Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(10-23-2017, 03:34 PM)Iron Wrote:
(10-23-2017, 03:18 PM)Dragonstrike Wrote: Hmmm...Torren...that's Insurgence's region, right?  Nathan doesn't know anything about that one (again, I've not played Insurgence, so I've got no idea how it would fit in the timeline).

Maybe Heart might know a little?

I don't think it's based on any real world location. And they have more Deltas than anyone. They're ahead of the rest of the world in technology (in other words, their fangame has more features and made up/implemented items than any other).


Hmmm...fair enough interpretation.  Where will we stick it on the timeline, though?

Maybe the events of Insurgence have yet to occur?  Putting them a few years in the future would certainly save me a bit of a headache in my note taking...
Reply
Hmmm...I feel like Nathan's visit to the shelter during the next in-game day is going to be...interesting...no Pinsir so far, either...hmmm...
Reply
CC is SE against Spinda, so it took 4 damage and is KOed, @Iron.  A clean 3-0 victory for Heart!
Reply
Yeah we can put it in the future.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
Isnt fighting type super effective against normal-type? Wouldnt be KO that Spind after that last attack?
Kogeki currently ability to active in battles: Anticipation.
Reply
Fixed! Congrats.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
K, I'll be leaving then for the night as I already said I'm exhausted today... Just wanted to throw in the latest post before. Besides, curious how Ventus will react to that vision from Gothitelle!~
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
Reply
Or, wait a moment @Iron... Let's say Shiva will at least ask how much the adoption of that Gothitelle would cost. There's also that thing about talking to the Director to be defrayed from it if showing that one will be a positive change in a Pokemon's life. Shiva would never call Gothitelle 'bad' because of the visions.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
Reply
So I was seeing the Pokerole to refresh my memory about level up: 

[Image: 7duvdg5.png?1]

In this case I want to level up my dex (who is 2) to 3, so that means the cost would be, 10x2 = 20. 35 - 20 = 15
That leave me with 15 (since I orinaly have 35 XP)...I dont think I can increase anything for now. I think when I finish that battle, perhaps I should a train session to make Koa learn Assurance since its cost 7 XP to learn that move, and according to the Book, I can do Training sessions to reduce the cost of the move. Gustav I will wait to have enough XP to teach a good move, like Swords Dance, and if we find Water Pulse in the form of TM I right away teach move because of Clauncher Ability who increase Aura or Pulse moves. And Rose...perhaps Mach Punch or Torment. I dont know.
Kogeki currently ability to active in battles: Anticipation.
Reply
(10-23-2017, 07:10 PM)Spiritmon Wrote:

Yes, you could level Dex from 2 -> 3 for 20 EXP.  And since you have a rather low accuracy pool and kinda low initiative, I'd highly recommend doing so.  For reference, getting to an accuracy pool of 8 on your moves would put you around Nathan's current level of battle capability (I intend to increase some of his stats soonish, though, so he'll be pulling ahead again fairly soon).  You could also spend 16 exp on a level in Fight or 6 in Brawl (or Canalize, but most of the moves you're using have used Brawl so far) to up your accuracy a little.

Should note that Caluncher learns Water Pulse without a TM for 34 exp.  That's decent for a 4 power move, particularly when it's your strongest attack.  I agree that Swords Dance is a nice choice too, though.

Training sessions technically reduce a move's cost, but in this campaign, we just treat it as normal exp since tracking it for individual moves is a bit of a pain.  You'll have to do a couple training sessions before you see any gains greater than 1 EXP though.  Oh, and here's a tip: since you have a Black Belt on Rose, if you do a training session involving a Fighting move/technique with the Black Belt as an aid of sorts, you'll get an extra die if a training roll occurs.  Bit of a house rule there.

Mach Punch and Torment would both be interesting options on Rose imo.  Though do note that using Torment effectively will require you to put some more effort into raising its accuracy pool by putting points in Dex, Fight, and Intimidate.

Assurance is a weird case of a move.  In Pokerole, it acts like Revenge, which is the complete opposite of how it works in the games.  And in some of the Mystery Dungeon games, it acts like Brine instead because its mechanics in the main series are weird to implement there.
Reply


Forum Jump:


Users browsing this thread: 84 Guest(s)