02-05-2021, 04:09 PM
(This post was last modified: 02-05-2021, 04:13 PM by Dragonstrike.)
(02-05-2021, 03:44 PM)PhantomUnderYourDesk Wrote: And seems like here in the campaign they only tell us the number of Items and Foe Encounters on the floor instead of telling us where on the floor they are, that's a bit of a shame.
Actually, now that you bring this up and I've thought a little more about how the item would interact with how I'm handling the maps, I'd absolutely be able to tell you guys which rooms have items and wild pokemon. So let's change it to what it traditionally does. (Besides, for 9000, I think that's a suitably strong effect).
Still thinking about how I can condense the various sheets down into a single 'player resources' sheet and what kind of information needs to go on it, but it's definitely in the works.
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Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


