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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
(02-18-2021, 05:53 PM)Spiritmon Wrote: Also...I been playing in some D&D campaigh and some friends of mine show me a amazing site called Hero Forge. I get inspired and created one char of mine I played once...Here it is just for fun:
So...what you people think?

Looking quite neat, those are some fine details on the chara's face and clothing! All in all they're interesting and somewhat....ominous, yet they're so smol: Aka, unless that's due to their race, the legs are waaaaay to short which looks odd.


(02-20-2021, 04:07 AM)no one Wrote:
(02-19-2021, 03:37 PM)Lord Windos Wrote:
(02-19-2021, 08:29 AM)no one Wrote: Spent a couple of hours yesterday and today re-automating my spreadsheet. It's pretty useful, if I do say so myself. It really reduces the number of things I have to keep track of. All of my moves' accuracies and damage rolls will update on their own. I literally just have to copy and paste. It'll keep track of everything (weather, terrain, Daxter's current type, Daxter's current Ability, pain). I just have to update things like money, current health, how much lethal damage I've taken, what's with the weather and all that. As I get more moves, I'll add them in and continue working on it. It really cuts down on the amount of work I have to do. I automated it a while back, but there were a few mistakes so I revamped it.

Gonna attach the screenshots. Check them out, if you think it's interesting.
Wowzers! I thought Dragonstrike had some impressive spreadsheet making, but your take on it is simply fascinating! Wish I had the know how to do what you did, but alas I will simply have to stick with my own method of half writing stuff down and half route memorization. Though if you have the mind and will for it you could create a default Template for anyone wanting to tinker around with or apend to their own spreadsheets, but that's only my interest talking here.
I could. It'd take me a few hours, but I could easily set something up for everyone. The only issue is that you'll need some knowledge of how to input formulas and stuff for the moves to be completely automated. The main page is fairly easy to automate. You'd just have to keep track of your experience, money, stats and stat modifiers. The level will automate on its own, and a bunch of other stuff will too. It's really just the moves. If you're prepared to learn, I can spend the next couple of days setting it up, and I can share it with everyone.

That's looking quite interesting too, well done! But nah, I'll pass and prefer to stick with my own style of color-coding and embedding lots of small images here and there, as that's what I'm used to do + it's more appealing to very-visually-orientated me. Your style has too much text and too much clumped together in one spot, and I actually enjoy noting down info myself instead of having everything automated.
(I-it's flattering you're using the portait of Daxter I made (>v< ))
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by PhantomUnderYourDesk - 02-20-2021, 05:55 AM

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