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07-29-2018, 02:07 PM
(This post was last modified: 07-29-2018, 02:17 PM by Iron.)
(07-29-2018, 11:53 AM)Spiritmon Wrote:
(07-29-2018, 11:29 AM)Iron Wrote:
Gym Leader Zamboni vs Heart Round 1
"Delibird! Begin our traditional opening!"
Fake Out 1
(6)(6)(3)(2)
Geodude flinches!
Loyalty: (5)(6) vs (5)(4)(1)
Rollout 2-5
(3)(5)(6)(1)
(5)(4)(1)
(4)(4)
(5) Hit four times! Delibird faints!
Loyalty: (3)(4) vs (1)(4)(3)
"Rock types. My one weakness!" Much laughter from the crowd.
"Hey, Alolan Geodude is a cool Pokemon to use! We don't see much of those, other than Alolan Rattata! Good on ya for a rare find! And folks, it has come to my attention that this Geodude was adopted from the Shelter for Disobedient Pokemon in Stair City! Let's hear it for the generosity of challenger Heart!"
*applause*
"For that reason, and because Heart is a very strong trainer, I will bring out a little surprise."
He sends out a bulky bear, covered in fluff and riding its tail like a snowboard! It's also wearing goggles - very important, for the moment it enters the arena, the sublimated frost on the ceiling begins Hailing down on the battlefield!
"This is Anderind, a Pokemon from distant Tandor! What do you say to that, Heart?"
Heart whistled when he see the Anderind entering the field. "Wow. Now thats a surprise. Anderind. Ice/Ground if I recall. Thats a nice and powerfull offencive combination. A powerfull pokemon to someone who have a Ice team. Nice catch I must say." Heart then decided to call a change. "Unfortanely Iron, I think you will need to return for now. Thats a nasty combination for you." Heart return Alola Geodude and have bring Gustav! "I have imagined you would bring some type of pokemon to counter the types weakness of the Ice-type, so I have bring a pokemon who dont have such thing. In pokemon battles its always important to be at least one or two steps ahead of the foe."
With that say Heart bring his orders. "Alright Gustav! Lets hit hard that foe! First use Swords Dance to increase your might Cannon! Then use Water Pulse 3x! Focus in your water power!"
Swords Dance Accuracy: Dex (4) + Fight (4) + Perform (0) - Actions (4) = 4d6 (Using Will point to make sure Swords Dance will work)
Effect: Increase +2 STR to the user.
Water Pulse Accuracy: Dex (4) + Fight (4) + Canalize (3) - Actions (5/6/7) = 6d6/5d6/4d6
Damage: Power (2) + STR (3) + STAB (1) + SD (2) + SE (1) = 8d6+1
Effect: D3 chance to confuse the foe.
Regardless of the initiative, orders will stay the same.
Anderind: (2) +6 = 8
Gustav: (1) + 7 = 8
Gym Leader Zamboni vs Heart Round 2
Anderind splits the ice, spilling water everywhere and summoning the ground beneath the ice!
Earthquake 1
(6)(4)(6)(2)(3)
(4)(1)(3)(6)(4) Gustav takes 3 dmg. 5/8hp -1 pain.
Gustav is swamped in it. Anderind just goes surfing over the erupted battlefield.
Swords Dance 1
(4)(4)(2) + (6*)
+2 Str for Gustav
Earthquake 2
(3)(3)(5)(4)
(6)(3)(3)(2)(4)
Gustav takes 2 dmg 3/8hp -2 pain
Water Pulse 2
(3)(2)(6)(5)
(2)(3)(2)(6)(6) Anderind takes 3 dmg 5/8hp -1 pain.
Conf: (3)(4)(6) Anderind became confused!
Water Pulse 3/b]
(2)(5)(2)
(6)(6)(3)(5)(1) [b]Anderind takes 4 dmg 1/8hp -3 pain
Water Pulse 4
(5)(6)
(6)(4)(6)(4)(3) Anderind faints! The bear is washed away. Zamboni recalls him. "I'm going to have to do a lot of cleanup before you get your victory lap, Heart! Hey, that's fine, more power to you! Therefore, come on out, Rotom!"
The Ghost Pokemon appears, inhabiting a freezer!
Gustav gains 1 Happiness! He feels strong!!
