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(08-14-2019, 09:22 PM)Iron Wrote: (08-14-2019, 07:01 PM)Dragonstrike Wrote: (08-14-2019, 06:55 PM)Iron Wrote: Lunapup recognizes Shiva's smell on you, and comes back with the Cottonee fluff.
Nathan sighs when he sees that.
Oh well...back to business, then...
Nathan kneels down and gets on Lunapup's level. "...may I see the other stones like that one that are in there, please? I'd like to see if I recognize either of them."
Lunapup sniffs your hand, looking to see what you might have to trade.
The Sword is already firmly bonded to Nathan, so you aren't entirely sure what would happen if it were traded. The Scimitars implied it was possible, but not easy.
Bonding or not it's not just a matter anymore. This is the only way IC to put a end to this argument fight in a polite way. This is a matter of honor to me and my char. The only question is if Nathan will accept this challenge. He had only has wins in this fight, and like I said, winning or losing, he keep the sword. The only difference is he only keep the sword until we beat Deoxys if he loose. And my char don't accept a no as answer.
This is also the way my char want to settle things as friends and trainers and put behind the bad blood. Now the question is if @ Dragonstrike would refuse this request, since I do mentioned he would compensate later. Now I asking that. We must agree that a fight is easier than search for Sid correct? Or is he gonna refuse the challenge? Bonded Sword or not this battle means a lot to me.
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(08-14-2019, 05:20 PM)Iron Wrote:
As Hida slowly burns his way forward through a tangled forest of strong, sticky webbing, he is flung to the bottom of the initiative order and his dex reduced by 2.
The Burmy hangs in a thick cocoon, probably close to evolution. Its appearance is not quite like the Sandy Cloak, but similar. Little nuggets of gold and dried clay stick to the webbing to provide him with excellent armor, a very royal coat.
Giant Burmy Round 1
Burmy spits golden light at Hida. It sticks to the slug, solidifying into metal and slowing him still more. Luckily, his tremendous heat melts the metal again.
Hidden Power 1
(5)(4)(5)(4)(5)(2) (3)(2)
(1)(2)(5)(2) Hida takes 1 dmg 8/10hp -1 pain
CD: (2)(6)(4)
-1 Defense for Hida
Flamethrower 1
(3)(2)(1)(1)(6)(6) (5)
(4)(4)(5) 10/14hp -1 pain
CD: (3)
Bug Bite 2
(2)(2)(5)(1)(6)(5)
(1)(1)(5)(3)
CD: (1)(6)(6) Burmy was burmed
Flamethrower 2
(5)(4)(4)(6)(6) Crit.
(4)(5)(3)(5)(5) 5/14hp -2 pain
Psychic 3
(6)(3)(4)(4)
(1)(3)(6) Magcargo takes 1 dmg 7/10hp
CD: (4)
Flamethrower 3
(5)(1)(1)(6)
(4)(4)(5) Burmy takes 4 dmg 1/14hp
Burmy retreats into his cobwebs, but suddenly drops from the ceiling in a smoking heap as the Burn catches up with him.
That's 10XP to Hida!
Hida learns Shell Smash for 38 exp (leaving him w/ 9 exp)!
"That Hidden Power might come in handy later..." Spira uses as many of his Pokeballs as it'd take to capture it, only way he'd give up is if he runs out (5 normal Pokeballs, 3 1925 Pokeballs). Burmy will be sent to his PC, if Spira is able to catch it.
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08-15-2019, 12:05 PM
(This post was last modified: 08-15-2019, 12:06 PM by PhantomUnderYourDesk.)
(08-14-2019, 05:38 PM)Iron Wrote: (08-13-2019, 12:03 PM)PhantomUnderYourDesk Wrote: She needs some distance to cool down again and sort her upriled emotions, and concentrating on her search for hints of a Keystone along the way is an ideal way to do so. That great power she picked up on the other side of that trapdoor, that one she would asscoiate with King Sarimanok only, increased her positivity that if some are still around, they are down there, but she can still look out for other loot around, can she? After all, those Scavengers probably aren't leaving them to lay around openly. Her search eventually leads her to come across...
