05-07-2025, 11:05 AM
(This post was last modified: 05-07-2025, 11:05 AM by Dragonstrike.)
@Spiritmon @PhantomUnderYourDesk @'no one' @Mikaruge108
I'm a little late to the 5 year anniversary celebrations, but hoo boy. That long, and there's still plenty to get through. Need to get moving again, so let's get the wheels turning once more.
It's about time I made another announcement with Windos fully back at last.
...well, sort of back. I'm sad to say that after a discussion with him, Windos shall be stepping away from this campaign for the time being so he can focus on running Wild Lands. Platina (and Pyra) will still be an important character, but I'll be the one making most of the decisions for them until further notice. Windos may still jump in when big story fights happen, so he'll still be around! He just won't be an active player.
This does mean there is an open spot for a new player now though. I am currently inquiring with other players to see if they may be interested in joining.
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Now, to talk a bit about the Special Episode, I have a mechanical question for you all. I'm planning on featuring a single mystery dungeon during the event, and it's a big one. I can feasibly run it in one of two ways and I'd like your input on it.
- We can continue with the map tiles navigation system we've been using, but make the average floor size smaller to speed up exploration. Could take longer, but you may also be able to make some fights and navigation optional with good pathing
- or I could make it a more linear experience with fewer choices needed by the players, but with less opportunity to skip parts of the dungeon.
Either way, there will be an option to leave the dungeon early at predetermined points once the main objective is accomplished, but there may be an extra special reward for sticking it out and completing the entire dungeon as well!
How's this all sound to you guys? Let me know your thoughts on this.
I'm a little late to the 5 year anniversary celebrations, but hoo boy. That long, and there's still plenty to get through. Need to get moving again, so let's get the wheels turning once more.
It's about time I made another announcement with Windos fully back at last.
...well, sort of back. I'm sad to say that after a discussion with him, Windos shall be stepping away from this campaign for the time being so he can focus on running Wild Lands. Platina (and Pyra) will still be an important character, but I'll be the one making most of the decisions for them until further notice. Windos may still jump in when big story fights happen, so he'll still be around! He just won't be an active player.
This does mean there is an open spot for a new player now though. I am currently inquiring with other players to see if they may be interested in joining.
----------
Now, to talk a bit about the Special Episode, I have a mechanical question for you all. I'm planning on featuring a single mystery dungeon during the event, and it's a big one. I can feasibly run it in one of two ways and I'd like your input on it.
- We can continue with the map tiles navigation system we've been using, but make the average floor size smaller to speed up exploration. Could take longer, but you may also be able to make some fights and navigation optional with good pathing
- or I could make it a more linear experience with fewer choices needed by the players, but with less opportunity to skip parts of the dungeon.
Either way, there will be an option to leave the dungeon early at predetermined points once the main objective is accomplished, but there may be an extra special reward for sticking it out and completing the entire dungeon as well!
How's this all sound to you guys? Let me know your thoughts on this.
Proud member of the Roleplay section!
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows
Pokerole Game 1: Skull Ruins
Pokerole Game 2: Celadon City Vandals
Pokerole Game 3: PMD: Primal Shadows