[/b]
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(07-29-2018, 11:56 AM)Dragonstrike Wrote: (07-29-2018, 11:47 AM)Iron Wrote: Definitely. No debuffs of the enemy until you enter the room and become susceptible to his attacks, though.
Well, to make sure we're off to a strong start and fortune is on our side as much as possible, Gallade will set up a Lucky Chant.
Snivy Coils, and Starmie uses Harden. They're the ones starting this off, so they'll need to start strong.
I suppose it's time to set the scene and roll out the first few initiatives, then.
You head down to the deepest part of the basement, past many storage rooms. You unlock the "Employees Only" section with the key you are given. Then it's down another hallway to a big steel door with a huge bar across it. You can hear chains rattling, you can hear immense roaring, and you can hear steel being pounded. The door even has a few tiny dents in it.
Through the peephole, you can see Rampardos with giant chains around one foot, hastily put in place. It looks like the roaring and rampaging he's doing right now is just out of habit, he doesn't even look roused or like he's exerting himself. Probably hasn't sensed Nathan.
Rampardos: (4) + 4 Dex + 5 Survival = 13
Snivy: (2) + 10* = 12
Starmie: (1) + 9 = 10
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No no, you have to put the two items in the Chandeliers before the battle can begin.
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07-29-2018, 02:19 PM
(This post was last modified: 07-29-2018, 02:19 PM by Iron.)
Riolu: (6)
Terra: (2)
Riolu growls - playfully? and lowers into a combat stance.
If you'd like to do this as opposed Grapples using Riolu's own stats instead of yours, we could do that. Or something else of your choice.
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07-29-2018, 02:20 PM
(This post was last modified: 07-29-2018, 04:36 PM by Spiritmon.)
(07-29-2018, 02:07 PM)Iron Wrote: (07-29-2018, 11:53 AM)Spiritmon Wrote:
(07-29-2018, 11:29 AM)Iron Wrote:
Gym Leader Zamboni vs Heart Round 1
"Delibird! Begin our traditional opening!"
Fake Out 1
(6)(6)(3)(2)
Geodude flinches!
Loyalty: (5)(6) vs (5)(4)(1)
Rollout 2-5
(3)(5)(6)(1)
(5)(4)(1)
(4)(4)
(5) Hit four times! Delibird faints!
Loyalty: (3)(4) vs (1)(4)(3)
"Rock types. My one weakness!" Much laughter from the crowd.
"Hey, Alolan Geodude is a cool Pokemon to use! We don't see much of those, other than Alolan Rattata! Good on ya for a rare find! And folks, it has come to my attention that this Geodude was adopted from the Shelter for Disobedient Pokemon in Stair City! Let's hear it for the generosity of challenger Heart!"
*applause*
"For that reason, and because Heart is a very strong trainer, I will bring out a little surprise."
He sends out a bulky bear, covered in fluff and riding its tail like a snowboard! It's also wearing goggles - very important, for the moment it enters the arena, the sublimated frost on the ceiling begins Hailing down on the battlefield!
"This is Anderind, a Pokemon from distant Tandor! What do you say to that, Heart?"
Heart whistled when he see the Anderind entering the field. "Wow. Now thats a surprise. Anderind. Ice/Ground if I recall. Thats a nice and powerfull offencive combination. A powerfull pokemon to someone who have a Ice team. Nice catch I must say." Heart then decided to call a change. "Unfortanely Iron, I think you will need to return for now. Thats a nasty combination for you." Heart return Alola Geodude and have bring Gustav! "I have imagined you would bring some type of pokemon to counter the types weakness of the Ice-type, so I have bring a pokemon who dont have such thing. In pokemon battles its always important to be at least one or two steps ahead of the foe."
With that say Heart bring his orders. "Alright Gustav! Lets hit hard that foe! First use Swords Dance to increase your might Cannon! Then use Water Pulse 3x! Focus in your water power!"
Swords Dance Accuracy: Dex (4) + Fight (4) + Perform (0) - Actions (4) = 4d6 (Using Will point to make sure Swords Dance will work)
Effect: Increase +2 STR to the user.
Water Pulse Accuracy: Dex (4) + Fight (4) + Canalize (3) - Actions (5/6/7) = 6d6/5d6/4d6
Damage: Power (2) + STR (3) + STAB (1) + SD (2) + SE (1) = 8d6+1
Effect: D3 chance to confuse the foe.
