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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
(11-11-2021, 10:54 PM)Lord Windos Wrote: Few things to note about your Moves:
1. Bulk Up would only proc once per use in a given Encounter, as Buff Moves don't stack with themselves or the same 'type' of Move Based Buff in Pokerole. So maybe not a good idea to Link it up, unless you only plan to use that chain once per Encounter. A better combo would be Quick Attack into Shadow Punch, since the High Priority on the first Attack would allow you to both jump ahead in the Initiative to wallop a foe and then immediately combo into the Punch in the same chain, essentially giving the 2nd Move pseudo Priority unless Dragonstrike says no to that idea. Not too sure how Action Costs factor into the whole thing, but I imagine it might be similar to how Multi-Hit Moves work??

Team OS can split the 7k Poke however they want, though I do have to ask Dragonstrike if any of the junior members want any of that Poke for themselves. It probably ain't just Kee and Kogeki that wants to get wealthy off adventuring, after all.

Linking moves will indeed act like multi-hit mechanics!  And yeah, linking (de)buff moves isn't going to be quite as potent here as it is in the actual games due to pokerole's mechanics.

Money is something the players spend and items in player bags can affect NPC recruits if their effects are automatic.  Karen's the only NPC you need to currently worry about in terms of giving money and more than just a held item due to being equivalent to a PC, and she's in Team Night Wardens now.
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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by Dragonstrike - 11-12-2021, 03:40 AM

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