06-09-2020, 01:29 PM
(06-08-2020, 01:20 PM)Spiritmon Wrote: So, in case we did face Team Gallop, you people have a strategy on mind? Since it is sure to be one hell of a battle of us 4 vs 3. Ponyta and Blitzle is problably the most problematic ones since they could either Burn or Paralyze us, and reduce our Strengh (who by itself its not good) and reduce our Dexterity (who is not also good). But Mudbray could be a problem since it can learn Mud Slap (who is dangerous specialy to Pyra and can reduce accuracy) and . Oh, and lets not forget it can increase its defense stats when hit by any move in case he have Stamina or Own Tempo who prevent from Confusion or Inner Focus to prevent Flinching in case he have his HA.
I have a slight idea of plan in how deal with Team Gallop. Snarl and Bubbles on Mudbray and Ponyta (the drop of dexterity could help in reduce their speed), Disarming Voice on Mudbray and Blitzle, Bite of Pyra and Kogeki against...Blitzle/Mudbray, although Mudbray will be hard to hit since he will have a buff in defense because of Stamina so we could hit him with any Special Attack we have.
Thats my general idea about what to do in case we do fight against Team Gallop. I open to suggestions and ideas.
Dax's Bubble + Karen's Disarming Voice + Kee's Snarl onto Mudsbray & Blitzle = Oh dear, you're down two horse now. Combine that with Pyra's Intimidate blunting any Physical Attacks they have and purposefully focusing down Ponyta to block his Fire Attacks/ monopolize his attention, and you have a good strat to take down most of the herd before it can start causing problems ideally.
Your strat, however, is pretty good in of itself, though I'd say if anyone has 5 Accuracy Dice for their attacks you could try to use more than one Action per Round to more quickly whittle them down. Pyra has Ember for Mudsbray, so a single Bite on them followed up by her burning Fire should be rather effective, especially since everyone else would be using Special Moves on it. Kogeki could focus down whichever horse is lowest on HP or pre-emptively hit one of them with Quick Attack, so I leave that choice up to you if the time comes for battle.
As for Status, I wouldn't worry about that too much besides the Accu. drop from Mud Slap, as the proc. rate of early Status Effect Attacking Moves are rather low. The Blitzle could know Thunder Wave, but I say it's more likely they know Shock Wave over it as its 'surprise' Move, as I imagine they don't have more than 2 Instinct since they appear to be a Starting Team like our group. That, and Paralysis or Burn 1 are not that crippling to us, since with the former it's only a - 1 DEX drop for us (since I don't think anyone has more than 2 DEX at this point in time), and in the later we have Dax to put out Burns with his Water conjuring capabilities post battle.
Now, onto the more recent and relevant trouble plaguing my dear demon, I'd recommend Kogeki try to push/'attack' the tree out of the way with Quick Attack away from the direction Pyra is fleeing towards, as that has a better chance of success than forcibly trying to move her out of the way and potentially putting THEM in harms way. Either that, or try to destroy the tree with everyone else using your strongest Attacks, in which case I'll change Pyra's Action to join in to maximize the Success of that happening. What do you think of those options, Spirit, @PhantomUnderYourDesk , and @no one ?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