Regardless of the initiative, orders will stay the same.
Anderind: (2) +6 = 8
Gustav: (1) + 7 = 8
Gym Leader Zamboni vs Heart Round 2
Anderind splits the ice, spilling water everywhere and summoning the ground beneath the ice!
Earthquake 1
(6)(4)(6)(2)(3)
(4)(1)(3)(6)(4) Gustav takes 3 dmg. 5/8hp -1 pain.
Gustav is swamped in it. Anderind just goes surfing over the erupted battlefield.
Swords Dance 1
(4)(4)(2) + (6*)
+2 Str for Gustav
Earthquake 2
(3)(3)(5)(4)
(6)(3)(3)(2)(4)
Gustav takes 2 dmg 3/8hp -2 pain
Water Pulse 2
(3)(2)(6)(5)
(2)(3)(2)(6)(6) Anderind takes 3 dmg 5/8hp -1 pain.
Conf: (3)(4)(6) Anderind became confused!
Water Pulse 3/b]
(2)(5)(2)
(6)(6)(3)(5)(1) [b]Anderind takes 4 dmg 1/8hp -3 pain
Water Pulse 4
(5)(6)
(6)(4)(6)(4)(3) Anderind faints! The bear is washed away. Zamboni recalls him. "I'm going to have to do a lot of cleanup before you get your victory lap, Heart! Hey, that's fine, more power to you! Therefore, come on out, Rotom!"
The Ghost Pokemon appears, inhabiting a freezer!
[/b]
Heart have returned Gustav. "You did a great out there my friend. Rest well my friend." With that Heart returned his vivid cannon. He feel pretty confident with this battle. But he did not let his guard down. After all, you should understimated a Gym Leader. They always have a Plan B in their hands. "I agree my friend. I think this battle is far from over. Caesar! Come to me hold friend!" With that say, Heart bring his poison bunny. "I have something cool to show you Zamboni. Something you will not believe." With that say Heart bring his order. "Caesar! Use Double Kick! Two times!"
Double Kick Accuracy: Dex (4) + Fight (4) + Brawl (3) - Actions (4/5/6/7) = 7d6/6d6/5d6/4d6
Damage: Power (2) + STR (3) + SE (1) = 5d6+1
Effect: Double Action
Kogeki currently ability to active in battles: Anticipation.
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(07-29-2018, 02:15 PM)Iron Wrote: No no, you have to put the two items in the Chandeliers before the battle can begin.
So? Then with MUCH stretching of her arm that doesn't hold Delphox's wand a Chesto Berry and a Paralyze Heal are placed in each chandelier.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★` °・:*:・。 ![[Image: qt5IPWF.png]](https://i.imgur.com/qt5IPWF.png) 。・:*:・゚’★❤`
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(07-29-2018, 02:19 PM)Iron Wrote:
Riolu: (6)
Terra: (2)
Riolu growls - playfully? and lowers into a combat stance.
If you'd like to do this as opposed Grapples using Riolu's own stats instead of yours, we could do that. Or something else of your choice.
(I rather we have a straight fight with Rilou using his own stats!)
Once Anubi ready, not a second later Terra leaps forwards to engage them, using their immense Strength to hurtle himself straight towards the blue bomber as opposed to pure Dexteroius Speed like Nathan! He quickly aims to Knock them down, before landing a few clean Strikes to their tiny torso!
Order: Terra will try to Knock Anubi down first, before aiming 2 Strike straight into their stomach! Simple, quick, and clean!
Moves:
Knock Down and Strike
Accuracy: DEX (2) + Fight (5) + Brawl (2) - 3/4/5 Actions = 6/5/4D6 Dice
Damage: STR + 0 for the Knock Down, and STR + 1 for the Strike!
Effect: - 1 Accuracy on Rilou for the KD, but no Effect on the Strike
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
 Phantom is my OTP~
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07-29-2018, 03:58 PM
(This post was last modified: 07-29-2018, 04:16 PM by Dragonstrike.)
(07-29-2018, 01:14 PM)Lord Windos Wrote: Glad to see that Gallade's enjoying himself in his duties, then! He gets a respecting/respectful nod from the herculean man, before he continues his given tasks in Stair.
