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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
(12-06-2023, 06:07 PM)Spiritmon Wrote: Now it comes down to where to spend that sweet experience. I had 4 of xp before. Plus the new 30 I now have 34.

*Looking at char sheet*

Hmm...there a few paths I could go with such sweet XP:


1 - Use 20 XP to increase my HP to 3 and maximize my health, going from 5 to 6 total Health. Not a bad health. I think this could make Kogeki one of the most tank in the group in terms of HP. The left 14 XP could be used to increase either increase Brawl or Weapon to 3, making more easier to land his physical moves, or use more sword skills (not to mentioned increase the dice accuracy of Bulk Up).

2 - Save some XP for later to learn Shadow Bone. I still lack in more interesting Ghost type moves. Unless we find Shadow Claw, I kinda stuck to Shadow Punch. It is still a cool move, but right now I still a mono ghost Riolu.

3 - Use the XP to increase my Survival from 1 to 2. And use the leftlovers to increase Alert from 1 to 2. Or maybe be more wild: Increase Survival from 1 to 3, and then use the leftlovers to increase alert from 1 to 2. That could help to increase my initiative since my Dex is already very good. Not to mentioned increase Kogeki more perpective instincts.

Hmmm....decisions, decisions...

Edit: Looking back in the few battles, I think I very tempt to lean to the Survival/Alert route. Sometimes I wished I was able to have a better initiative in the some battles that happened. After all, Kogeki say he is the "fastest" ninja of the sand. Need to work to make that true, so when we meet Axel, I show him who is the fastest Pokemon: Either the Aura Ninja or the Fire Thief.

Or option 4: Save up 50 XP so you can buy either a Point of Instinct or Logic, so that you either have greater access to your Movepool (and therefore more different kinds of Actions to do in a single Round) or regaining more of your Human Memories and being able to craft/use more Ninja/Utility Items. Both have their pros/cons, so factor them according if you go down that route!

IMO, I would disregard options 1 and 2. You basically WANT your HP to be at a Odd Number so that Pain doesn't get to - 2 without going over half HP (3/5 still puts you at - 1 Pain, for example, while 3/6 gives you - 2), and TMs, Move Tutors, and raising Instinct can solve Movepool problems eventually. Increasing your base Attributes and Specialty Stats, however, is always good, though I would suggest going for DEX (if you CAN increase it) so that you can both raise your Initiative and general Accuracy Pools that involve DEX (Stealth based actions often heavily use DEX if Insight isn't appropriete, for example). I would only suggest going after Skill and Specialty Point upgrades if they're particularly cheap relative to other options, and only if they'd be more impactful than saving up for a bigger payoff (like an Attribute increase, for example). 

You do you, though. You know Kogeki best and what he needs, so take my advice with a grain of salt!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

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RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - by Lord Windos - 12-07-2023, 01:04 AM

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