06-2017, 09:49 PM)Dragonstrike Wrote:
(08-06-2017, 08:32 PM)Pokemastercj1 Wrote: This update's awesome, but I think Theo's enjoying his new randomizer power a bit too much in my newest game...



[Image: oj8DA42.png]


... Please send help

Guess if you wanted a challenge, you got one!  Be careful what you wish for...

(08-06-2017, 10:01 PM)Dragonstrike Wrote:
(08-06-2017, 06:39 PM)CodySP Wrote: Changelog:
* New Randomizer Mode: In it, your starter and all wild and trainer encounters will be replaced by completely random Pokémon, for a wacky and challenging game-changing experience. Unlocked after completing the game at least once. (Load a completed save once to register this achievement)
...
* Most of the shinies in the game have been overhauled to have much nicer color palettes. Good luck collecting them!
* Added many new and original Uranium Pokémon cries!
* Added some new Pokémon animations.
...
* The moves Rapid Spin and Defog have been widely incorporated into Pokémon's movepools.
* Many previously unaccessible Egg Moves are now obtainable by either level-up on an early evolution or breeding.
* Orchynx now starts the game with Leech Seed instead of learning it at level 7.

Bugfixes:
...
* Fixed bug where you could catch nuclear Actan only to lose him afterwards.
...
* Improved trainer AI so it should no longer attempt to use last resort when it won't work.
* Fixed Fallout not reducing the weaknesses of Nuclear-type Pokémon and ending prematurely whenever a Pokemon is switched out.

These are the things I'm most interested in from this update.  

-Actual hazard removal options, access to all those unlearnable egg moves, and several moves finally consistently working like they should is going to be incredibly useful from a gameplay and/or competitive standpoint, which is amazing  

-Orchynx starting with Leech Seed is massively, massively helpful for the first battle with Theo (not Absorb like I'd originally suggested on the subreddit, but hey, this works really well too).

-The game better establishing its identity through animations, sprites, and game modes is always a great thing to see.  I'll have to give the randomizer a try once I finally get around to finishing my Wonderlocke (currently just after the 8th gym!  Almost there!).  Though an Egglocke would be interesting too if I could get enough eggs from random people...

-Yay!  Finally, we won't have to see Theo's Nucleon use Last Resort and then die immediately afterwards to Varyn's pokemon!

-The one concerning Nuclear Actan is a little confusing to me, though...does that mean it can be legitimately caught again?  Or something else?  If it can be caught again...well, that'd certainly be an interesting turn-around.

(08-06-2017, 11:04 PM)PhantomUnderYourDesk Wrote: Many previously unobtainable egg moves... are now obtainable... Thank you. *sobs faintly*

My goodness. Now I will return to Uranium with everything. That function with saves intrigued me. Perhaps I can get my old save when I lost it? I don't know. But I like a lot all the updates. Perhaps with this Performance Mode I can play normal again since I was having problems since I downloaded again the game in my new computer. So much lag.