Terra doesn't mind the crowd's commentary or opinion about Anubi's playful (and refreshing!) antics, simply watching the young jackal having a blast with arms crossed and a smile on his face. Considering how.....stifling the Shelter felt and the youthful and bold spirit of his newest partner, he could more than allow them to indulge and thoroughly enjoy their freedom, before he started to knuckle down on them/their Disobedience later.
Plus, Anubi splashing around the Fountain was just plain adorable, so how could he deny that from them?
Lovely's natural magnetic, charming looks and contribution to the waterworks yet again draw an adoring crowd, which never failed to warm his heart with love and pride for them as he looked upon his aquatic serpent. After spending years as a lowly Feebas, yet working so hard to become as strong and beautiful as possible in that time, it was immensely gratifying for the rugged wanderer to see their hard wrought dreams fulfilled at long last, and realized in such a magnificent way to boot!
Judging by how much the marvelous fish was enjoying himself and calmly luxuriating in the Fountain with all eyes on him, Lapis Lazuli thoughts lined up with their master's exactly on this matter!
Eventually after taking the photo and keeping a copy for himself (if possible), he decides its time to depart for Cress to finish up the rest of what he planned to do this day. He gave a quick, gruff sound call to Anubi : "Time to go, Anubi. Dry off, and come." , while giving a nod and incline of his towards L.L.L. before returning them. If the aural doggie doesn't immediately come out, he'll just be returned to their Pokeball all soggy. He then walks up to Gallade, and nods his head at them, holding out his hand stoically.
"Take me back to Cress City by the Pokémon Center, please. I'll....text Nathan to come pick you up when we get there, okay?"
Presumably they comply, and in an instant Terra and co are back in the rustic former capital of the Cheshire region. He brings out and fiddles with his Pokedex with a slightly less constrained expression than last time, before he manages to send off a short message to the boy:
"Back in Cress with my Rilou and Gallade. Come pick him up soon, or when you can. We'll be in the Pokémon Center's Training Room."
That done, the simple monk marches straight into the Center and makes a beeline for the most likely empty Training Room (Given the culture ban on battling, it likely doesn't see much use). He selects a clear, open space for what he has in mind, before summoning his blue bomber right in front of him. What they see upon fully materializing was the ominous, serious visage of his master, arms hanging by their sides as they stared imposingly and almost forebodingly at him.
Oh dear....this is a new side of his master, and he wasn't quite sure if he liked what he was seeing...
Terra said and did nothing for several minutes, letting Anubi figgit and react as he may to him staring them down, until he spoke up, his tone respectful but gruff.
"You are strong, Anubi. Very strong. Knowing almost all your Moves, fierce and spirited, and have a great love for battles. But. You are undisciplined, and your eagerness can be more bad than good in fight if not handled right. Need to be trained to use your Strength right. Need to learn how to fight honorably, just, and with cool head. Not recklessly, rashly, or.....disrespectfully."
Pausing for a moment to let what he sank in and to gauge their reaction, before shaking his head and continuing.
"Won't listen to me, though. Not always, and not without.....proving myself to you. So we will fight. I will earn your respect, and you will learn my ways."
He then squares off against the aural doggie, getting into a martial stance as he wait for them to do the same!
Orders: Enjoy his time at the Fountain, take a photo for the scrapbook, and then head back to Cress for The Test of Mettle against Rilou! Time to duke it out, and see if Terra can't impress Anubi with his FIGHTING SPIRIT!!!
Gallade steadfastly and quietly watches the scene at the fountain, too. When Terra's ready to go, he simply nods, takes Terra's hand, and...
*blip*
--------
Gallade's still carefully eyeing Riolu with crossed arms during the Test of Mettle. There's likely a chance he might step in if Terra gets in a bit of a bind against Riolu. He doesn't think Terra will be in any trouble, but it pays to be cautious.
And he's also semi-interested in seeing how Riolu fights. The Riolu line does bear more than a few similar capabilities to Gallade as a species, after all...similar Abilities, talents for reading emotions and actions that they can use to their advantage in battle...
--------
Terra gets a response back after the Test of Mettle is finished.
On my way.
(Might have to flash back to this depending on how the ToM goes. The end result is that Nathan picks up Gallade for the fight with Rampardos no matter what, though!)
