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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
Alright, I have a little time to myself, so I'll go over a few things and my general thoughts on what we should do at the outset of the fight.

- Remember Platina gaining 4 Instinct? If you didn't, I don't blame you, since it was overshadowed, heh. Anyways, part of getting to that point is that her Moveset has been expanded substantially. Here are the Moves she now knows, in addition to the ones shown - Magnetic Flux, Wing Attack, Dragon Rage, Spark, and Magnet Bomb . Magnetic Flux can work on Emolga, Mr. Z, and Platina herself to give them all a modest defensive buff, but my PC has a crap Special + Channel Dice Pool and so would have to use it as a Single Action if I don't want to spend a Will Point on it to guarantee the effect. Dragon Rage and Magnet Bomb might be able to be used Ranged and behind Cover (especially MB, since it's a Always Accurate Move too), but I'm unsure if Dragon Rage will do much to Lando's PD Barrier and Magnet Bomb might be neutered due to Ground Type PD Shenaningans. The rest are not worth talking about much, being either Melee or ineffective against Lando.
- As it stands, Platina can probably pull off a Cover-Based Attack Strat with relative safety between Dragon Rage and Magnet Bomb, or she could try to draw aggro like she did with Torny using her Shinines, force of personality, and limited diplomatic ability. Magnetic Flux COULD be of use, but only for herself and a select few members of the team, and her shaky accuracy with it could make trying to use it non-viable since I'm NOT going to be spending a Single Action on it and I rather avoid Will usage if I can. She also has Leer , but I highly doubt it'll phase a berserking Legend for any meaningful effect.
- Platina is a Flier and FAST, which is something that is only shared by Emolga (and Hoopa, to an extent). This means we can probably take advantage of the Terrain and always have access to Lando, if only at extreme risk if we abandon cover. Perhaps the both of them could herd Lando into unfavorable match-ups or into faceplanting into a Pillar if we can rile them up right and do a good enough job distracting them?
- Platina is one of the fastest combatants in the chain, if I recall correctly, so if somebody wants to use an Item or make a key play she's probably the one to do so in order to better facilitate the rest of the group's assault.

That's all I got for now, aside from a bit of concern about Mika only doing a Single Action with Karen - if you got any helpful Items, plans on getting into Cover, or generally non-Move Actions, I say you give some thought about do such or not. Life Dew is really great boon, but it can affect only so manner of the Party right now. Kogeki and Keldeo could perhaps use their respective training to utilize the pillars in a creative way during combat (Like ninja/hero jumping between them), while A-Ninetales could try to bring Winter to Summer in an attempt to weaken Lando's PD and power along with enabling Aurora Viel and Blizzard spell (if she has them). Lastly : Hoopa is close to dead last on the initiative, so they have the most time to react and strategize mid-combat to great effect, but also more easily targeted. Given they're an annoying Mythic, chances are it'll get more than their fair share of aggression if the group can't split the boss' aggro. We also have to decide on if we're going to do the Love Genie summoning at some point, thought that could wait until we get our first proper testing on Lando's power and threat level before deciding that.
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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by Lord Windos - 09-19-2023, 09:31 AM

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