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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
Note for Everyone: Boldore has *4 DEX and 2 Fight, and is suffering - 2 Pain and - 1 Accuracy , so if they try to perform multiple Actions they'll automatically have a -5/7 to hit anyone of us . With Brawl moves their current Accuracy Pool is 3/1D6 for 2 Actions, and 5D6 for a Single Action, while their Channel Pool is unknown but probably less due to their Movepool being mostly Physical by and large. That means Kee's Paralyzing it with a lucky Lick would significantly cripple it now beyond just lowering its Ini. back to its old place, and Evading its Moves will be that much easier for us to do if it decides to overextend itself.

For the Roggs A, their Headbutts will only have a 2D6 Chance to hit after getting nearly OHKOed by Karen, so it might actually be for the best if our Pokemon just Dodge out of the way of theirs (Group A's) and Boldore's Attacks Conditionally (As in if they end up Targeting you with Attack, your Pokemon will instead try to Evade them over doing their regular Action), then have whomever that didn't Dodge peck away at them with their Attacks. Sure, its a gamble on whether or not we'll successfully Evade, but that's better than just trying to take their dangerous/Flinching Moves on the chin outright and hoping our Pokemon still have a shot at attacking them afterwards.
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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by Lord Windos - 04-20-2020, 05:55 PM

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