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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
(10-06-2021, 11:28 AM)Lord Windos Wrote: Alrighty then! With all this in mind, here's my plan:


That's a good and decent plan that should work just fine! ... If we can affort to stay on the current floor for long enough to open that tunnel, follow it to reach the place/tile with the weird pink lights, examine them, return to where we are now and move on to the next floor. We've just ran into the first warning that we've been on the current floor for too long -
Quote:While the group is waiting for Kogeki, a light wind suddenly blows through the tunnels without warning, ruffling fur and catching the embers of flames.  (Kogeki feels it blow past him too as he travels through the corridor on his return trip)
Marcus seems to be momentarily startled by the wind.  He doesn't comment, but it definitely seems to have spooked him slightly.
Link with the source
- and while there are multiple warnings (forgot how many exactly in the canon MysterDungeon Games though) before we'll be thrown out of the Dungeon completely, I'm leaning more into letting the tunnel and pink lights be and moving on to the next floor now, leaving them for a potential exploration a different time if we can find them again. The Hidden Mine we're in now has its entry in a different Dungeon (Secret Quarry), and I rather not have to to traverse it all once again both for in- and outta-chara reasons if we can prevent it.

How, uh, does that sound? Agreeable, reasonable?
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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by PhantomUnderYourDesk - 10-06-2021, 12:03 PM

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