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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
Ahahaha, that short video is such a whole mood. Even if a Monster House may be a whole dealbreaker in a PMD-Game (Joy© on every foe being triple or quadruple the speed thanks to Agility-Aerodactyl and a group of Porygon-Z spamming Discharge just because), I grew to somewhat...enjoy them, now to think of it! Once I am strong or capable enough to deal with them in-game, that is, which means less so early-ingame where I haven't gathered enough Orbs and Seeds to always - always, double so on longer dungeons - dedicate at least one Inventory Slot to an Item to instantly-defuse a Monster House and all calmly collect all the loot laying around. The Gummies are too good to leave behind more often then not, even if they're very obviously a trap.

Twice the Joy on entering a new floor in a dungeon and directly spawning into a Monster house.


Probably going to post either tomorrow or the day after tomorrow, too exhausted to start typing it out now.

Oh right, @Dragonstrike, a question: What was the rule for learnable moves, is the Level a move is learned equal to the amount of XP needed/spent? I do have all the moves Galarian Ziggy + evolutions can learn via level-up linked and additionally saved up as a document on Kee's charasheet, but it's been...a while, so apologies for plainly forgetting how level-up moves are handled/learned.
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--Windos is my OTP ❤---

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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by PhantomUnderYourDesk - 07-18-2023, 03:50 PM

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