(07-29-2018, 02:13 PM)Iron Wrote: You head down to the deepest part of the basement, past many storage rooms. You unlock the "Employees Only" section with the key you are given. Then it's down another hallway to a big steel door with a huge bar across it. You can hear chains rattling, you can hear immense roaring, and you can hear steel being pounded. The door even has a few tiny dents in it.
Through the peephole, you can see Rampardos with giant chains around one foot, hastily put in place. It looks like the roaring and rampaging he's doing right now is just out of habit, he doesn't even look roused or like he's exerting himself. Probably hasn't sensed Nathan.
Rampardos: (4) + 4 Dex + 5 Survival = 13
Snivy: (2) + 10* = 12
Starmie: (1) + 9 = 10
(Note: Unlike Quiver Dance, Coil doesn't increase Dex, so Snivy's initiative is actually 11, unfortunately. Increasing Accuracy by 1 is almost as good as +1 Dex, though. But not quite.)
That'll change as soon as Nathan opens that door, probably. Unless he can do this really quietly and quickly.
Well, it's worth a shot, right? Rampardos doesn't know they're here yet, so it's time to try an ambush if opening the door doesn't ruin it immediately.
Stealth Check!
Dice Pool: 6* Dex + 3 Survival + 2 Stealth = 11 D6!
Alert Check for Rampardos
Dice Pool: ? Insight + 5 Survival + ? Alert
Should the Ambush succeed, Snivy will use a Giga Drain, and Starmie will use a Hydro Pump
Snivy
Giga Drain x4!
Accuracy: 6* + 3 + 3 + 1 Coil - 4/5/6/7 = 9/8/7/6 D6
Damage: 3 Power + 5* Strength + STAB + 1 Magic Beans + SE = 10 D6 Base + 1 Damage!
Effect: Restores HP equal to half the damage dealt
Note: Overgrow grants it additional dice if Snivy is Pained!
Starmie
Hydro Pump 1
Accuracy: 12 Base - 4 Actions - 2 Acc = 6 D6
Damage: 5 Pow + 4 Str + STAB + 1 MW + SE = 11 D6 Base + 1 Damage!
Bubble Beam 2, 3, and 4
Accuracy: 12 Base - 5/6/7 Actions = 7/6/5 D6
Damage: 3 + 4 + STAB + 1 MW + SE = 9 D6 Base + 1 Damage!
Effect: -1 Dex (1)
In addition, Nathan is ready to recall his pokemon in an instant if they faint or they've accumulated at least half their max HP in Lethal damage (should it turn out Rampardos has a Lethal move of some kind). And if Rampardos attacks him, he's ready to evade! [12 D6 base pool and 3 actions total for Nathan for that evasion, for the record]
Active Buffs
Snivy: +1 Strength, Defense, and Accuracy
Starmie: +1 Defense
Lucky Chant: No bonus crit dice for Rampardos, and no double (1) penalties for Nathan's party!
It's time to rock and rumble!
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(07-29-2018, 02:20 PM)Spiritmon Wrote:
(07-29-2018, 02:07 PM)Iron Wrote: (07-29-2018, 11:53 AM)Spiritmon Wrote:
(07-29-2018, 11:29 AM)Iron Wrote:
Gym Leader Zamboni vs Heart Round 1
"Delibird! Begin our traditional opening!"
Fake Out 1
(6)(6)(3)(2)
Geodude flinches!
Loyalty: (5)(6) vs (5)(4)(1)
Rollout 2-5
(3)(5)(6)(1)
(5)(4)(1)
(4)(4)
(5) Hit four times! Delibird faints!
Loyalty: (3)(4) vs (1)(4)(3)
"Rock types. My one weakness!" Much laughter from the crowd.
"Hey, Alolan Geodude is a cool Pokemon to use! We don't see much of those, other than Alolan Rattata! Good on ya for a rare find! And folks, it has come to my attention that this Geodude was adopted from the Shelter for Disobedient Pokemon in Stair City! Let's hear it for the generosity of challenger Heart!"
*applause*
"For that reason, and because Heart is a very strong trainer, I will bring out a little surprise."
He sends out a bulky bear, covered in fluff and riding its tail like a snowboard! It's also wearing goggles - very important, for the moment it enters the arena, the sublimated frost on the ceiling begins Hailing down on the battlefield!
