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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
@Iron

I think the forums just changed links or something, actually:
https://muut.com/pokerole#!/

Not sure why it doesn't seem to be directly accessed on their clean website now, but whatever
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(07-08-2017, 11:22 PM)Lord Windos Wrote: I prefer 1 v 1 myself usually, since their is only one target to worry about at a time, and it's easier to predict hat's going to happen. I also like the long struggle of single battles, as it makes victory all the more sastifying. I also like it when my fights are one sided...for my enemy, that is.

Fav battle was my second challenge to Zamboni. That was an excelerating experience for sure!

Doubles require just a little bit of a different mindset when it comes to predictions, is all.

For example, I knew Phantom was going to want to take advantage of Plus and Minus.  That's pretty difficult to do mid-battle usually, though, so I predicted that she would lead with Plusle and Minun so she wouldn't have to worry about trying to switch them in at the same time later.  My counter play?  Grid, who can't be paralyzed, and Swiftfire, who can attack while partially countering the Dex drop from paralysis thanks to Flame Charge.  (taking out Plusle before it got off more than one Swift was a completely 50-50 decision, though, since both mice can do practically the same thing.  It was a gamble which could have seriously paid off for Shiva if Nathan hadn't attacked Plusle)

Then there's the whole thing with Fennekin.  I figured Grid would look like a nice, juicy target after Plusle went down, and used that to my advantage to do something normally very difficult: activate Flash Fire, much like in the Riff and Raff battle (in-character, Shiva probably fell for it purely because nobody saw that battle with Riff and Raff)

We'll see how good (or terrible) my doubles predictions are as the battle goes on.  I hadn't actually expected the switch into Azurill, but it does make a lot of sense since Fennekin's damage output was pretty shot.  No strength boost, no blaze, the bug is taking minimal damage from fire moves guaranteed...and now I have to worry about it later :/  A good prediction with sending in Staryu would be amazing, though.

While the battles are a little more hectic, the mind games are just as complex as singles, and it feels oh so satisfying when your predictions are right on the money.
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What Pokemon does Nathan have on hand now? I have an idea of Shiva's, but not yours, unfortunately.

The battle has been going more or less as I foresaw, besides the Azuiril switch mid battle. I say that Nathan has the advantage for now, but that could Chandra if you make a poor prediction, or just roll poorly mate!

When I double battle, I always like ganging up on the weak target if possible while hobbling the stronger one (With either Status or debuffs). If you remove one source of damage from a fight, then you have a lot less chip damage to worry about!

Off topic here, but how difficult would Michael be able to beat if he had Drain Punch, Mega Drain, Leech Seed, and Poison Heal active? That a lot of ways it can recover its HP quickly, and this is discounting other tactics like Spore and Sub stalling....

Also what move would be better on it, Facade or Focus Punch, in regards to Pokerole campaign?
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(07-09-2017, 12:13 AM)Lord Windos Wrote: What Pokemon does Nathan have on hand now? I have an idea of Shiva's, but not yours, unfortunately.

The battle has been going more or less as I foresaw, besides the Azuiril switch mid battle. I say that Nathan has the advantage for now, but that could Chandra if you make a poor prediction, or just roll poorly mate!

When I double battle, I always like ganging up on the weak target if possible while hobbling the stronger one (With either Status or debuffs). If you remove one source of damage from a fight, then you have a lot less chip damage to worry about!

Off topic here, but how difficult would Michael be able to beat if he had Drain Punch, Mega Drain, Leech Seed, and Poison Heal active? That a lot of ways it can recover its HP quickly, and this is discounting other tactics like Spore and Sub stalling....

Also what move would be better on it, Facade or Focus Punch, in regards to Pokerole campaign?

Kirlia, Swiftfire, Grid, Porygon, Princess, and Staryu.  Made it a point to state I was swapping Zippy for Porygon earlier so I'd have the most diverse options possible when this battle came around.  (only saying this as well because it should be fairly easy to keep track of for the player characters).  Shiva has Plusle, Minun, Cottonee, Fennekin, Azu, and then either Helios or that baby Fletchling (not sure which since Phantom never stated which one she grabbed)


Nathan made it a point to knock the electric mice out of the fight ASAP.  As I've stated before, electric types are very dangerous for his current team composition since he doesn't have a whole lot that can handle them super well yet.  Nasty Plot comboed with Plus and Minus was going to make them a nightmare to face if they weren't removed from the battle quickly.  Plusle and Minun were both particularly scary because of both Nuzzle and Swift with their massive damage potential.

Removing the big sources of damage is easily the most effective way to turn the battle in your favor, as well.  Now that there's no more spread moves in this battle, the playing field has been evened a little.  

