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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
(09-19-2023, 05:34 PM)Dragonstrike Wrote: Also just want to highlight real quickly that Phantom recently completed the boss portraits for Thundurus-T and Tornadus-T, as well as redid the one for Boldore.  They're now proudly on display on the first page of the game thread.

Eager to see Shadow Landorus-T up there as well after you win this battle Smile

Ah....I'm so proud of them! They've worked hard to get their art to this point of quality, and I'm glad they're being represented first and foremost! Makes me wish she did Character Portraits of the other MCs in Iron's Campaign and my own, but I do remember they were hesitant about that. Oh well, life goes on.

Right, @Spiritmon , @PhantomUnderYourDesk, @no one , and @Mikaruge108 , I compiled a rough draft observation of Notable Mechanics from both the Torny and Thundy fights, so here you go:
1) The PD Barrier can normally only be damaged by 3 things - Super Effective Damage, an attack from a Legend/Mythical Pokemon, and an Move Action from a Human Turned Pokemon. In each instance of a Move having Accuracy Dice to Roll against the Barrier (Not Damage), it will take 1 Point of PD Damage (No More, No Less). This was best seen with Kogeki's Link Move against Torny - his Quick Attack hit, but not his Shadow Punch since it had no Accuracy Dice. He didn't do any Damage to the Genie, but his QA DID weaken the barrier. Karen's Life Dew also proved it can damage the Barrier, though that might be because the Watery Tears had special interactions with Thundy's Electric PDB. Gallade also proved that a regular Pokemon can't just casually damage the Barriers - they need to use SE Damage or coordinate with a PokeHuman in order to either damage or pierce them. This is why he just flat out fails if he would have faced Lando alone, since he wouldn't have any time to figure things out before being overwhelmed.
2) The Barriers have built in Flat Damage Reduction against our Moves. For the OG Forms it's - 1 Damage, while for the Therians it's - 2 (at least for Thundy). Since Lando is more powerful the Damage Reduction might even be higher in his case.
3) The Barrier prevent all Secondary Effects of Moves, as well as Support Effects like Status and Attribute Debuffs. DoT effects like Fire Spin, however, DO work and actually pierce the PD Barrier (though that may only be because Braixen, a former Human, launched said attack) . 
4) The Barrier does NOT prevent Contact OR Clashing - it'll push Pokemon away, but they can in fact land a hit on a Genie (and the Genie can hit back). In the case of a Successful Clash you'll actually do Damage that bypasses the Barrier's effects while also dealing damage to it, as Kee heroically proved.
5) Moves that have effects that Ignore Resistances/Stat Changes or Bypass regular Damage Calcs entirely can pierce the Barrier and deal damage to it. This is demonstrated by Keldeo with his Sacred Sword and the text that accompanied it. This means that Dragon Rage, and Special Fixed Damage Move, can likely do some PD Damage to the barrier and bypass it some, even though Platina was never a Human and isn't a Mythic. Speaking of Special...
6) Special Damage is generally speaking more effective at combating the barrier, at least from what I've observed. I might need to double check, but I think it's the only way for Regular Pokemon to have even a chance of Dealing Damage to the Boss and/or its Barriers. Physical Attack just end up getting entirely negated and brushed off, or so at least it seemed that way for Dax's Bunny partner.
7) Crits ENTIRELY bypass the PD Barrier for EVERYONE - You calculate regular damage against the Boss and deal zero damage to the Barrier. This means that Gallade , even with SE Coverage, can, if he's lucky, brute force his way past the barrier unless Lando has a Super Version of it, among other 'Mons.
8) The Barriers come in three Interations: The OG Barriers has weaker Damage Reduction and 5 PD HP, Therians has - 1/-2 Damage and 5 PD HP, while their desperation action restored 10 HP to both and generated a 3 PD HP weak barrier. This means we need to at least do 5 Hits to try and break that barrier so that Gallade can get some Damage in Round 2. Lando is at Full Healthy, so he likely has a Barrier that at least has 5 PD HP, though it could be higher or lower depending on their individual mechanics.
9) Once the Barrier is taken down, a Genie can be damaged by ALL Pokemon and can be crippled by debuffs, though they still maintain their original Resistances. However, if you get them below 1/2 HP they'll likely D/C the rest of the party's actions and spirit them away to either The Mirror Room (like what happened to the Parties) , or to the Real World, if already in the mirror world. This effectively resets the fight, as the Genie Heals up and renews their PDB and makes all progress lost on them.
10) It takes 2 Actions for each Genie to charge their Super Moves, but damaging them after breaking through their barrier can 'flinch' them out of it. Since Lando's Barrier is likely to be very robust from the get-go, I recommend finding cover and weathering out the intial voly, then launching attacks to take it away.
11) The Genies can be distracted by Non-Combat Rolls, with even their Failure still causing them to aggro onto the target. However, Lando has proven itself as a strong, silent sort, so this method might not work until we get into their OG Form and they regain some semblance of rationality and judgement.

That's everything for now. I'll update this or make another post if I find anything new from those battles.

With the above mind, The Humans  (+ Hoopa) pretty much have to pick up the slack until we destroy the barrier , at which point Gallade can feasibly help. The Lesser Genies had 30 HP each phase + 10 Desperation HP, so we're looking AT MINIMUM a 70 HP Behemont split across multiple phases. So come prepared for a grinder fight and be ready for surprise mechanics and The Most Dangerous Moves from The List!
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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by Lord Windos - 09-19-2023, 07:04 PM

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