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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(02-28-2018, 06:26 PM)Spiritmon Wrote:
Relax. I know Ventus would never do that. And knowing Viktor he would never murder any of Heart friends. Talking about Heart pokemons, since Gustav finally have evolved, he can now living up by his name:

https://en.wikipedia.org/wiki/Schwerer_Gustav

Schwerer Gustav. Cool name for a pokemon who have a literally canon in the hand. That is where Gustav name came from.

Ah I didn't know that, cool!
Current project:
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Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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(02-28-2018, 03:26 PM)PhantomUnderYourDesk Wrote:
(02-28-2018, 03:12 PM)Lord Windos Wrote: Yeah, but that's not the most dangerous part about it. No, that is reserved for all the ways it can chip Ao Guang down if he royally fucks up. Smog for Poison, Inferno and/or Wil-lo-wisp for Status , Fire Spin for Chip Damage, Hex + Status for a highly spammable and powerful Ghost STAB, Minimize + Curse + Confuse Ray to heap on the pain, Pain Split to burden the sea lord with its own pain.....I could go on, really.

Well, if Shiva and Marill would join the battle, the mouse would help the Sealord with Helping Hand making any moves he'd maybe use more accurate and powerful, so hosing it even with using max. 2 Actions within 2 or 3 Rounds would be a bit more likely!, but that's just not gonna happen now.

Cool. Seeing these combos I somewhat look forward to when my own small Litwick becomes a spectral candelabra, if he does that is. A Litwick evolves 'when its flame grows too big', so I assume it has to be feeded enough life force or being given a sustainable source to drain from. Correct, @Iron?

That's one clear way to do it, yeah.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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Welp, that didn't go as planned for Ventus at all, and now Chandelure's gone back to minding its own business around the Candelabra instead of getting aggressive after being attacked without provocation.

Fun.
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(02-28-2018, 07:07 PM)Dragonstrike Wrote: Welp, that didn't go as planned for Ventus at all, and now Chandelure's gone back to minding its own business around the Candelabra instead of getting aggressive after being attacked without provocation.

Fun.

Oh no, Ven's going to give chase to Chandelure, and make damn well sure its either captured, dead, or otherwise! Not letting my quary get away on my watch!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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It's definitely still within combat range.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
Windos...you're really using Magnitude in a cave?  With a very old, very public, probably very fragile stone formation in the middle of it?

...

...well, if there's one way to make that Chandelure angry, it's definitely destroying its favorite hangout...

...

...just better hope the dice decide to keep the power of Magnitude to 3 and lower, or things are probably going to go very wrong, very quickly (Earthquake is a 4 power move, so there's a 50% chance of causing a tremor of at least equal strength with Magnitude. Funnily enough, that's waaaayyyy higher than the odds of doing so in the games, which is only a 15% chance of getting an attack that's stronger than EQ)...
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(02-28-2018, 07:36 PM)Dragonstrike Wrote: Windos...you're really using Magnitude in a cave?  With a very old, very public, probably very fragile stone formation in the middle of it?

...

...well, if there's one way to make that Chandelure angry, it's definitely destroying its favorite hangout...

...

...just better hope the dice decide to keep the power of Magnitude to 3 and lower, or things are probably going to go very wrong, very quickly (Earthquake is a 4 power move, so there's a 50% chance of causing a tremor of at least equal strength with Magnitude)...

Yes, yes I am! I already put a warning in place if Magnetude actually causes structural damage, so I should be safe.....I think.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Power of move doesn't necessarily correlate to destructive power. But if Magnitude is strong enough it can still destroy formations and things, even on the first try.

No question that it's a big risk. Imagine if the ceiling came down.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
(02-28-2018, 07:41 PM)Iron Wrote: Power of move doesn't necessarily correlate to destructive power. But if Magnitude is strong enough it can still destroy formations and things, even on the first try.

I'll take my chances this go, and be damned if the dice decide to roll high!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Did Heart find any Neat valueble item @Iron?
Kogeki currently ability to active in battles: Anticipation.
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