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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels
(02-14-2018, 07:48 AM)Spiritmon Wrote: Asura is the last Pokemon I would use. Argh I have a bad feeling about this. I fear he would might use Stone Edge and cause Lethal Damage again Tyrantrum, or kill him. Or worse: To him be hit by a move of Tyrantrum and became Infuriated and use a Lethal Stone Edge. Knowing the karma of Arial, and how much the dice hate us I dont want to take risk. Cant I return Asura to the pokeball Windos?

No, for the reasons I stated earlier. On the bright side, Asura won't go kill crazy unless Tenderizer returns the favor, so its just going to be a wiiiiilld battle you'll quicky lose control of. No Lethality or rules breakage (He's a good king!), but certainly going to be tricky!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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Hey Spirit, I just edited the lastest post in the game thread to reflect the rather glaring mistake I made! Re plan accordingly now!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(02-14-2018, 03:39 PM)Lord Windos Wrote: Hey Spirit, I just edited the lastest post in the game thread to reflect the rather glaring mistake I made! Re plan accordingly now!

No problemo mate! At least he got a few level up in power now, but became more disobedient...this might call a return if in case things get to much nasty. In case Asura become violent, Arial will return imediately Asura to the Pokeball. If he refuse, I will be force to call Baltazar and Sekmet to put down Asura if necessary. But this will be a last resource. I dont want to things be like the battle against Ecru and the battle against Muk.
Kogeki currently ability to active in battles: Anticipation.
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(02-14-2018, 03:52 PM)Spiritmon Wrote:
(02-14-2018, 03:39 PM)Lord Windos Wrote: Hey Spirit, I just edited the lastest post in the game thread to reflect the rather glaring mistake I made! Re plan accordingly now!

No problemo mate! At least he got a few level up in power now, but became more disobedient...this might call a return if in case things get to much nasty. In case Asura become violent, Arial will return imediately Asura to the Pokeball. If he refuse, I will be force to call Baltazar and Sekmet to put down Asura if necessary. But this will be a last resource. I dont want to things be like the battle against Ecru and the battle against Muk.

I'll straight up tell you if you try to forcibly recall Asura before he's KOed Tenderizer, he will just stoically ignore the re-capture beam, and Nelly will think less of you for not letting Asura get his feistiness out of his system. She pretty much said she's alright with them fighting, so might as well let him do it. Try to use Sekmet or Baltazar on him is also not a good idea, but if its necessary (which it should not be).......
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(02-14-2018, 03:57 PM)Lord Windos Wrote:
(02-14-2018, 03:52 PM)Spiritmon Wrote:
(02-14-2018, 03:39 PM)Lord Windos Wrote: Hey Spirit, I just edited the lastest post in the game thread to reflect the rather glaring mistake I made! Re plan accordingly now!

No problemo mate! At least he got a few level up in power now, but became more disobedient...this might call a return if in case things get to much nasty. In case Asura become violent, Arial will return imediately Asura to the Pokeball. If he refuse, I will be force to call Baltazar and Sekmet to put down Asura if necessary. But this will be a last resource. I dont want to things be like the battle against Ecru and the battle against Muk.

I'll straight up tell you if you try to forcibly recall Asura before he's KOed Tenderizer, he will just stoically ignore the re-capture beam, and Nelly will think less of you for not letting Asura get his feistiness out of his system. She pretty much said she's alright with them fighting, so might as well let him do it. Try to use Sekmet or Baltazar on him is also not a good idea, but if its necessary (which it should not be).......

Also windos, according to my character sheet, shoudnt Empirilla have a total of 11 HP?
Kogeki currently ability to active in battles: Anticipation.
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(02-14-2018, 04:08 PM)Spiritmon Wrote:
(02-14-2018, 03:57 PM)Lord Windos Wrote:
(02-14-2018, 03:52 PM)Spiritmon Wrote:
(02-14-2018, 03:39 PM)Lord Windos Wrote: Hey Spirit, I just edited the lastest post in the game thread to reflect the rather glaring mistake I made! Re plan accordingly now!

No problemo mate! At least he got a few level up in power now, but became more disobedient...this might call a return if in case things get to much nasty. In case Asura become violent, Arial will return imediately Asura to the Pokeball. If he refuse, I will be force to call Baltazar and Sekmet to put down Asura if necessary. But this will be a last resource. I dont want to things be like the battle against Ecru and the battle against Muk.

I'll straight up tell you if you try to forcibly recall Asura before he's KOed Tenderizer, he will just stoically ignore the re-capture beam, and Nelly will think less of you for not letting Asura get his feistiness out of his system. She pretty much said she's alright with them fighting, so might as well let him do it. Try to use Sekmet or Baltazar on him is also not a good idea, but if its necessary (which it should not be).......

Also windos, according to my character sheet, shoudnt Empirilla have a total of 11 HP?

Asura Base HP is 5, and your character has 3 Vitality, so Asura has a max HP of 8, and a current HP value of 6. Sekmet has Base 8 HP, and 11 HP with your 3 Vitality.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Oh right. Sorry about that^^Okay time to focus in the battle.
Kogeki currently ability to active in battles: Anticipation.
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Hmmm...mechanical question for Rollout, Windos.

Book says this:

Add 1 Extra Damage Dice to the Damage Roll of the last Rollout hit the user performs. If the Pokemon used Defense Curl this Round, add 1 Extra Dice to the damage roll of every hit.

Which translates to:

Strength
+1
+1 for last hit
+1 for every hit if defense Curl was used in the same Round.

Thing you filled out on the character sheet says this:

Strength
+1
+2/+3 when calculating the damage of the last hit of this move
+2 if Defense Curl is used prior to this move in the same Round

Did ya buff Rollout a little, because that's what it looks like happened...and is that +2/3 based on how many Rollouts are ordered if so?

Also, on a different note...Gravity.

Noticed the special rules for the campaign, which are cool. But what the book lacks are a few of the intricacies...like Gravity buffing the accuracy of all attacks (the multiplier is 5/3, for the record) and nullifying moves that require the user to be in the air somehow. That still gonna (not) Fly in this campaign, or we stickin' to the book's simplicity for it?
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The +2/+3 IS a bit confusing, so let me clarify things. Its supposed to represent that the last/only hit (If you only order her to use it once, for some reason) will receive and extra Damage Dice, but will be + 3 if the she used Defense Curl to buff the overall damage of the move. That does give me the idea for Rollout to receive more and more Damage Dice depending on how many times its used/hits (Similar to the games), but since that is sorta broken in Pokerole I'll reserve that as a Surprise! modification with her that will cost ~ 200 XP , as having a STR + 1/+2/+3/+4/+5 or +2/+3/+4/+5/+6 Multiple Action move is preeeetty good, or for 100 - 150 XP if its given - 2 / - 3 more inaccuracy (Pending) .

As for Gravity, I'm fine with adding + 2 more Accuracy dice to all moves and preventing aerial moves, since I like the ideas and it serves to benefit the opponents as well if their attacks are more accurate/likely to Crit.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Guess things became even more serious now. This Granbull smell danger in his face. Should I return Empirilla now and bring Melchior to the battle (since Fairy-types is weak against Steel) or should I let him go to the battle and cause some serious damage? @Dragonstrike, Lord windos what should be the best course of action?
Kogeki currently ability to active in battles: Anticipation.
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