Quote:2. Name: Useful item(s)
There's an ancient crate held in a net and lashed to the ceiling.
How do you get it down?
*makes the Encounter violet because Shiva's affinity with faires* Dear heavens, many shades have vanished. :C
Well, first of all, Shiva and Primal Espeon as well will see if they can detect any traps or alert systems that may be attached to that nice crate up there, just in case. For example any Pokemon around that may attack her if someone gets too close.
Then she'll react accordingly, first by trying to find any hints about how to dismantle them, Azu lends her a helping hand and her two faithful Psychic Types are asked for their insight and input as well.
In that case, perfect!~ That crate's way too high for Shiva though to reach, she barely makes it to touch it even with outstreched arms. Cursing in her mind, she is swift to summon a benelovent archangel, a blue rabbit that comes out of her Ball in a swarm of illusionary doves and a gothlolita-like fortuneteller, bringing their attention to the crate up there. "You see this thing? Of course I'd like to have it and see what's hidden inside, I can't just pass by. Too curious, too suspicious, Reshi knows what these Scavengers have hidden way in it!!~ (>▽<)☆ Lilith, you please stabilize it with a your psychic powers, alright? Please make sure it does NOT crash down to the ground while we retrieve it, make it land softly in front of us instead. Azu will help you with that if it's too heavy. Raphael, these nets should be no obstacle for your Air Slashes, are they? One cut should do it, but it it does not feel all free to repeat UNTIL it is loosened. Understood, everyone? Great, then go for it!~" Shiva's thrilled to bits by this ancient crate, curious what it may contain.
Do you need/want to roll for these Actions? In case if yes, it's 13d6 for Lilith's Telekinesis and 14 for Raphael's Air Slash, Azu makes good use of her Huge Power Ability.
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--Windos is my OTP ❤---
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08-15-2019, 04:41 PM
(This post was last modified: 08-15-2019, 05:51 PM by Spiritmon.)
@ Dragonstrike
Heart take a while to think what he said towards Nathan, and he had a realization: He is acting like he dad act towards him. He betrayed his friend Nathan, someone who always defend him in the past. Who give him strengh and will to go forward and be a greater Leader.
And now he said to him he doesnt deserve his position as a wield of the sword. How could him said such terrible and insesible things to someone who is his friend?
With this realization, Heart decided to talk with Shiva/@ PhantomUnderYourDesk, and talk with her...and to think what to do.
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*Slight Flashforward*
When the group gets back together, Spira pulls Nathan (@ Dragonstrike) aside (out of hearing range of the other characters), "Uhm, sorry about running off earlier, its just that I prefer people not seeing that mark; the stigma of Darkrai."
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(08-14-2019, 09:43 PM)Dragonstrike Wrote: (08-14-2019, 09:35 PM)Iron Wrote: He nibbles both and, finding them of interesting textures, agrees that he'd consider them.
He ducks inside and brings out the two stones from beneath the watchful, wrathful Eye.
The black and white and purple one sure has a lot of colors in common with Juliet.
The other is black and purple and red, with a glint of fire. You've actually seen this one before, and thus you know it serves Delta Houndoom.
Nathan eyes the Delta Houndoominite in particular, another question on the tip of his tongue immediately. "...where did you get that one with the red in it? I've only seen that one in nightmares and dreams...it's a long story, in case you were wondering..."
He sniffs. Lunapup points directly downward with his nose, indicating that the gem ultimately came up from within the Palace.
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Giant Castform Round 2
Spore 1
(4)(2)(5)(3)(3)(2) (6)(3)
Back to sleep for the storm!
(5) v (1)(4)(2) Sari smartens up a bit and begins launching Confusions at Castform the way they're meant to be used. If she sees another opportunity for fun, she's still going to take it.
Confusion 1
(6)(5)(1)(1)(2)(6) (2)(3)(3)(4)
(4) Castform takes 1 dmg 11/20hp
Insight: (4)(3)(6)(5)(4) = 4. Castform snorts in its sleep.
Facade 2
(5)(2)(2)(5)(1)(2) (2)
(2)(6)(4)(5) Castform takes 3 dmg 8/20hp
Confusion 2
(2)(6)(4)(3)(4)(6) (4)(5)(1) Crit
(4)(6)(4) Castform takes 3 dmg 5/20hp
Insight: (1)(1)(5)(3)(2) = 4 still, lol. Makes you almost feel bad for him.
