09-25-2016, 07:42 PM
I've noticed then when i'm running Pokémon Uranium on the 1.0.2 patch:
(And idk if it's only me or everybody that have theses bugs)
When the "music" option is under than 10, music stops.
> But the 'louder' musics still playing.
The most of the SE (In the menu, items, etc) are OK, but the sound when we heal our pokémon at the pokécenter / level up / start a fight against a trainer / etc are really very louder than before.
> I've check this and it seems to be a «music», not a «Sound effect». But the bug still here.
When we move the rocks at the left side of kevlar town, they don't do noise. There are the only rocks wich don't do noises.
(And idk if it's only me or everybody that have theses bugs)
When the "music" option is under than 10, music stops.
> But the 'louder' musics still playing.
The most of the SE (In the menu, items, etc) are OK, but the sound when we heal our pokémon at the pokécenter / level up / start a fight against a trainer / etc are really very louder than before.
> I've check this and it seems to be a «music», not a «Sound effect». But the bug still here.
When we move the rocks at the left side of kevlar town, they don't do noise. There are the only rocks wich don't do noises.


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