Yeah, Breloom are pretty well known for that ridiculous HP recovery speed of theirs.  Outpacing that much healing is pretty difficult since you'd get 1 from Poison Heal, maybe 1 from Leech Seed, and half of what you deal with Mega Drain/Drain Punch.  If your opponent can't do 4 damage per turn and you don't get unlucky and only heal the 1 from Poison Heal, that's gonna be ridiculous to try breaking.  Of course, it'll be getting easier as the moves get stronger...and if the opponent is packing a SE attack (particularly flying moves)

Focus Punch would work best in combination with Spore, while Facade is less situational and is more instant.  On top of that, Facade's damage output will outpace Focus Punch's since Facade only takes one action to use, while Focus Punch takes two.  Of course, fighting can hit things normal can't still, but charge moves tend to be outpaced in terms of damage potential pretty easily by any move that has more than half the charge move's power...
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(07-09-2017, 12:34 AM)Dragonstrike Wrote: Kirlia, Swiftfire, Grid, Porygon, Princess, and Staryu.  Made it a point to state I was swapping Zippy for Porygon earlier so I'd have the most diverse options possible when this battle came around.  (only saying this as well because it should be fairly easy to keep track of for the player characters).  Shiva has Plusle, Minun, Cottonee, Fennekin, Azu, and then either Helios or that baby Fletchling (not sure which since Phantom never stated which one she grabbed)


Nathan made it a point to knock the electric mice out of the fight ASAP.  As I've stated before, electric types are very dangerous for his current team composition since he doesn't have a whole lot that can handle them super well yet.  Nasty Plot comboed with Plus and Minus was going to make them a nightmare to face if they weren't removed from the battle quickly.  Plusle and Minun were both particularly scary because of both Nuzzle and Swift with their massive damage potential.

Removing the big sources of damage is easily the most effective way to turn the battle in your favor, as well.  Now that there's no more spread moves in this battle, the playing field has been evened a little.  

Yeah, Breloom are pretty well known for that ridiculous HP recovery speed of theirs.  Outpacing that much healing is pretty difficult since you'd get 1 from Poison Heal, maybe 1 from Leech Seed, and half of what you deal with Mega Drain/Drain Punch.  If your opponent can't do 4 damage per turn and you don't get unlucky and only heal the 1 from Poison Heal, that's gonna be ridiculous to try breaking.  Of course, it'll be getting easier as the moves get stronger...and if the opponent is packing a SE attack (particularly flying moves)

Focus Punch would work best in combination with Spore, while Facade is less situational and is more instant.  On top of that, Facade's damage output will outpace Focus Punch's since Facade only takes one action to use, while Focus Punch takes two.  Of course, fighting can hit things normal can't still, but charge moves tend to be outpaced in terms of damage potential pretty easily by any move that has more than half the charge move's power...

Base on you team comp, you are most likely going to win In The long run, now that the mice are now out of the fight. If nothing else, Kirlia and Porygon are just going to have a blast mowing down the opposition either Sharpen+Download/Calm Mind+Psy. Pearl power attacks. Ouch....


Fenniken is the biggest threat for your team now, by my calc. , since Blaze and Howl boosted attacks will make hell for over half your party. Better take them out next pronto, and the match is going to be cake at that point! Unless you roll poorly, in which case *Pulls out a chair for them* join me at the Bad Luck table! Where every important roll you make will turn up snake eyes, or worse!

Breloom can always learn Thunder Punch or Stone Edge to give Flying types a hard type, and Spore + Facade Barrage takes care of them real fast.... Can Gallade Learn TP? If so, teaching Breloom the move could help you out as well... Michael could also learn Substitue, and pull of the dreaded SubSeed combo to whittle down everything under the sun, and use Strike to hurt stuff it can't hit well.

More I think about it, I should teach Breeloom Facade over FP, then Drain Punch for a Fighting STAB. When I will get those moves is another question entirely, though!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(07-09-2017, 01:11 AM)Lord Windos Wrote: Base on you team comp, you are most likely going to win In The long run, now that the mice are now out of the fight. If nothing else, Kirlia and Porygon are just going to have a blast mowing down the opposition either Sharpen+Download/Calm Mind+Psy. Pearl power attacks. Ouch....


Fenniken is the biggest threat for your team now, by my calc. , since Blaze and Howl boosted attacks will make hell for over half your party. Better take them out next pronto, and the match is going to be cake at that point! Unless you roll poorly, in which case *Pulls out a chair for them* join me at the Bad Luck table! Where every important roll you make will turn up snake eyes, or worse!

