02-28-2021, 12:31 PM
Alrighty, somewhat happy that we got this whole situation sorted out! Wish people were a bit more mellow about stuff, but I'll accept what I see for now!
Battle Strategy should be to either target the Conk or Forrestress first, me thinks. Conk is DA BOSS, so KOing him could cause the other goons to scatter if we give them a good enough scare, and he still might have Rock Slide to Spread Damage and Flinch who knows how many people. Forrestress, on the other hand, has Bug Bite to be an absolutely PAIN if it decides to spam it, and if it doesn't it still has Mirror Shot and/or Heavy Slam to fall back on, and Auto. to speed it up to LUDICROUS levels. Both probably have GUD Defense (Forresstress with High one, obviously), but the later probably has bad Special Defense, so Bubble could decent Damage to it , as well as other Special STABs. Karen doesn't have bubkiss to deal with Forrestress effectively, but has Spread Fairy STAB for both Conk and Murkrow, and Confusion for Combust and Conk. Marcus....well, he has a lot of powerful Flinch Moves, so whatever he attacks will be feeling it.
So, here's a basic attack plan:
1. Kogeki and Kee and Dax go after Conk/Forresstress with their STABs first (Shadow Punch/Headbutt/Bubble (Include either Combut/ Conk/ Murkrow in it)
2. Karen uses Disarming Voice to Target Conk and either Combust or Murkrow to do the most Damage, of use Life Dew on the one who'll get it the worst in the Fight.
3. Marcus pounds Conk/Forrestress with his Moves
4. Pyra burns Forresstress or helps KO Murkrow/Conk if Dax and Karen included it in their Spread Moves.
5. We continue focusing on our main Target(s) if we get 2nd Actions.
Based on our Moves, then going after Conk and Combust with Spread would probably be the best way to do the most Damage for Dax/Karen, and Marcus has his Ground STAB to SE Combust. Kogeki would do even Damage to everyon except Murkrow with Shadow Punch, but targeting Conk first would be prudent over Forrestress if they have STONKING DEFENSE, while Kee can do just about the same with Headbutt.
So....going after Conk first would be the most optimal Damage-wise if we include Combust in Spread Damage, then Combust 2nd Target due to us having 2 Members that can SE STAB it. In that case, Marcus should focus his efforts on Conk unless a SE Attack has high odds of flattening Combust after Dax gets down with them, but that decision has to be left to Dragonstrike. Still Bug Bite Forresstress will be ANNOYING if it uses it at all, so even if we deal less overall Damage to it might be prudent to go after it first with everyone but Karen (who should stick with D.A.ing Conk and her choice of 2nd Target.
I believe we should go after Conk first, personally, including Combust in the Spread Attacks and having Marcus focused down the fiery fowl down after Conk is conked out. Pyra can be the one that can handle KOing Forrestress by herself OR finish off Conk if he is heavily Damaged by the end of the Round. That should be the fastest way of dealing with the mob's most potent threats, before we either scare off or knuckle down on the Murkrow and Forresstress. What do you think, mates?
Battle Strategy should be to either target the Conk or Forrestress first, me thinks. Conk is DA BOSS, so KOing him could cause the other goons to scatter if we give them a good enough scare, and he still might have Rock Slide to Spread Damage and Flinch who knows how many people. Forrestress, on the other hand, has Bug Bite to be an absolutely PAIN if it decides to spam it, and if it doesn't it still has Mirror Shot and/or Heavy Slam to fall back on, and Auto. to speed it up to LUDICROUS levels. Both probably have GUD Defense (Forresstress with High one, obviously), but the later probably has bad Special Defense, so Bubble could decent Damage to it , as well as other Special STABs. Karen doesn't have bubkiss to deal with Forrestress effectively, but has Spread Fairy STAB for both Conk and Murkrow, and Confusion for Combust and Conk. Marcus....well, he has a lot of powerful Flinch Moves, so whatever he attacks will be feeling it.
So, here's a basic attack plan:
1. Kogeki and Kee and Dax go after Conk/Forresstress with their STABs first (Shadow Punch/Headbutt/Bubble (Include either Combut/ Conk/ Murkrow in it)
2. Karen uses Disarming Voice to Target Conk and either Combust or Murkrow to do the most Damage, of use Life Dew on the one who'll get it the worst in the Fight.
3. Marcus pounds Conk/Forrestress with his Moves
4. Pyra burns Forresstress or helps KO Murkrow/Conk if Dax and Karen included it in their Spread Moves.
5. We continue focusing on our main Target(s) if we get 2nd Actions.
Based on our Moves, then going after Conk and Combust with Spread would probably be the best way to do the most Damage for Dax/Karen, and Marcus has his Ground STAB to SE Combust. Kogeki would do even Damage to everyon except Murkrow with Shadow Punch, but targeting Conk first would be prudent over Forrestress if they have STONKING DEFENSE, while Kee can do just about the same with Headbutt.
So....going after Conk first would be the most optimal Damage-wise if we include Combust in Spread Damage, then Combust 2nd Target due to us having 2 Members that can SE STAB it. In that case, Marcus should focus his efforts on Conk unless a SE Attack has high odds of flattening Combust after Dax gets down with them, but that decision has to be left to Dragonstrike. Still Bug Bite Forresstress will be ANNOYING if it uses it at all, so even if we deal less overall Damage to it might be prudent to go after it first with everyone but Karen (who should stick with D.A.ing Conk and her choice of 2nd Target.
I believe we should go after Conk first, personally, including Combust in the Spread Attacks and having Marcus focused down the fiery fowl down after Conk is conked out. Pyra can be the one that can handle KOing Forrestress by herself OR finish off Conk if he is heavily Damaged by the end of the Round. That should be the fastest way of dealing with the mob's most potent threats, before we either scare off or knuckle down on the Murkrow and Forresstress. What do you think, mates?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


