10-02-2017, 01:45 AM
(This post was last modified: 10-02-2017, 02:11 AM by Dragonstrike.)
(10-01-2017, 04:15 AM)shademonkey Wrote: Also, I'm on phone so I dont know why the font size changed, nevermind that
- If you've got the time, the quick fix for that on the phone is to Quick Edit and remove all the 'Size' and '/Size' stuff. Something I deal with often, unfortunately, though I have no idea why posting via a mobile device adds that in on occasion for seemingly no reason. It's also annoying that the toolbar buttons available when doing post editing don't seem to be super usable on mobile devices. :/
- Yeah, Fallout is OP beyond belief if you can set it up. It's probably a good thing it's limited to the clearly OP Urayne and the somewhat lackluster Xenoqueen (and world breaking, boss only Gamma-Urayne in weather ability form...*shudder*...). Both the move and the weather didn't even work properly until one of the recent updates, though, so it's pretty reasonable to not fully know what it's supposed to do.
- Also worth noting that Fallout is a double edged sword. Your opponent's non-steel/nuclear pokemon are suffering 25-50% damage every turn, but so are yours if your Nuclear/Steel type gets forced out or KOed. And that's on top of all the chip damage from attacks and entry hazards.
- I'm still not entirely certain how Geiger Sense is supposed to work since the wiki isn't very clear about it, but I agree that it is probably supposed to be like Plus/Minus. Meaning you'd only benefit from it if you're in a double battle and your ally meets the trigger condition for your ability, and the game does nothing in the battle to tell you when it is triggered in the first place. Not that Urayne is in desperate need of a consistently useful ability...but when it is triggered, things should faint left and right (on both sides, considering you'd have two nuclear types on the field. Though your second one is probably Nucleon...which would be spamming Hyper Voice and getting double KOs left and right anyways...).
- You could still bluff a Scarf while using Expert Belt if your opponent has something they think can switch in on an unboosted Atomic Punch/Radioacid and force Urayne out, only to find their now weakened Steel/Nuclear type gets obliterated by a follow up Fire/Fighting move. I feel that's some of the real power behind bluffing the Scarf, since it could remove a potential check very, very easily. Just outright using a Choice Scarf is almost certainly better, though, since you don't really need a surprise factor when you can OHKO most of the game and 2HKO most of what you can't OHKO. Expert Belt is probably better thought of as a recoil free, somewhat weaker Life Orb in Urayne's case.
- Is Sticky Web seriously still not working properly? I thought they fixed that in a recent update...
BTW, good job on the guide,@Cataclyptic! Does a pretty good job of showing how lethal Urayne is even without stats that surpass Arceus's and 0 weaknesses. Seriously, Gamma-Urayne would be broken beyond belief if it ever became usable by the player...probably would be worthy of Anything Goes type banning. Let's just pray it never becomes usable in the first place.
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Pokerole Game 1: Skull Ruins
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