Breloom can always learn Thunder Punch or Stone Edge to give Flying types a hard type, and Spore + Facade Barrage takes care of them real fast.... Can Gallade Learn TP? If so, teaching Breloom the move could help you out as well... Michael could also learn Substitue, and pull of the dreaded SubSeed combo to whittle down everything under the sun, and use Strike to hurt stuff it can't hit well.

More I think about it, I should teach Breeloom Facade over FP, then Drain Punch for a Fighting STAB. When I will get those moves is another question entirely, though!

Yeah, Fennekin is the last major obstacle thanks to the huge amount of power Blaze will give him.  Kirlia, Porygon, and Staryu are going to be having a blast with their boosted attacks, that's for sure.  And Porygon has two boosting options as well: Sharpen and Agility.

Yes, Gallade can learn Thunder Punch.  Unlike Breloom, he can also learn Ice Punch and Fire Punch (based on the game tutors, not the core book.  Gallade's movepool is incredibly diverse when everything is accounted for).  Drain Punch or Brick Break are priority number one for him, though.  I don't want my only potential fighting STAB to be Close Combat, after all!
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(07-08-2017, 11:03 PM)Dragonstrike Wrote: You know, I think this battle is a perfect example of just how much faster paced battles become when it's not a 1v1.  It's been pretty exciting since it hasn't felt completely one sided so far, and pokemon getting knocked out of the fight every 1 or 2 rounds adds a lot to the tension and excitement of it.

I believe Shiva will learn a lot from this battle, regardless who wins in the end.


(07-09-2017, 12:34 AM)Dragonstrike Wrote: Nasty Plot comboed with Plus and Minus was going to make them a nightmare to face if they weren't removed from the battle quickly.  Plusle and Minun were both particularly scary because of both Nuzzle and Swift with their massive damage potential.

I love my Electric rodents. They're so great, in possibilities in battle, in the role they have in my team and how they match Shiva's taste in own Pokemon to care for.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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There is another reason I'd prefer Oblivicorn over Kiricorn, even with Ventus already owning a Togekiss which nullifies any danger of a fight between him and my character over a Shiny Stone: Mold Breaker-ability. It'd put an end to Swiftfire's Flash Fire, but not things like Compund Eyes. Abilities affected according to Bulbapedia

However, I'd need a Fire Type move on the unicorn... So, @Iron, am I please allowed to put a chance for Minicorn, if you ever let me obtain one in the campaign, to learn Flamethrower aside from me tutoring it by myself onto Wishlist? Could be by finding the TM, via a Move Tutor-NPC or Suprise, doesn't matter to me. Imagine my dark unicorn spitting fire and having a torrid battle against Nathan's fierely horse... Awesomeness. <3

Me First also has +1 Priority in PokeRole, which it does not have in the Games. Nice~
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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Oh, @Lord Windos, I picked up that Larry nicknamed the shiny Nincada he traded for your Omanyte. The golden bug got titled 'Mr. Money' by him. How droll!
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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(07-09-2017, 06:23 AM)PhantomUnderYourDesk Wrote: There is another reason I'd prefer Oblivicorn over Kiricorn, even with Ventus already owning a Togekiss which nullifies any danger of a fight between him and my character over a Shiny Stone: Mold Breaker-ability. It'd put an end to Swiftfire's Flash Fire, but not things like Compund Eyes. Abilities affected according to Bulbapedia

However, I'd need a Fire Type move on the unicorn... So, @Iron, am I please allowed to put a chance for Minicorn, if you ever let me obtain one in the campaign, to learn Flamethrower aside from me tutoring it by myself onto Wishlist? Could be by finding the TM, via a Move Tutor-NPC or Suprise, doesn't matter to me. Imagine my dark unicorn spitting fire and having a torrid battle against Nathan's fierely horse... Awesomeness. <3

Me First also has +1 Priority in PokeRole, which it does not have in the Games. Nice~

The thing with Mold Breaker is it only stops the abilities for the pokemon with Mold Breaker.  So, while Oblivicorn can hit Swifrfire with Flamethrower if it has Mold Breaker, it doesn't deactivate Flash Fire.  Just allows Oblivicorn to hit the Flash Fire user with fire moves and avoid activating the ability.

It's far more useful for bypassing Multiscale, hitting a pokemon's weakness despite their immunity from the ability, affecting Clear Body users with stat debuffs, landing critical hits on pokemon normally immune to them, using status moves on magic bounce users... 

But again, only the Mold Breaker user ignores the effects of those abilities, and it doesn't nullify them.

Also, the tradeoff for Me First is an interesting one: They gave it priority to make it far more reliable (since Initiaitve is a lot more random than speed in the games for order), but they removed the damage boost it gave to the copied move in turn, since the risk of using it is reduced :/
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