"This is Anderind, a Pokemon from distant Tandor! What do you say to that, Heart?"
Heart whistled when he see the Anderind entering the field. "Wow. Now thats a surprise. Anderind. Ice/Ground if I recall. Thats a nice and powerfull offencive combination. A powerfull pokemon to someone who have a Ice team. Nice catch I must say." Heart then decided to call a change. "Unfortanely Iron, I think you will need to return for now. Thats a nasty combination for you." Heart return Alola Geodude and have bring Gustav! "I have imagined you would bring some type of pokemon to counter the types weakness of the Ice-type, so I have bring a pokemon who dont have such thing. In pokemon battles its always important to be at least one or two steps ahead of the foe."
With that say Heart bring his orders. "Alright Gustav! Lets hit hard that foe! First use Swords Dance to increase your might Cannon! Then use Water Pulse 3x! Focus in your water power!"
Swords Dance Accuracy: Dex (4) + Fight (4) + Perform (0) - Actions (4) = 4d6 (Using Will point to make sure Swords Dance will work)
Effect: Increase +2 STR to the user.
Water Pulse Accuracy: Dex (4) + Fight (4) + Canalize (3) - Actions (5/6/7) = 6d6/5d6/4d6
Damage: Power (2) + STR (3) + STAB (1) + SD (2) + SE (1) = 8d6+1
Effect: D3 chance to confuse the foe.
Regardless of the initiative, orders will stay the same.
Anderind: (2) +6 = 8
Gustav: (1) + 7 = 8
Gym Leader Zamboni vs Heart Round 2
Anderind splits the ice, spilling water everywhere and summoning the ground beneath the ice!
Earthquake 1
(6)(4)(6)(2)(3)
(4)(1)(3)(6)(4) Gustav takes 3 dmg. 5/8hp -1 pain.
Gustav is swamped in it. Anderind just goes surfing over the erupted battlefield.
Swords Dance 1
(4)(4)(2) + (6*)
+2 Str for Gustav
Earthquake 2
(3)(3)(5)(4)
(6)(3)(3)(2)(4)
Gustav takes 2 dmg 3/8hp -2 pain
Water Pulse 2
(3)(2)(6)(5)
(2)(3)(2)(6)(6) Anderind takes 3 dmg 5/8hp -1 pain.
Conf: (3)(4)(6) Anderind became confused!
Water Pulse 3/b]
(2)(5)(2)
(6)(6)(3)(5)(1) [b]Anderind takes 4 dmg 1/8hp -3 pain
Water Pulse 4
(5)(6)
(6)(4)(6)(4)(3) Anderind faints! The bear is washed away. Zamboni recalls him. "I'm going to have to do a lot of cleanup before you get your victory lap, Heart! Hey, that's fine, more power to you! Therefore, come on out, Rotom!"
The Ghost Pokemon appears, inhabiting a freezer!
[/b]
Heart have returned Gustav. "You did a great out there my friend. Rest well my friend." With that Heart returned his vivid cannon. He feel pretty confident with this battle. But he did not let his guard down. After all, you should understimated a Gym Leader. They always have a Plan B in their hands. "I agree my friend. I think this battle is far from over. Caesar! Come to me hold friend!" With that say, Heart bring his poison bunny. "I have something cool to show you Zamboni. Something you will not believe." With that say Heart bring his order. "Caesar! Use Double Kick! Two times!"
Double Kick Accuracy: Dex (4) + Fight (4) + Brawl (3) - Actions (4/5/6/7) = 7d6/6d6/5d6/4d6
Damage: Power (2) + STR (3) + SE (1) = 5d6+1
Effect: Double Action
Gym Leader Zamboni vs Heart Round 3
Caesar: (5) + 7 = 12
Frost Rotom: (5) + 6 = 11
Rotom fixes the arena, then turns to blast Caesar with cold power!
Inside his industrial ice-smoothing machine, Rotom is vulnerable to fighting attacks!
Double Kick 1 & 2
(5)(2)(4)(4)(4)(2)(4) Critical hit
(6)(2)(5)(3)(6)(2)
(6)(1)(6)(1) Rotom takes 2 dmg
(4)(1) Rotom takes 2 dmg 3/7hp -2 pain.
Rotom ignores his pain penalization!
