05-03-2019, 07:20 PM
(This post was last modified: 05-03-2019, 07:22 PM by Lord Windos.)
(05-03-2019, 06:55 PM)Dragonstrike Wrote: On the note of Dunny versus Normal types, do note that they buffed Foresight in Pokerole so that it also makes Normal types vulnerable to Ghost type moves. Not sure that buff was necessarily needed, but few Ghosts are able to use Foresight (Duskull line and Sableye are the only ones that can)
Looking at that lineup...I'm going to echo Spirit a little here and say go with Pixie and Anubi. Anubi has the panic button and easier buffing going for him (plus potential Heal Pulse) alongside decent coverage moves, and the combination Intimidate, Snatch, and Super Fang are kinda too good to pass up when Pixie is the only pokemon in the whole group (that's safe to bring) with those particular skills. Even just one Wide Guard user can give a whole team enough momentum to set up and/or do significant damage without being particularly vulnerable to the enemy's damaging moves, so Doublade will probably be able to just fine on its own (particularly with Intimidate and Strength debuffing moves backing that buff up), even if double Wide Guarders would be great for easier spamming of the move. Plus, if you can manage to beeline for Heal Pulse, I might not necessarily have to bring Ditto for the purpose of getting more usage out of that move.
One the note of Mega Evolution: If it were that easy, I could have had a Mega Charizard/Absol for awhile now. That wild M-D-Houndoom was a bit of an edge case by my understanding. How wild pokemon are able to Mega Evolve isn't exactly fully understood, but it's generally assumed that it's only possible under very specific conditions. P-Arcanine did hint that there are other ways to trigger Mega Evolution besides a Key Stone, but minus the Scimitar Gauntlets (since they have to literally replace your arm to even work at all) and the artificial Mega Stones Almanac makes (which have downsides to compensate for their ease of use), we haven't really encountered any of those methods yet. 'Course, there might be clues as to what some of those methods might be in the lower layers of the Skull Ruins. Generally, it seems to have been implied that trainer triggered ones (that don't involve Almanac/Scims) will typically require that strong bond.
I could also leave behind Posei for Edmundi, or definitely if someone is willing to carry Posei for Terra, as the froggie doesn't have any Disobedience issues that would complicate using it themselves.
Now that I mention that, that's something we haven't really thought of at this time: seeing if we could have a group member or members have 'open slots' , so we can have some people load up on useful Pokemon so that the whole party can have them. We did that with Valder during the Mt. Sentry quest, so why not try to replicate it here? If someone is willing to carrying around Posei, Lapis (as he too doesn't have Loyalty issues either, and whomever using him will have one heck of a long lasting 'mon on their side) and/or Michael, then I could bring along Edmundi and another Pokemon that could help everyone out, or just keep slots open myself so that it can be filled by someone else's choice. What do you think about that, Dragonstrike, @Spiritmon, @Mikaruge108, @PhantomUnderYourDesk ?
(05-03-2019, 06:59 PM)Dragonstrike Wrote:(05-03-2019, 06:04 PM)Lord Windos Wrote:(05-03-2019, 05:22 PM)Spiritmon Wrote: Also people, any tips about what I gonna to face against? What Pokemon he have use in your battles? Any info is important.
Honedge inclusion is obvious, but I'd bring Rose along too, since she'd generally be able to stuff all of Howl's Pokemon besides Spiritom with her Fighting STABs, and even then they have to deal with her Fire STABs. Third choice.....well, Heracross would be a good idea, since if he has Guts you can just Paralyze/Poison him before the battle to get that sweet + 2 STR, and his Bug STABs would be effective and devestatiing. Last choices I can think of for now (without a more thorough look through of your list of Pokemon) would be either Quetzoral or Honchrow, as the former is bulky and can stand to gain some more Happiness/Loyalty from a Gym Battle, while the crow would be able to resist all of Howl's Pokemom primary STABs and pester them with its own suit of Moves.
That's all the suggestions I have for now, so take them as you may!
Heracross has Swarm from what I recall, so no Guts strats (though I question the legitimacy of triggering it before battle, tbh, but I guess it might technically be legal? It is something you can purposely do in the games, after all. Depends on Iron's interpretation of standard League Rules). Still pretty dangerous in a Dark Gym, though, particularly since Heracross knows Pin Missle!
Considering that Iron let me use it against Tanuki and just about anyone else without explicitly saying it was against the League Rules (Which Terra would know, like any decent law abiding Trainer), I say its at least qausi legal. Plus, Toxic and Burn Orbs exist to give Pokemon Status before battle, which implies that their are no rules against having Pokemon Status at the start of a battle. So, unless a given Trainer/Gym Leader/Someone makes it a rule for all Pokemon to be in Fresh/UnStatused condition prior to a battle's start, then triggering Abilities with Status should be Legal. If that was not the case, then Ven would have been in trouble with Michael a looooong time ago.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