Facade 3
(1)(2)(3)(5)(5)(1)
(3)(3)(5)(5) Castform takes 2 dmg 3/20hp
Without orders, Sari will usually use just 1 or 2 actions.
Insight: (4)(2)(6)(1)(1) Good morning, sunshine! Castform is radiant and beaming... then he notices how bruised his body is.
Before he reacts, Mikey swings up into him!
Facade 4
(1)(2)(5)(4)(2)
(3)(5)(4)(5) Castform faints! His cloudstuff settles around the base of the minaret like so much fine mist.
That was worth 20XP.
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(08-15-2019, 04:41 PM)Spiritmon Wrote: Heart take a while to think what he said towards Nathan, and he had a realization: He is acting like he dad act towards him. He betrayed his friend Nathan, someone who always defend him in the past. Who give him strengh and will to go forward and be a greater Leader.
And now he said to him he doesnt deserve his position as a wield of the sword. How could him said such terrible and insesible things to someone who is his friend?
With this realization, Heart decided to talk with Shiva/@Phantom, and talk with her...and to think what to do.
Okay. She welcomes you a bit hesitantly because that thunderstorm of emotions she picks up from Heart is very loud to her. What are you talking about with her, what do you need advice on if any? She can listen and give suggestions, but she won't dictate you what to do.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★` °・:*:・。 ![[Image: qt5IPWF.png]](https://i.imgur.com/qt5IPWF.png) 。・:*:・゚’★❤`
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(08-15-2019, 08:42 AM)Mikaruge108 Wrote:
(08-14-2019, 05:20 PM)Iron Wrote:
As Hida slowly burns his way forward through a tangled forest of strong, sticky webbing, he is flung to the bottom of the initiative order and his dex reduced by 2.
The Burmy hangs in a thick cocoon, probably close to evolution. Its appearance is not quite like the Sandy Cloak, but similar. Little nuggets of gold and dried clay stick to the webbing to provide him with excellent armor, a very royal coat.
Giant Burmy Round 1
Burmy spits golden light at Hida. It sticks to the slug, solidifying into metal and slowing him still more. Luckily, his tremendous heat melts the metal again.
Hidden Power 1
(5)(4)(5)(4)(5)(2) (3)(2)
(1)(2)(5)(2) Hida takes 1 dmg 8/10hp -1 pain
CD: (2)(6)(4)
-1 Defense for Hida
Flamethrower 1
(3)(2)(1)(1)(6)(6) (5)
(4)(4)(5) 10/14hp -1 pain
CD: (3)
Bug Bite 2
(2)(2)(5)(1)(6)(5)
(1)(1)(5)(3)
CD: (1)(6)(6) Burmy was burmed
Flamethrower 2
(5)(4)(4)(6)(6) Crit.
(4)(5)(3)(5)(5) 5/14hp -2 pain
Psychic 3
(6)(3)(4)(4)
(1)(3)(6) Magcargo takes 1 dmg 7/10hp
CD: (4)
Flamethrower 3
(5)(1)(1)(6)
(4)(4)(5) Burmy takes 4 dmg 1/14hp
Burmy retreats into his cobwebs, but suddenly drops from the ceiling in a smoking heap as the Burn catches up with him.
That's 10XP to Hida!
Hida learns Shell Smash for 38 exp (leaving him w/ 9 exp)!
"That Hidden Power might come in handy later..." Spira uses as many of his Pokeballs as it'd take to capture it, only way he'd give up is if he runs out (5 normal Pokeballs, 3 1925 Pokeballs). Burmy will be sent to his PC, if Spira is able to catch it.
Do you heal the burn? Leaving it burned will decrease its Will, but you can only throw two Pokeballs before it has a chance to take burn damage.
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Espeon's hairs are all standing on end. He doesn't sense any living things, but there's a lot of energy in the air near the crate, and a quick Future Sight makes him feel nervous.
That doesn't give you any indication as to how to disable the trap or disaster that awaits you if you mess with the crate.
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