Blizzard
(6)(2)(1)(4)(5)
(6)(2)(4)(3)(3) Caesar takes 2 dmg
Freeze: (6) Caesar was frozen solid!
Caesar is raging within the ice, kicking at it some more! He bursts from the ice and delivers one more kick to Rotom.
Double Kick 3 & 4
(3)(6)(5)(2)
(3)(4)(5) - 1 hit
(4)(6) Rotom takes 3 dmg and faints!
"Three rounds, three outs! That's how you know you're up against a strong trainer! Congratulations, Heart!!"
Heart earns $400. Each of Heart's Pokemon gain 6Xp. Heart gains 9Xp.
"And here is the Glass Badge - holographic and speedy and slippery like ice!" This badge increases Dex by 0.5 - you'll need Tanuki's badge to gain the full benefit.
"I don't know if you know this or not, but victorious challengers earn a victory lap!" Skates rise up out of the arena, which was freshly paved by Rotom. "Let's have some applause for Heart as he takes a well-earned victory lap. He's moving on to the big leagues, I hope!"
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07-29-2018, 07:28 PM
(This post was last modified: 07-29-2018, 07:28 PM by Iron.)
Gym Leader Chuckles vs Shiva Round 1
It's hard to keep track of Chuckles' Pokemon, in this room that is perfectly suited to them.
Shiva sees Mismagius lift a wand that almost looks like it's made out of a piece of the house itself.
"Mismagius and I have been practicing his elemental spells..."
Power Gem 1 on Yena
12* Canalize dice -5 actions = 7d6
(6)(3)(6)(4)(3)(3)(1)
(4)(3) Yena takes 1 dmg 7/8hp
Copycat 1 - I couldn't find any versions of Copycat in the game history where I used the opponent's dice pool. I think the intent is to use like Canalize/Brawl of whatever the copied move is. Maybe I ruled otherwise later but I couldn't find it.
9 Canalize dice -3 actions = 6d6
(4)(2)(3)(1)(4)(6)
(5)(3) Mismagius takes 1 dmg 7/8hp
Ice Punch 1 on Mightyena
10 Brawl -1 acc -4 actions = 5d6
(5)(3)(1)(3)(5)
(4) Yena takes 1 dmg 6/8hp -1 pain
Flinch: (4)(4)
Freeze: (6)(2)
Yena ignores the Ice Punch with Shield Dust!
"Oh?"
Swagger 1
(1)(3)(6) + (6*)
+2 Str, -3 accuracy debuff, Confused for Spinda
"How clever..."
Power Gem 2
(2)(3)(1)(5)(5)(3)
(5)(4) Yena takes 2 dmg as another gleaming brown light comes from Mismagius' wand. 4/8hp -2 pain.
Feint Attack 2
(1)(3)(1)
Insight: (5)(3)(5)
Shiva's leadership is enough to get Spinda back on track and ensure the move never misses.
(4)(4)(1)(3) Mismagius takes 3 dmg 4/8hp -2 pain
"Dusknoir, you're not being targeted. It's safe to sacrifice your life force."
Curse 2
(4)(3)(4)(3)(2)(4)
(5)(6)(5)(3)(3) Dusknoir takes 3 dmg 8/11hp -1 pain
Mightyena was cursed! He seems much less sure of himself, looking to Shiva way more often than is necessary.
Crunch 2
(1)(3) + (1*)(1*) Miss.
Power Gem 3
(5)(6)(3)
(3)(3) No damage for Yena.
Feint Attack 3
(1)(6)
(4)(4)(3)(1) Mismagius takes 3 dmg 1/8hp -3 pain
"The rat will require special attention. Finalize the ruination of the hound."
Ice Punch 3
(4)(1)
(5) Mightyena takes 1 dmg 3/8hp -2 pain
Crunch 3
Not enough dice with Curse and Pain.
Power Gem 4 - Mismagius overcomes the pain. You can see Chuckles grimace as he takes the pain onto himself!
(4)(4)(3)(2)
(1)(1) No damage for Yena.
Power Gem 5
(1)(5)(2)
(6)(3) Yena takes 1 dmg 2/8hp -2 pain
"You're doing well. The psychology of placing certain restorative items that discourage me from my infamous strategies...using Swagger on your own Pokemon...choosing your targets carefully... I'm enjoying this fight. Please continue."
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