09-26-2018, 10:00 AM
(09-26-2018, 09:33 AM)Dragonstrike Wrote:Partly edited, also what replaces Tough in this RP?(09-26-2018, 08:08 AM)Mikaruge108 Wrote: -EDIT- Orders are in, did I get my numbers right?
And yes, if the GM permits it I still want Heat Wave tutored onto Hida. (STAB Spread move would be useful.)
A few things that I want to note:
- The multi-action penalty increases for each action in the round. For 2 actions, it's -2 for the first, -3 for the second. If you used 4, it'd be -4/5/6/7 for each respective move. See the trend?
- Another accuracy related to thing is that Rock Slide has an innate accuracy penalty. In this case, it's a -1 penalty. Make sure to account for that, too
- Since you have 11 d6 in your base dice pool, you could use up to 3 or 4 actions comfortably if you wanted, depending on Pain, Status conditions, and the move you're using. Fewer actions means a higher crit chance, though, so that is a benefit to attacking less
- Damage dice pools always account for 3 things: the move's power (3 for both FB and RS), the characer's Strength (3 in your case), and STAB if applicable (+1 for FB in this case). That means RS has a base damage pool of 6 D6 (hitting up to 5 targets), while FB has 7 (hitting only 1 target and doing a small amount of chip damage to 2 more). Damage pools also have to account for the foe's Defense/Vitality, but you won't know what it is until after you've attacked them at least once (Chupacho had 2 Vit, for example)
- Finally, don't forget to make sure your orders are clear. In this case, it might be helpful to write out some more detailed orders for Noire along with Hida.