"New mystery gift". Now is something I want to see. I love mysteries things :3
Kogeki currently ability to active in battles: Anticipation.
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Messages In This Thread
Pokemon Uranium 1.2 - by CodySP - 08-06-2017, 06:39 PM
RE: Pokemon Uranium 1.2 - by Iron - 08-06-2017, 07:24 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-06-2017, 07:34 PM
RE: Pokemon Uranium 1.2 - by EeveeBailey - 08-06-2017, 07:35 PM
RE: Pokemon Uranium 1.2 - by Pokemastercj1 - 08-06-2017, 08:32 PM
RE: Pokemon Uranium 1.2 - by Dragonstrike - 08-06-2017, 09:49 PM
RE: Pokemon Uranium 1.2 - by Dragonstrike - 08-06-2017, 10:01 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-06-2017, 11:04 PM
RE: Pokemon Uranium 1.2 - by Spiritmon - 08-07-2017, 07:16 AM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-07-2017, 12:41 PM
RE: Pokemon Uranium 1.2 - by shademonkey - 08-07-2017, 02:51 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-07-2017, 02:57 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-07-2017, 03:33 PM
RE: Pokemon Uranium 1.2 - by shademonkey - 08-07-2017, 04:15 PM
RE: Pokemon Uranium 1.2 - by Dragonstrike - 08-07-2017, 04:26 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-07-2017, 04:29 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-07-2017, 04:33 PM
RE: Pokemon Uranium 1.2 - by shademonkey - 08-07-2017, 04:44 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-07-2017, 05:35 PM
RE: Pokemon Uranium 1.2 - by Spiritmon - 08-07-2017, 07:46 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-07-2017, 07:59 PM
RE: Pokemon Uranium 1.2 - by Spiritmon - 08-07-2017, 09:01 PM
RE: Pokemon Uranium 1.2 - by Cataclyptic - 08-08-2017, 10:11 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-08-2017, 10:16 PM
RE: Pokemon Uranium 1.2 - by Cataclyptic - 08-08-2017, 10:50 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-08-2017, 11:03 PM
RE: Pokemon Uranium 1.2 - by CodySP - 08-08-2017, 11:10 PM
RE: Pokemon Uranium 1.2 - by Spiritmon - 08-10-2017, 05:40 PM
RE: Pokemon Uranium 1.2 - by Cataclyptic - 08-11-2017, 12:40 AM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-11-2017, 12:44 AM
RE: Pokemon Uranium 1.2 - by Cataclyptic - 08-11-2017, 02:34 AM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-11-2017, 02:41 AM
RE: Pokemon Uranium 1.2 - by Kiks1 - 08-11-2017, 02:13 PM
RE: Pokemon Uranium 1.2 - by Raven_Zarath - 08-13-2017, 08:55 AM
RE: Pokemon Uranium 1.2 - by shademonkey - 08-24-2017, 05:07 AM
RE: Pokemon Uranium 1.2 - by Dragonstrike - 08-24-2017, 11:47 AM
RE: Pokemon Uranium 1.2 - by shademonkey - 08-24-2017, 03:44 PM
RE: Pokemon Uranium 1.2 - by Cataclyptic - 08-24-2017, 07:07 PM
RE: Pokemon Uranium 1.2 - by Cigar and a Fedora - 09-03-2017, 10:01 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 09-04-2017, 02:41 PM
RE: Pokemon Uranium 1.2 - by Iron - 09-04-2017, 03:12 PM
RE: Pokemon Uranium 1.2 - by CodySP - 09-04-2017, 06:04 PM
RE: Pokemon Uranium 1.2 - by Cigar and a Fedora - 09-04-2017, 08:26 PM
RE: Pokemon Uranium 1.2 - by MidnightRose - 09-16-2017, 06:51 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 09-16-2017, 07:02 PM
RE: Pokemon Uranium 1.2 - by Rhynaco - 12-27-2017, 05:26 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 12-27-2017, 05:31 PM
RE: Pokemon Uranium 1.2 - by keybrdkid09 - 08-01-2018, 12:46 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-01-2018, 01:09 PM
RE: Pokemon Uranium 1.2 - by Mikaruge108 - 08-01-2018, 01:33 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-01-2018, 01:38 PM
RE: Pokemon Uranium 1.2 - by keybrdkid09 - 08-01-2018, 04:15 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-01-2018, 04:38 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-01-2018, 04:32 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-01-2018, 05:08 PM
RE: Pokemon Uranium 1.2 - by shademonkey - 08-01-2018, 06:35 PM
RE: Pokemon Uranium 1.2 - by keybrdkid09 - 08-01-2018, 06:53 PM
RE: Pokemon Uranium 1.2 - by Iron - 08-01-2018, 07:20 PM
RE: Pokemon Uranium 1.2 - by keybrdkid09 - 08-01-2018, 08:25 PM
RE: Pokemon Uranium 1.2 - by keybrdkid09 - 08-01-2018, 11:00 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-02-2018, 01:51 AM
RE: Pokemon Uranium 1.2 - by Iron - 08-02-2018, 07:51 AM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-02-2018, 11:50 AM
RE: Pokemon Uranium 1.2 - by Iron - 08-02-2018, 12:28 PM
RE: Pokemon Uranium 1.2 - by keybrdkid09 - 08-02-2018, 04:13 PM
RE: Pokemon Uranium 1.2 - by Iron - 08-02-2018, 06:42 PM
RE: Pokemon Uranium 1.2 - by EeveeBailey - 08-04-2018, 04:22 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-04-2018, 04:56 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-04-2018, 04:59 PM
RE: Pokemon Uranium 1.2 - by keybrdkid09 - 08-06-2018, 09:52 PM
RE: Pokemon Uranium 1.2 - by Mikaruge108 - 08-07-2018, 08:29 AM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-07-2018, 12:30 PM
RE: Pokemon Uranium 1.2 - by Jabuloso - 08-07-2018, 01:35 PM
RE: Pokemon Uranium 1.2 - by Dragonstrike - 08-07-2018, 01:48 PM
RE: Pokemon Uranium 1.2 - by Lord Windos - 08-07-2018, 02:14 PM
RE: Pokemon Uranium 1.2 - by George - 08-07-2018, 04:07 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-07-2018, 04:14 PM
RE: Pokemon Uranium 1.2 - by Dragonstrike - 08-07-2018, 04:20 PM
RE: Pokemon Uranium 1.2 - by EeveeBailey - 08-10-2018, 12:39 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-07-2018, 04:26 PM
RE: Pokemon Uranium 1.2 - by Dragonstrike - 08-07-2018, 05:05 PM
RE: Pokemon Uranium 1.2 - by PhantomUnderYourDesk - 08-07-2018, 05:18 PM

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