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I'll call it day then, but in order to not stall things feel free to progress me to Sor's Nature Shop, Iron (I'll flashback to anything Gothy may answer). That is, unless visiting his shop will prevent me from getting back to Cress City on the same Day with Helios, as in no way would Shiva want to sleep over in Corsage Port.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
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(08-02-2018, 01:11 PM)Dragonstrike Wrote: 7* Dex would definitely be interesting to have. Though I guess that'd mean we'd need another kind of supernatural limit breaker trigger or something to get there...
But on that note, here's a relevant question, @Iron: would it cost an additional 10 exp to increase a stat that's been boosted by a gym badge? Say, would it cost 50 or 60 exp to increase Nathan's Dex again? Or 40 or 50 for Heart to increase his if he were to get Tanuki's Gym Badge?
Gym badges always float to the top. Don't include them when determining your level-up cost.
They are not intrinsic, they are an effect. Think of them like a Harden.
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(08-02-2018, 06:44 PM)Iron Wrote: Gym badges always float to the top. Don't include them when determining your level-up cost.
They are not intrinsic, they are an effect. Think of them like a Harden.
Thanks for the clarification
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With all this talk of breaking the Attribute Cap, now I'm wondering if their are any esoteric STR boosts that Terra could acquire, as having a character with 7 Strength (Including Gym Badges) would be more than pretty neat. Either that, or something else that is special and martial he could utilize...
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@ Spiritmon : Remember not to teach Thunder Punch to Golett, since Rose would have more use out of it defending herself from Water and Flying types! Fire and Ice Punch and be safely spent on just them, though!
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(08-02-2018, 07:16 PM)Lord Windos Wrote: @Spiritmon : Remember not to teach Thunder Punch to Golett, since Rose would have more use out of it defending herself from Water and Flying types! Fire and Ice Punch and be safely spent on just them, though!
But Rose already know Thunder Punch. She learn when we were in the Library remember? We could teach 3 moves: Substitute for Gargryph, Drain Punch for Viktor and Thunder Punch for Rose.
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(08-02-2018, 07:19 PM)Spiritmon Wrote: (08-02-2018, 07:16 PM)Lord Windos Wrote: @Spiritmon : Remember not to teach Thunder Punch to Golett, since Rose would have more use out of it defending herself from Water and Flying types! Fire and Ice Punch and be safely spent on just them, though!
But Rose already know Thunder Punch. She learn when we were in the Library remember? We could teach 3 moves: Substitute for Gargryph, Drain Punch for Viktor and Thunder Punch for Rose.
Oh. Well, I didn't know that, so go ahead and teach them all to Golet then! Ice Punch could have been saved for something else since Fire and Thunder covers all of Golett's main Weakness (Grass, Flying, Water, and Ice), but teaching them all to them isn't that bad of an idea in of itself, especially if it makes it more loyal to you.
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(08-02-2018, 07:25 PM)Lord Windos Wrote: (08-02-2018, 07:19 PM)Spiritmon Wrote: (08-02-2018, 07:16 PM)Lord Windos Wrote: @Spiritmon : Remember not to teach Thunder Punch to Golett, since Rose would have more use out of it defending herself from Water and Flying types! Fire and Ice Punch and be safely spent on just them, though!
But Rose already know Thunder Punch. She learn when we were in the Library remember? We could teach 3 moves: Substitute for Gargryph, Drain Punch for Viktor and Thunder Punch for Rose.
Oh. Well, I didn't know that, so go ahead and teach them all to Golet then! Ice Punch could have been saved for something else since Fire and Thunder covers all of Golett's main Weakness (Grass, Flying, Water, and Ice), but teaching them all to them isn't that bad of an idea in of itself, especially if it makes it more loyal to you.
Problem is: The only pokemon who could benefits with Ice Punch would be Nidoking, since he learns the move via TM and Move tutor. And Aggron only learns via Move Tutor. And I did not even find a Moon Stone just yet. And I still going to train Caesar to get some important moves, such is Poison Jab, Horn Drill and others. From this point I will find another Ice Punch Move via TM or Move Tutor. And there is the fact Ice Punch its a priority move, something Golett might need in the future.
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Ice Punch isn't a priority Move, mate. Sorry to say that, but that's a fact. Ice Punch on Nido ain't that useful, but on Aggron (If Iron permits) it would nicely take care of Ground types that would otherwise spell its DOOM. Still, that choice is up to you, so I ain't going to henpeck you about it. Just want you to keep in mind all other possible options, and the opportunity costs there in.
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(08-02-2018, 07:39 PM)Lord Windos Wrote: Ice Punch isn't a priority Move, mate. Sorry to say that, but that's a fact. Ice Punch on Nido ain't that useful, but on Aggron (If Iron permits) it would nicely take care of Ground types that would otherwise spell its DOOM. Still, that choice is up to you, so I ain't going to henpeck you about it. Just want you to keep in mind all other possible options, and the opportunity costs there in.
*Looking in the Pokerole tools and then the Pokerole Core Book*
Hmm I think I should be more careful for now on when see the PokeRole RPG tools about moves. Thats sometimes smell fish. But even with that, Ice Punch will fit quite well. Aggron will learn that move when I find a Move Tutor capable to teach him such nice move.
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